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Far Cry

2 years ago

Feature: The recon is on

What Works And Why: Unfair intel in stealth games

What Works And Why is a monthly column where Gunpoint and Heat Signature designer Tom Francis digs into the design of a game or mechanic and analyses what makes it good. Games about one player character against hundreds of enemies generally have to give you some kind of unfair advantage. In action games, it's usually resilience: getting shot in Call of Duty covers you in…

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Feature: My pets and me

Murderous pet friends are the real meaning of Far Cry 5

There are many reasons why Far Cry 5 has wormed its way into my cold heart far more than I'd ever expected, but foremost among them are its recruitable animal followers. Why have a crack-shot sniper or rocket-spewing airplane pilot watching your back, when you can have a tame bear and unnaturally loyal cougar by your side instead? Sure, there's a cute dog, but screw…

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3 years ago

4 years ago

Feature: Basic instincts

Playing Far Cry Primal Like A True Caveman

When Far Cry Primal [official site] was unveiled, I shrugged with semi-feigned disinterest, aware that the series has hit milking point, but unable to dismiss the inner teenager tugging at my inner sleeve saying "But it's got cavemen and tribes and woolly mammoths and you can ride them, and throw spears and stuff!" Yes, the prehistoric era taps into a primal fantasy in me, but…

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8 years ago

Feature: "a rainforest beyond a real rainforest and a city beyond a real city"

Crytek On Fusing Crysis 1, Crysis 2, And District 9

Many people set their furrowed brows to maximum anger (known in some places as a warface) and rallied against Crysis 2. I wasn't one of them. It was, in many ways, a far more directed experience than Crysis 1, but it was still far from being Modern Warfare in a snazzy pair of robo-pants. That said, when word got out that Crysis 3 was aiming…

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11 years ago

How To Make Far Cry Look Like Crysis. Ish.

Once upon a time, Far Cry was the great hope of modders everywhere. Its paint-like world-building tool appeared joyously easy to use, and its incredi-graphics seemed malleable to all sorts of visual experimentation. That didn't really happen. Half-Life proved a more suitable mod-foundation, and any number of mooted Far Cry efforts didn't make it far past the drawing board. So it's great to see one…

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C’Est Le Trippy Far Cry Mod

This blog (scroll down if you don't read French) has the details of an artful Far Cry mod that references Samuel Beckett and Fritz Lang alongside Rez, Shadow Of The Colossus, and Fahrenheit, in its design blurb. It seems to be called "Jeux d'ombres", which means something like "Play Of Shadows" "Shadow Play", apparently. Although "Game Of Shadows" is the literal translation. My complete lack…

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12 years ago

Quasi-Free Ubisoft Games

Disclaimer: Only "Americans" can get free stuff. Ubisoft have decided to release three of their older games for free, albeit with a few adverts tacked on for good monetary measure. Get them via these games via these Gamershell links: Far Cry, Prince Of Persia: Sands of Time, and Rayman: Raving Rabbids. You also need a free Ubi.com account to get the buggers working. RPS recommends…

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FarOutHaloKabuto

Single-player FPS mods, especially ones that aren't brain-agony to play, are pretty few and far between. Adding plot, dialogue, setpieces and incentive to continue takes a lot more effort than making something that's a lot like Counter-Strike but with brown uniforms, after all. Never entirely comfortable with being shot at by strangers who are far better than me at placing bullets inside skulls though, I'm…

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