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Donut County

Donut County review

The Hole Truth

30

3 months ago

Feature:

Interactive credits sequences make games and their developers more memorable

Usually when I finish a game, I like to sit and let its credits run their length. It’s a ritual that allows me some time to reflect on the game itself and the hard work of all the people who made it, and generally it’s a very nice experience. Except for the time when I spent a full hour watching names scroll by at the…

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Feature: From ontology to physics fakery

How Donut County’s hole works

Donut County is a physics puzzle game in which you are a hole and you make things fall into you. It’s a sort of reverse Katamari Damacy, in which you grow larger as you make things disappear rather than gather them up, and it was inspired by a 2012 Peter Molydeux joke. “The idea was originally that you’d just play as a hole and I…

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Today you can start chucking stuff down a hole in Donut County

Sometimes, you just want to throw everything into a hole. Sometimes, someone makes a game where you can do that. As a raccoon. Ben Esposito (of Arcane Kids fame) has spent the past five years tuning up Donut County, transforming it from a puzzler about reflecting Native American Hopi culture to a puzzler about reflecting a raccoon's desire to mess with stuff. Both the game…

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4 months ago

Donut County to swallow us on August 28

Stealing trash is all fun and games until someone loses a town, as Donut County will demonstrate when it at long last launches on August 28th. Greedy racoons with remote-controlled holes are sucking up trash, see, but we get a bit carried away with it and... turns out, trash pandas can be a real force of nature when they're bored on the toilet fiddling with…

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1 year ago

A raccoon explains what you do in Donut County

Hole-growing physicsy puzzler Donut County [official site] has a reveal trailer. Let's not start @-ing me about the fact that the game has already been revealed not once but TWICE given it was also previously pitched as Kachina before Donut County after the developer, Ben Esposito (part of Arcane Kids and level designer of The Unfinished Swan and game design consultant for What Remains of…

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3 years ago

Next Year’s Indie Giants Today: IndieCade 2015 Winners

The IGF isn't the only game in town when it comes to awards for the best independent games. IndieCade, which self-describes as 'the Sundance of videogames industry', has now wrapped up its 2015 festival and recently announced its own picks o'the year. Sam Barlow's ingenious FMV detective tale Her Story [official site] scooped the Grand Jury prize, while a diverse selection of fascinating games -…

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4 years ago

Feature: The Failure Workshop

Hopi-less: How Kachina Became Donut County

Two years ago, GDC 2013's Experimental Gameplay Workshop featured a game that had the crowd cheering and applauding in delight. It was Ben Esposito (The Unfinished Swan) with Kachina. This year's GDC revived an old favourite of the show, the Failure Workshop. This was a chance for developers to share the stories of their disasters, and the good or bad that came from them. And…

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The Hole Thing: Donut County

"A whimsical physics toy that gives players control of a mysterious hole that gets bigger each time they swallow something" sure sounds like something I'd like to play with. Our John gushed over Kachina when he saw it at 2013's GDC Experimental Gameplay Workshop, but too often games turn up there then vanish. This lives! Creator Ben Esposito (level designer on The Unfinished Swan and…

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