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Duke Nukem Forever

Duke Nukem Forever review

Long live the king?

185

1 year ago

Feature: Group therapy

Have you played… Duke Nukem Forever?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. You can't always get what you want, but if you try sometimes, you might find you get a steaming pile of half-baked ideas, geriatric technology and an exhausting cocktail of ill-judged satire and straight-up misanthropy.

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3 years ago

Feature: Occasionally bet on Duke

RPS Remembers: The Best And Worst Of Duke Nukem

Duke Nukem 3D [official site] turned twenty this year, which means it can get away with drinking hard liquor and smoking cigars in a strip club legally in some parts of the world, but might not think that’s as cool as it once seemed. Mr Nukem is actually twenty-five years old, however, having appeared in two platform games before his FPS adventures. Years of development…

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4 years ago

Feature:

What Are We All Playing This Weekend?

I never intended for that picture to become the official header for What Are You/We All Playing This Weekend, you know. I found myself in charge of this section one week and thought I'd find a nice picture of a pond - which was where I intended to mostly spend my weekend. Finding nothing in antique illustration archives (we have our whole antiquated Britishness schtick,…

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Feature: "Comedy orc film starring Adam Sandler and chums"

RPS Discusses: Game Movies & How To Bring Back Duke

No Rock, Paper, Shot Take this week, as we thought we'd try out a multi-topic chat about the week in PC gaming instead. Discussed: how to bring back Duke Nukem without it being a horrible mess, whether the Warcraft movie looks any good, whether any game moves are any good and the terrifying lure of idle games.

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7 years ago

Don’t Call It A Comeback: 3D Realms’ Crowd-Funded FPS

I wanted to snarkily write '3D Realms' in the title, but when I added the apostrophe it looked like '3D Realms'' and everyone would have thought I'd just forgotten what type of speech mark I was using. Anyway! The 3D Realms name is indeed back, even if it's currently somewhat unclear as to whether it's anything more than a name at present. The Duke Nukem…

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8 years ago

Also: Dukem Nukem DLC On Tuesday

Speaking of that DLC stuff, Duke Nukem is destined to expand for the price of $10, next Tuesday. The DLC, which is called The Doctor Who Cloned me, features a new single player campaign (although presumably it's only short compared to the main campaign) as well as a bunch of multiplayer maps. Gearbox explain the setting thusly: "Deep in the heart of Area 51, Dr…

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Duke Nukem’s Four Guns Forever

There are many reasons to criticise Duke Nukem Forever. The incoherence, the leaden dialogue, the back-tracking, the unconvincing claimed satire of its attitude towards women, the half-baked mini-games, the oppressive linearity... and, perhaps most acutely for those who were more prepared to forgive such follies due to their fondness for the character and his earlier games, the strict two-weapon carry limit. I can't imagine there's…

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Parody Pack: Duke DLC Detailed

The Gearbox forums have announced the inevitability of the Icons Parody Pack, a multiplayer add-on for Duke Nukem Forever. It'll contain new maps and game modes, and be available in the autumn at some point. The post explains that the DLC will be free "to all First Access Club members who registered their FAC membership before Duke Nukem Forever launched in their country (subject to…

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Feature: The future is sort of here. Soonish. Maybe.

RPS Asks: Cloud Gaming = PC Gaming?

Pay attention, students - here's your homework for today. Cloud gaming services such as OnLive and Gaikai: discuss. They're on the rise, and approaching the point where they're not just a fascinating gimmick but a viable way of playing high-end games at reasonable graphical quality. But what do they mean for PC gaming? Indeed, can they be considered PC gaming? And most of all -…

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Shake It, Maybe: Duke Nukem Foreveryone

Well, the demo at least, which is now on Steam. Duke Nukem Forever, in case you've not heard of it, is the sequel to popular 1996-shooter, Duke Nukem 3D. The sequel was originally developed by 3D Realms, and then, later by another like-minded Dallas-based studio, Gearbox Software. The game charts the adventures of Duke Nukem (who is not actually a duke, as far as my…

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Feature: Atomic aggro

Duke Nukem’s Awkward PR Fallout

Come the first breaking of news that the Redner Group, a US PR firm representing 2K Games, had publicly announced that "Too many went too far with their [Duke Nukem Forever] reviews…we are reviewing who gets games next time and who doesn’t based on today’s venom”, the glacial RPS hivemind elected not to post about it. An unfortunate spat involving a PR firm and sites…

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Feature:

The Duke Nukem As-I-Play LiveBlog

Update: that's it for now, folks. I'll try to do some more over the weekend. I must be honest and admit I don't want to though. So far it's a bizarre, often witless mess of scatty, wasted ideas, clunky writing and surprisingly little action. Here's hoping it improves now I'm out of the backtrack-heavy casino bit, though. Eventually, via dark magicks, I have made Duke…

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It’s Here (Or Is It?) – Duke Nukem Forever

Today's the day. Today is the day. The day that over a decade of abject silliness is finally resolved: Duke Nukem Forever has been released. Good grief! It's actually happened. It's available in shops, whatever they are, right now, and also on Steam. Unfortunately, a number of players, myself included, are experiencing a problem wherein over 100 game files - including the main .exe -…

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Feature: Don't call it a comeback

Hail To The Thing: On The Duke Nukem Demo

Duke Nukem? He's a goddamned wimp. Gets wrecked on just one can of beer, can't push a cart up a small hill unless he takes everything out of it first, can't travel across a desert without his precious car, and he plays with human excretion. He's back, in a 1.5Gb, two-level demo released today but only to people who preordered Duke Nukem Forever or bought…

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Feature:

The Slow, Strange Death Of The Demo

I miss demos. I miss them so much. I wouldn’t be here, writing these words, if it weren’t for demos: how else could a sport-fearing, skinny young misery with only the slightest pittance for pocketmoney have found his way into playing video games? Once, my bedroom was littered with floppy discs, each and every one of which had at some point led to me standing…

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The Impossible Day: Duke Forever Is Gold

Yes, you're asleep. Yes, this is a dream. There can't be any other explanation for this: the game that shouldn't be, couldn't be, is. After over a decade in development, multiple project reboots, all the crazy promises in the world, the closure of its original developer, a shock resurrection at the hands of the Borderlands/Brothers In Arms devs and another, final delay for luck, Duke…

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