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Door Kickers

SWAT I Think: Door Kickers

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3 years ago

Feature: The Final Picks

Our Steam Sale Picks, Round 3!

We're coming to the end of the Summer Steam Sale so chances are you've picked up the things you'd already got your eye on, but there are always games that sneak under the radar or come from genres you might usually ignore. That's why we've put together our final recommendation list. Here's a whole list of things we love and why we think they're worth…

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4 years ago

Feature: “Silent Hunter 3 was the first game I was proud of”

The Flare Path: Debriefs Dan Dimitrescu

Interesting chap, Dan Dimitrescu. Spoken of in reverent tones in the roughest bars in virtual Kiel, Wilhelmshaven and Pearl Harbour, he started his working life reviewing simulations rather than designing them. Below the break, he talks about the games he's shaped and the games he's scored. Influences are star-shelled, career sea-changes discussed. If you've ever stalked a Silent Hunter convoy or dithered outside a Door Kickers…

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Feature:

Have You Played… Door Kickers

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. I don't know when I'll ever get another first-person experience like SWAT 4, but Door Kickers [official site] is pretty close. It's played from above, but you command a squad of well-trained soldiers to breach and clear rooms full of criminals, and it's…

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Feature: We gather here at the death of deals

Best Steam Summer Sale Deals: Day 10

What are the best Steam Summer Sale deals? Each day for the duration of the sale, we'll be offering our picks - based on price, what we like, and what we think more people should play. Read on for the five best deals from day 10 of the sale.

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5 years ago

Feature: Smart, Accessible, Fun

The Bestest Best Tactics Of 2014: Door Kickers

Long for a tactical diversion fit for a five minute or five hour play session? Door Kickers will satisfy, by being able to meet the needs of genre-newcomers, the time-poor, as well as those who know their crisscross from their buttonhook. Graham: Door Kickers can be simply described as being like Frozen Synapse with a lick of Rainbow Six paint, but it's also a lesson…

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Feature: Simulation & wargame blather

The Flare Path: And The Judgement Of Solomon

Are you 'feature complete' yet? Have you written that novel, made that parachute jump, found that special someone? By my calculations my own personal beta test still has about 250 years left to run. Circa 2264 the handful of people that backed my 1970 Kickstarter campaign will get an email thanking them for their patience. The email will include the following changelog. New in Version…

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6 years ago

Feature: Simulation & wargame blather

The Flare Path: Golden Ladder, Silver Rope

“Lance corporal Ivor Pettibone was the most gifted 'skylark' I've ever met. Given a quiet place to sit (inside or out, it made no difference) and a few minutes to himself, he could tell you, with photographic clarity, what lurked in the next village or lay beyond the next ridge. It was like having an invisible Auster on call all day every day. One damp…

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Feature: fudge movements

Impressions: Door Kickers

Screenshots are such liars. I loaded up Door Kickers with the assumption that I was about to play Frozen Synapse in riot gear. It is not that. It's more mobile and (currently) not quite as tactical than the obvious touchstone, but closer to a fuzzy, top-down reinterpretation of SWAT 4. Somewhere in between those two tactical titan's crossfire is where Door Kickers cowers. It's just…

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Feature: Simulation & wargame blather

The Flare Path: And The Warbird Wager

My pal Warwick threw down the gauntlet last night. After a few pints of Spitfire in the White Hart in Henley, he bet me twenty quid I couldn't sneak the names of twenty RAF aircraft into a single Flare Path intro. Being a hawkish fellow I was tempted to take his money, but, in the end, resisted his hectoring and declined the challenge. Flare Path…

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7 years ago

Feature: Simulation & wargame blather

The Flare Path: KillHouse Rules

The Flare Path kill house is not like other kill houses. Footwear must be removed at the front door. All offers of tea or coffee politely accepted. No-one is allowed to exit the hall without yelling “C-o-m-i-n-g, ready or not!”. Those that pass the cat without a) stroking him or b) complimenting him on his “wuvly fluffiness” can expect to be taken to one side…

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Feature: Simulation & wargame news

The Flare Path: Broach And Clear

Thanks to a pair of heavily patched barrage balloons and an antique ex-Latvian Army Bofors gun, yesterday passed uneventfully in the Flare Path household. Using the derelict abattoir across the valley as cover, Cupid tried one pop-up attack, but a flurry of 40mm fury quickly sent him packing. “The little rascal really needs to work on his tactics” I thought to myself as, back at…

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