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Doom

1 week ago

Doomworld’s Cacowards showcase a dazzling 25th year of Doom mods

It's Doom's 25th birthday, and Id's classic FPS has grown up along with me. While I've enjoyed modern iterations such as 2016's reboot, the original's ever-mutating open source foundation and lively mod scene just won't let me go. When John Romero announced he was releasing a nine-level Doom episode built to 1993 spec, I shrugged, because that pales in comparison to what the Doom community…

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John Romero’s about to make you a gift

Celebrating the 25th birthday of Doom's shareware episode today, Id Software co-founder and level design wizard John Romero has announced he's making a whole new episode for the seminal first-person shooter. Sigil is its name, and launching free in February 2019 is its game. Romero calls Sigil "the spiritual successor to the fourth episode of Doom," the one added in the Ultimate Doom expansion, saying…

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2 months ago

Total Chaos and The Crimson Deed do unholy things with Doom

We're just shy of Halloween here and the stars are aligning, allowing unholy powers to warp Doom into strange, near-unrecognisable forms through the powerfully dark act of modding. Out tonight is Total Chaos, a survival horror mod so grand in its ambition that it leaves almost nothing recognisable as 'Doom', with detailed 3D environments and modern horror style. More traditional but still impressive is an…

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Revenant Bus brings a very slow kind of hell to Doom 2

October is Skeleton Appreciation Month, and few people appreciate skeletons quite as much as Doom modder Marphy Black. Through his mastery of Agitating Skeletons, he has posed deep philosophical problems, made us contemplate infinity and sometimes just punch a whole lot of skellingtons. His latest is the most fiendish by far - he's probably going to make some poor Twitch streamer hate Doom, because this is…

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5 months ago

Party like it’s 1996 in viking-themed Doom 1 mod Rekkr

When it comes to mods for old games, I love seeing just how far their structure can be pushed with modern engines, but there's still some wisdom in the old ways. Viking-themed Doom mod Rekkr takes it all the way to the old school and back again, uphill both ways in freezing snow. Built to authentic retro specs (making it compatible with even the original DOS…

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Coast down The Molten Falls in Quake Champions update

Quake Champions is a fascinating experiment in remaking a game and trying to make that game both exactly like the original game but just More. The title has been impressively on top of their game, regarding monthly-ish updates and the addition of new characters, maps, and balance tweaks. They've also made the way that you and your pals explode into meat much more specific. Now,…

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6 months ago

Summer Games Done Quick’s charity speedruns start Sunday – these are our picks

Update: The show is live right now. Tune in for games being thrashed to within an inch of their lives. The Summer Nerd Olympics are almost upon us. Every six months, the best and brightest in gaming assemble under the Games Done Quick banner to demolish games extra-fast and raise heaving sacks of cash for good causes. This Sunday, the speedster swarm will be descending…

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New Doom movie looks like Doom and the other Doom movie

Bulgaria is apparently the new home to Hell, as Universal Studios has just wrapped shooting there for a new Doom movie. Is it a sequel to the Doom movie that they made in 2005? Is it a redo of the game's story? If so, which of the many Dooms is it? Is it perchance based on the series of novel in 90s where the Mormons…

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7 months ago

Cute platformer The Forestale is secretly… Doom, kinda?

Taken at face value The Forestale by solo indie dev Yorzh Aleksey isn't a particularly noteworthy game. A fairly standard 2.5D platformer, currently slated for release on Steam. It seems decent enough in a early 2000's kinda way, but the game itself isn't the interesting bit. No, what makes The Forestale fascinating is that it's a full indie platformer developed entirely in the GZDoom engine. Yes, that…

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8 months ago

Odd heroes join Quake Champions, official and otherwise

Quake Champions: So nice, they made it twice. We all know about Bethesda/Id's revival of the arena shooter franchise, but don't go overlooking the Doom community's impressive QC:DE project, adapting the formula of the game to a more old-school engine with its own fresh collection of playable characters. This week, both got significant updates. On Bethesda's side of the fence, the game now lets you…

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9 months ago

The Adventures of Square is a must-play free retro FPS

The moon is made of cheese, and The Adventures of Square is at least 80% terrible geometry puns by weight, so an ideal candidate for RPS coverage. Built on the open-source GZDoom engine by BigBrik, a team of the best and brightest in the Doom modding scene, this free FPS borrows inspiration from old-school shooters far and wide but also feels like the missing link between…

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Dodge fireballs forever in a neural net’s Doom nightmare

This isn't Doom. It's a neural net's hallucination, based on a visual memory of Doom, played eternally by an AI agent tasked with surviving a growing deluge of imagined fireballs. You can take over with mouse or keyboard, if you'd like, and see how long you can survive the dream. Created as part of a research project on 'dream' learning for AIs, we have the opportunity…

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10 months ago

QC:DE brings modern-style arena FPS thrills to Doom 2

It should almost go without saying now that Doom 2 is all things to all people, in the most literal sense. Thanks to 25 years of evolution in modding tools, it's Donkey Kong, Resident Evil and even Heroes of Might & Magic now, among other things. The latest game to be swallowed by the all-consuming vortex of creativity that is the GZDoom-powered mod scene is…

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12 months ago

Doom turns philosophical in The Revenant Problem

A classic Doom 2 combat scenario: A Revenant (its chaotic nature making it one of the most agitating skeletal foes in gaming history) runs headlong down a track. If it reaches its destination, it will inadvertently kill five Imps. If you choose to divert it, it will only kill one. What do you decide? Okay, it's not much of a question - more Imp-murder is always good…

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1 year ago

Room-deep in the dead: DOOM VFR out today

Lest 2017 didn't already feel like the year in which everything happened all the time constantly, also joining the fray is Bethesda's three-pronged attempt to adapt their biggest games into virtual reality. Skyrim VR is PS4 exclusive for now, Fallout VR arrives on Steam in a fortnight, and DOOM VFR - well, that's today. Prepare for Cacovision.

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High Noon Drifter brings Doom to the Weird West

One of the best things about Doom is that there's a version of it for everybody. If you like your weapons a little more old-school and your Westerns thoroughly Weird, then High Noon Drifter might just be what you're looking for in a retro FPS. It's High Noon (or was when I was writing this), so dust off your hat and slip into the well-worn…

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Castlevania: Simon’s Destiny is a treat of a Doom mod

Skeleton Appreciation Month has been, gone and shuffled back off to its grave, but I figure we can afford to extend the spooky festivities just a little while longer, especially with gems like this having snuck out in the final hours of October. Castlevania: Simon's Destiny was released on Halloween day, and is a genuinely impressive fan-game, remaking the entirety of the original NES game…

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Brutal Doom’s latest beta remixes the classics

Brutal Doom in a nutshell: Doom 2's familiar (iconic?) Icon Of Sin battle re-purposed into the very image of heavy metal excess; No longer just a wall texture, the monster bobs and sways, protruding out from a wall of giant intestines surrounded by torrents of blood pouring into the arena, all whilst the player gracefully extends a middle finger on each hand. It's been nearly…

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