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Gamescom 2016

2 years ago

Feature: Philae your boots

Playing Forma.8 Is Like Exploring A Painted Planet

Forma.8 [official site] was one of the highlights of my Gamescom this year. There's usually at least one game that I knew very little about walking in to an appointment that wins me over almost instantly for one reason or another. This year's most pleasant surprise was Forma.8. You may have heard the line about No Man's Sky creating scenes reminiscent of sci-fi book covers…

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Feature: The mathematics of excitement

Parks And Simulation: Planet Coaster

Planet Coaster's [official site] announcement barely caught my attention at all. There was a time when a new theme park management game might have tickled my fancy, but the subgenre hadn't been attractive for a while and I didn't expect Frontier's game to revive my interest. To do so, it'd have to be a proper simulation that paid as much attention to visitors as to…

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Feature: It's a bad, bad, bad, bad world

Magic And Myth In A Post-War World: Tyranny

I've seen Tyranny [official site] several times before and I even played it out at E3, but it was only after a hands-on session at Gamescom that I felt ready to write about Obsidian's next RPG. It's a tricky one to preview, seeing as so much of the pitch relates to a world that changes to reflect the Big Choices you make. In a game…

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Feature: Driven to distraction

Motorsport Manager Is About Handling Egos And Cars

Motorsport Manager [official site] is about people as well as their cars. While you can spend time tinkering with the setup of the vehicles to some degree, all of your engineering and design work will come to nothing if your team can't stand one another, and don't understand their roles. As a person with little interest in cars wot go fast, I wasn't sure this…

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Feature: From Sonic to Strategy

Sega On Amplitude, Strategy And Becoming A PC Giant

Even though Sega have been publishing PC strategy and simulation games for years now, I still can't see the company logo or hear the word without thinking back to hours spent at schoolfriends' houses, trying to work out if Sonic was too fast or I was too slow. The acquisition of Amplitude was the point that I decided that I needed to ask Sega a…

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Feature: On the Space Buses

Elite Dangerous Is Adding Space Buses And I Want One

Suggestions of an alien intelligence creeping out of the shadows. Fighter ships, piloted remotely and able to bring down ships many times their size. Beautiful space station interiors that visually reflect the goods or services that they produce. All very exciting, I'm sure, but I'm here for the cruise liners. Turns out I want every game to be a taxi/bus simulator, and if I can…

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Feature: Show us more of these, please.

Gamescom 2016: The Games We Most Want To See

E3 2016 has been finished for a couple of weeks, giving us time to wash the taste of LA smog from our mouths and reflect upon the games we saw there. This seems like a good time to talk about what we want to see from those games next, when they no doubt appear at Gamescom 2016 in August. What games are we most hoping…

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