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Fallout 4

2 years ago

Feature: Only one will survive

Steam Charts: guns vs swords

Blood for the blood god, it's only the weekly Steam charts! These are the ten games which sold best on Steam last week. The debate has raged for an eternity. The infinite dilemma that has defeated even humanity's greatest minds. Which is best: guns or swords? Today, I have a definitive answer for you.

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3 years ago

Feature: A Two Year Tradition

The RPG Scrollbars: The Scrolls Of Honour 2016

As mentioned last week, it's been one of those years. Lots of the biggest RPGs that we were expecting decided to spend a few more months in bed, or simply skip 2016. Can't blame them! It'll mean an awesome 2017, even if looking back there's only been a few big names to pick from. Still, tradition is tradition! This week, another year marks another set…

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Feature: Adventuring with alacrity!

The RPG Scrollbars: Quests Done Quick

I must confess, since finishing Siege of Dragonspear the other week, I've not actually fired up any RPGs. It's not for want of them to play. I'm particularly looking forward to finally trying Final Fantasy IX, which I missed back in the day, and Beamdog's recently announced interquel, Planescape Torment: The Nameless One And A Half. (It's very similar to the original, only now whenever…

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Feature: Insomniacs need not apply

Sleep, Eat, Die, Repeat: Hands On With Fallout 4’s Survival Mode

Fallout 4's [official site] Survival Mode entered beta earlier this week and to honour the occasion, we sent Robert Zak back to the future with a pack full of rations and a pocket full of bullets. It’s been too long since I last slept, which is a problem because it’s the only way I can save my last hour of tentative progress in Fallout 4’s…

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Feature: Rebuilding Ruins

A Life In Ruins: Rebuilding Fallout 4’s Settlements

Jonathan Morcom has spent almost two hundred hours with a single Fallout 4 [official site] character. Thanks to the settlement construction system, he hoped to find a home in the ruins of the old world, and as the game's expansions draw closer, these reflections on the game's building and management features capture a world on the verge of another dramatic shift. I swear, if Minutemen…

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4 years ago

Feature: And the clock strikes a critical hit

The RPG Scrollbars: Time And Seasons In RPGs

The times change, and we change with the times. Or in the case of RPGs, not. I've always felt this a bit of a shame, especially in games like World of Warcraft, where your character is officially hanging around long enough to see the leaves fall off the trees and the snow to cover up the capital cities. That's why I was quite keen on…

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Have You Played: Bethesda’s Terminator: Future Shock?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. If you want an origin story for Bethesda's Elder Scrolls and Fallout RPGs, look more to Future Shock than to the first Elder Scrolls itself. This semi-open world (it wasn't a sandbox, but the huge size of the maps meant it did feel…

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Feature: A re-view

Wot *I* Think: Fallout 4

I've spent a lot of work time playing Fallout 4, what with its being the biggest release of the year. It gave me the chance to write a couple of super-helpful guides, and a three-part diary about trying to approach the game differently from that of most reviewers. So I'm left with a whole bunch of opinions about it, which it makes sense to collate…

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Feature: A 36 year old man writes

5 Reasons Why I Play Games

1) Passivity makes me fidgety. Even in a film, TV show, gig or novel I'm hugely enjoying, my mind will at some point drift to the clock, wondering how soon until it ends, how soon until I can stand up or talk or check something or eat something or go somewhere. Awful, I know. Games, broadly, need me to be doing something most of the…

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Feature: Behind The Scenes Of Michael Radiatin'

Fallout 4 Is Best Enjoyed As A Survival Game

I confess to an ever-so-slightly heavy heart when I began writing a diary series about Fallout 4. I'd only just finished the review, which had involved over 50 hours of play, and on top of generally wanting a change felt that I'd exhausted the game's possibilities. As I wrote in said review, my key gripe with the game is that almost every problem is now…

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Feature: Live from the Halls of Celebration

The RPG Scrollbars: The Scrolls of Honour – 2015

As the dragons finally return to their nests to hibernate and the ghosts don their chains to help remind misers of the meaning of the season, we approach the end of another year. As is tradition, that is time for we at the guild-house to award both quests and questers the ceremonial Scrolls of Honour™. (Chorus of affordable angels) Scribed upon only the finest vellum…

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Feature: The skeleton in the diner

Is It Important That Fallout 4’s World Lacks Credibility?

So I'm wandering through Fallout 4 [official site], and I come across this old diner, sitting there, neon still lit, almost jaunty in a destroyed land. There's a guy outside called Wolfgang, a leathered drug dealer, who explains that a mother and son have set up a shop in this diner, and that he wants paying for goods he's sold to the son. I go…

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Feature: A Fallout 4 perma-death diary, day 8

Fallout 4: Robot Retirement

Continuing a perma-death diary in Fallout 4, in which I begin with absolutely nothing other than a plan to to voyage around only the outermost periphery of the world. I'm very close to 'home' now, with the only remaining event of note being an encounter with a roaming trader whose Brahmin is stuck in some trees. She doesn't realise it's stuck in some trees, however,…

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Feature: A Fallout 4 perma-death diary, day 7

Fallout 4: Hazmat, Will Travel

Continuing a perma-death diary in Fallout 4, in which I begin with absolutely nothing other than a plan to to voyage around only the outermost periphery of the world. Heading back towards the Deathclaws isn't actually any kind of problem, as I can stay in the water and hug the coastline until they're out of sight. As soon as I emerge onto the shoreline, the…

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Feature: A Dog's Dinner

Why I Hate Fallout 4’s Stupid Dog

(This post was originally written in the first couple of days after FO4's release.) I'm not very far into Fallout 4. I've mostly been pottering around with it, trying to find useful things to report to you, YOU, my favourite reader. So I've yet to gain any other companions than Dogmeat, the stupid idiot Alsatian. I hate him.

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