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Grim Fandango

1 month ago

See Grim Fandango’s cast reunite for a live read-through

The main voice cast and composer of LucasArts' Grim Fandango reunited last night during E3 for a live performance of scenes and songs from the splendid adventure game. The game turns 20 this year, and after all this time it's just lovely to see them having a lark together, reading through scenes, gabbing about the game, and jamming (and singing!) those top tunes. Watch the…

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1 year ago

3 years ago

Feature: Point, Click, Agree

The 25 Best Adventure Games Ever Made

You know that there are adventure games, and you know that some of those adventure games are better than others. But do you know which one is best, and which one is twenty-fifth best? Well, at last you can find out, with our definitive, unimpeachable breakdown of adventure gaming's best moments.

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Feature:

S.EXE: Seven Stories About Love

The first time I ever wrote anything about games, it was because I was still brokenhearted about a relationship that had dissolved years ago. PC Gamer edited the 4000 word essay into a six pager about Dota in 2012 and it is still one of the best things I have ever written. But wherever I go, whatever I do, games participate in a meaningful way…

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4 years ago

Triple Fine: Day Of The Tentacle Special Edition Announced

Double Fine have announced that their Remastered re-release of fine point 'n' clicker Grim Fandango will launch on January 27th, then completely overshadowed that with a casual mention that they're also working on a 'Special Edition' of Day of the Tentacle. Crumbs! Whatever 'Special Edition' means, the classic LucasArts adventure game will have one next year. Day of the Tentacle was a fine game, but…

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Doubleplusbad: Double Fine Layoffs

Grim news emerged from Double Fine at the tail-end of the week, when Tim Schafer confirmed to GamesIndustry.biz that the cancellation of an unannounced project has led to layoffs. One of our unannounced projects was unexpectedly cancelled by its publisher, forcing us to reduce our staff by 12 people. Our remaining projects--Broken Age, Massive Chalice, and Grim Fandango Remastered, were unaffected... That's all the information…

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Feature: Re-evaluating the classics

More Than Nostalgia: In Defense Of Remakes & Re-Releases

Isometric-turn-based-point-and-click-platformer is a string of words taken for dead. Sent to the abattoir. They’re all huddled for warmth, waiting for the reaper, when along comes the sausage man and snip-snip-snip he sets them free. “Go on,” he says as he pats their bottoms. “Go back home.” Recent years have seen remastered versions of Baldur’s Gate, Monkey Island and MDK, Steam and GOG have provided new…

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Yes, Of Course: Grim Fandango Remaster Confirmed For PC

When Double Fine announced during E3 that they were remastering Grim Fandango for release on PlayStations, they carefully hemmed and hawed around saying it'll be coming to PC too. "Talk about other platforms soon!" Tim Schafer cried, saying something very enthusiastic about working with Sony before leaping out a window and running for the hills. But obviously it will, right? Of course it will. Today…

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Grim Fandango Gets New-Fangled At Last, But…

Also in 'hey, PS4, get orf moi land' news, it seems Sony's latest under-telly monolith has managed to hoover up a surprise remastered version of beautifully bittersweet, death-themed adventure game Grim Fandango. No fair - so many of us PC types have been desperately wailing for these last ten years or so. The last great LucasArts game would enormously benefit from some modern spit'n'polish, especially…

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Mod Removes Grim Fandango Tank Controls, World Cheers

While incredible, Grim Fandango's relationship with the modern era is a complicated one. Foremost, there is no easy way to purchase it digitally, which sadly signals its death knell in the eyes of many more convenience-minded folks. But even if you opt to acquire it and get it up and running, there's still the issue of, you know, playing your videogame. Rose-tinted glasses might see…

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6 years ago

Feature: Fawning nostalgia

Interview: Tim Schafer On Adventures

In the second part of our interview with Double Fine's Tim Schafer (the first part is here), we get to talking about the nature of the adventure game, and reflect on some of Schafer's defining classics from the 90s, Day Of The Tentacle, Full Throttle and Grim Fandango, to consider what lessons they offer for today, the reasons for avoiding 3D altogether, and I almost…

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7 years ago

What If: Grim Fandango Deluxe

One of the saddest things in all the world (of retro videogames) is the beautiful, bittersweet Grim Fandango's odd resistance to being spit'n'polished into a shinier, more modern form for shinier, more modern graphics cards. I'm afraid I don't have good news for you, at least not yet, but what I do have is a video demonstrating what a widescreen, upscaled GF might look like…

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The Very Important List Of PC Games, Part 4/5

Young people. Good grief. Your ignorance is as plain as those spots on your greasy face. Don't you know anything? Can't you be bothered to learn anything? Did you even read the words of esteemed colleagues Rossignol, Walker and Smith detailing the first three parts of this Olympian list of The Most Important PC Games Of All Time? I am quite sure that I, Deacon…

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9 years ago

Tim Schafer Confirms No Brutal Legend For PC

Eurogamer conducted a live interview with Mr Tim Schafer this afternoon. You can read the results over here, but a couple of points more pertinent to our fields are highlighted below. The major headline would be: Brutal Legend definitely isn't coming to PC, despite all our mewling and whining. There's also some interesting comments about his thoughts on the potential for a Grim Fandango sequel.

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10 years ago

The Calavera Chronicles

Everyone in the world - yes, everyone - emailed us about this, but in our post-colonies jetlag we got confused about who was going to post it, so no-one did. Hooray! Too many cooks spoil the blog.... Hopefully it's not so late that you've all read it already, anyway. What 'it' is is Double Fine headchap Tim Schaefer releasing the extensive design documents for Grim…

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