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Gothic

2 years ago

Feature: Lessons in world design from 2001

Why Gothic Is More Believable Than Modern RPGs

One of the many nebulous concepts that spring up when writing about games is "a sense of place". We talk about worlds and locations and settings, but often these boil down to unusual geography or art direction – surface details and imagery rather than a real identity. Gothic, by contrast, wasn't particularly pretty. Its setting wasn't the singular underground world of Arx Fatalis, nor the…

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ELEX: Trailer & Details On Risen Dev’s New Action RPG

"Eclectic, Lavish, Exhilarating, Xenial", was how Risen and Gothic developers Piranha Bytes described their forthcoming post-apocalyptic open world RPG ELEX [official site] when they announced it last year. I reckon they were being purposefully tongue-in-cheek, but either way we didn't have all too much to go on back then beyond the initial idea. Fast forward the better part of a year, and a website overhaul,…

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10 years ago

Post-Gothic: Risen

The Gothic series often gets mentioned in comments here (usually while you lot are slagging off other RPGs), at which point the RPS hivemind has to don a wide-brimmed hat and sunglasses and sneak away while no-one's looking. We are none of us, you see, terribly familiar with the much-adored German RPG series - which just about makes us Antichrists in the eyes of the…

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