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Driver: San Francisco

2 years ago

Feature: Bullitt to the Head

Have You Played… Driver: San Francisco?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. Driver: San Francisco [official site] should not be a good game. Its very premise is ludicrous, taking place entirely in the head of the main character, who is in a coma. This is third on the list of terrible plot devices after, “I…

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Feature: How they make vehicles fun

Inside Ubisoft’s Dedicated Driving Team

There are strange things going on with the buggy I’m driving. I’m in a field, somewhere in Ghost Recon: Wildlands’ digital Bolivia, and the vehicle is transforming while I drive it. The power, suspension, steering – everything’s changing. It’s not a bug. Next to me, the driving team at Ubisoft Reflections are fiddling with my poor ride using their vehicle editing tool, which lamentably doesn’t…

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7 years ago

Driver: San Francisco & Anno 2070 Affected By Ubi DRM

Ubisoft are issuing apologies after it seems their server migration isn't only taking down the games they warned it would. Reports of both Driver: San Francisco and Anno 2070 also not working properly are coming from gamers (cheers EG), as Ubisoft acknowledges more games than they'd planned are being affected. Once again it's impossible not to observe that if they hadn't tied single-player games to…

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Feature: A Good Year For Open Worlds

Is 2011 The Year Of Game World Exploration?

This year has been unusually rich in the kind of game that I most enjoy: those that are open-ended, or provide a sandbox world for me to mess about in. We usually get a couple of these every year, but in 2011 we seem to have run into a minor bounty of the open stuff, which is good news for explorers and meanderers alike. I've…

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Feature: 5 is the magic number

Wot I Think – Driver: San Francisco

I've spent the last few days behind the wheel of the delayed PC version of Reflections' rebooted car chase game Driver: San Francisco, sinking myself into its open-world singleplayer. I hope to look at multiplayer, which I hear good things about, soon, but meantime here's what I think of John Tanner's latest tale of planes, trains automobiles, automobiles and automobiles.

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Ubisoft “Listens”, Barely Changes Driver DRM

Ubisoft have just got in touch with us to say that as a consequence of the extremely negative reaction to the news that Driver: San Francisco, on top of not supporting wheels and being a month late on PC, would have their disgraceful "always on" DRM, that they have changed their mind about the latter. Hooray! I exclaimed. Until I read it more carefully. "We've…

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FFS: Ubisoft Delay PC’s Driver: San Francisco

Wow - it actually happened. Eurogamer confirms that Ubisoft have delayed the PC version of Driver: San Francisco. This is after explicitly stating they would not. To put this in perspective: When Ubisoft announced that Driver: SF would carry their detested and grossly poorly-conceived DRM, a community manager at the @drivergame account helpfully tweeted, "Bear in mind though that the PC version of DRVSF is…

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No PC Demo For Driver: San Francisco

As part of what can now only be interpreted as Ubisoft's ongoing campaign to ensure Driver: San Francisco is the most hated PC game of all time, not only will it include their abhorrent 'always-on' DRM (meaning everyone from those without a reliable internet connection to those in the armed forces can't play it), but there's also going to be no demo! The consoles get…

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Ubisoft’s Driver: SanFran Has Always-On DRM

At a certain point you have to wonder if Ubisoft is in the midst of some spectacular version of a Producers-style attempt to treat PC customers as abysmally as possible for some unknown goal. In the last couple of weeks they've bumped PC release dates on their last two games (Call Of Juarez and From Dust) just days before release - rather spitting in the…

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Driver’s Bizarro “Shift” Power Explained

The forthcoming Driver game (subtitled "San Francisco", but could probably do with being called "Coma Wars"), has an excellently weird videogame premise: the protagonist is in a coma and, as a consequence of his horrible unconsciousness, can psychically take over any driver in the city. Yes, it's a game about the psychic danger of people in comas. A warning, some might say. Ubisoft are aware…

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Hero Worship: Driver 5 Loves Tanner

I'm quite looking forward to Driver: San Francisco - partly because I do like to see a fallen series redeem itself, and partly because it puts me in mind of an aggressive Test Drive Unlimited. All driving, no on-foot stuff, trying to re-carve its own niche rather than put an unconvincing GTA costume. That said, I can't entirely get on board with this scene-setting dev…

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8 years ago

Driver: San Francisco Has An E3 Trailer Too

There hasn't been a decent Driver game since the original, twelve years ago. We know this. At this point a game breaking that curse would be like an oak tree sprouting from an active landfill, but maybe, MAYBE Driver: San Francisco will manage it anyway. Alec was pleasantly surprised during his hands on, and the new 'Shift' mechanic that lets you jump between cars like…

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Feature:

Ubisoft’s E3 Line-Up Examined. In London.

RPS didn't got to E3. So E3 came to RPS, with Ubisoft showing their E3 demos in London yesterday. South London being slightly easier to reach than Los Angeles, I went along to have a look at what they have to offer us in the coming twelve months. Well, quite a bit. While ManiaPlanet will await a future date to look properly at it, there…

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