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Gunpoint

Gunpoint review

Totally Wired

61

4 months ago

10 months ago

Feature: Stick a PIN in it

The 10 best hacking, coding and computing games

This is the hAcKeR collective {{Synonymous Bosch}}. We have taken control of this aRt1cLe. Three years ago it was written by the untalented and scurrilous “journalist” Brendan Caldwell, a man lacking in both knowledge and substance. But we have gained access in order to correct his egregious errors. It’s a hack of a hack! Ha ha ha. We had our best joke cell work on…

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2 years ago

Feature: Gunpoint's designer analyses games

What Works And Why: Emergence

What Works And Why is a new monthly column where Gunpoint and Heat Signature designer Tom Francis digs into the design of a game and analyses what makes it good. I love Deus Ex, System Shock 2, and Dishonored 2, and the name for these games is dumb: they're 'immersive sims'. If you asked me what I liked about them, my answer would be a…

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Feature: Games about hacking, coding and computing

The 10 Best Hacking, Coding, Computing Games

As anyone who watches their feeds knows, we live in a constantly evolving cyberpunk dystopia. They're connecting toilets to the internet, for heavens sake. If this Gibsonist world is just too REAL for you, we have put together the ten best videogames about hacking, programming and computing so you can escape into meta-dystopia. Which I'm sure is a much better place.

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3 years ago

Feature: Procedural precision

Heat Signature is a comic cosmic playground

I'm not sure if Heat Signature [official site] will be labelled as a comedy game when it goes on sale, but I haven'y played a funnier game in recent years. Your role in each brief life that you lead is to earn money by completing missions that involve kidnapping, assassination and theft, so that you can use the money to buy information regarding an end-game…

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4 years ago

Feature: Our favourite places to hide.

The 25 Best Stealth Games On PC

Below you will find the 25 best stealth games ever released on PC. There are sneaking missions, grand thefts, assassinations, escapes and infiltrations. Stay low, keep quiet and we'll make it to the end.

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Feature: Half-baked ideas.

How To Make A Great British Bake Off Game

The latest series of The Great British Bake Off has come to an end, causing those of us hooked by its cream-filled buns, end-of-the-pier puns, and oddly sincere celebration of the human spirit, to feel as empty inside as an incompletely prepared batch of jam donuts. After a few days spent facing a future free from sugar, gluten, and the strange tension between Paul Hollywood…

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Feature: "Quick, throw yourself out of the airlock!"

Galaxies, Wrenches And Disclosures: Gunpoint Creator Tom Francis’ Heat Signature

Heat Signature [official site] is an action/stealth game in which you can go inside the spaceships, from the team behind Gunpoint. I played a recent build last week and spoke to its lead designer Tom Francis about how how it's grown into a game of factional war, if it can ever be finished, comedy wrench KOs and the awkwardness of journalists covering ex-journalists' games. By…

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Feature: Mind Bending

The 25 Best Puzzle Games Ever Made

The world's most accurate ranking of the 25 best puzzle games ever to reach a computer. Plucking the peak of PC puzzling, we break down what makes them so special, and put them in the correct order. Read on for more time travel, rearranged tiles, hidden objects and hexed cells than you could ever want.

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5 years ago

Feature: "Ghettoised Arbitrary-Land"

Heat Signature: Hands-On With The Gunpoint Follow-Up

Important proviso - all screens and video in this piece show placeholder art. The finished Heat Signature will apparently look very different - there are some hints to its possible final appearance here, however. "I think the subtitle of the game should be 'You Can Go Inside The Spaceships'," jokes Heat Signature dev Tom Francis as he shows me his follow-up to break-out hit Gunpoint…

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6 years ago

Feature: Now With Special Guests!

A Game And A Chat: RPS BFF GDC Ultra Force Go, Day Two

The GDC War Train of Impossible Enrichment trundles on, and RPS is on the scene with gusto, aplomb, and a stuffed lion. Each day this week, I'll be gathering impromptu panels of colossal brains inside frail (but very handsome) human bodies to dissect the show piece-by-piece. Yesterday, John, Cara, Hayden, and I did so by crawling into bed and talking about our socks. Also games.…

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Gunpoint’s Creator Is Now Fabulously Wealthy, Still Nice

I should be very pleased for now ex-PC Gamer writer and fine fellow Tom Francis, whose lovely debut Gunpoint, made in his spare time over the last three years, has proven wildly successful enough for him to "quit jobs, as a concept" and grant him total creative freedom for whatever he wants to do next and for the foreseeable future. Instead, I feel physically ill…

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7 years ago

Disclaimer! Gunpoint Has A Level Editor

Disclaimer! I worked with Tom Francis for seven years on PC Gamer, though we rarely made physical contact. There, now that's out the way I feel better. But even if I hadn't worked with him, I'd be keen to point out his latest update on Gunpoint to you. Disclaimer! Tom sat beside me for five of those years, sipping his own brewed coffee and saying:…

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Feature: Trenchcoat, Shades, Hat

Hands On: Gunpoint

I should probably disclose that I've known the developer of Gunpoint, PC Gamer's Tom Francis, for a few years now, having worked with him on that magazine in the dark times before RPS. And that means playing Gunpoint has a peculiar flavour to it, for me. I'm aware of the kinds of games that have had a significant influence on Francis – such as the…

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8 years ago

Feature: Tom Francis does the chat

IGF Factor 2012: Gunpoint

Next in our series of chats with this year's impressive roster of Independent Games Festival finalists is Tom Francis, lead brain behind future-noir stealth game Gunpoint, which is up for the Excellence In Design gong. Here, he's quizzed about what, why, when, who and the most important question of all. Important conflict of interest disclosure: I used to play badminton with Tom.

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A Smooth Shot Of Jazzpionage: Gunpoint

Gunpoint looks very good indeed, good enough to be nominated in the best design category at the IGF in fact. Its clever infiltration and security rewiring combine wonderfully with slapstick violence and trouser-propelled window-diving. Yes, it looks good, but how will it sound? Designer/wordsmith Tom Francis sent out a call for musical submissions and two new videos are here to pleasure your ears with the…

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Tinker, Glazier, Soldier, Spy: Gunpoint

Update: I'd missed a delay announcement. Gunpoint won't be home by Christmas. Games journalist and professional Francois Truffaut imitator Tom Francis is making the bold leap from critic to creator with Gunpoint, a heist game without procedurally generated cities but with projectile trousers and rewired security systems that cause light switches to activate doors which then clobber people in the face. The video below is…

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Gunpoint Points Out Its New Look

Remember Gunpoint, the stealth/hacking/rewiring game from friend/co-arch-nemesis of RPS Tom Francis? In between murdering trees and optimising for search engines, Tom's drafted in some artists to dramatically overhaul the game's look, which results in the rather eye-catching, Flashback-y aesthetic you'll see above (and indeed below). There's much more imagery and information on how it works and what's going on in the new shot over at…

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Heist School: Gunpoint

Fellow PC gaming journalist and friend of RPS Tom Francis is working on an indie video game. It's about breaking into people's houses, something Tom is extremely qualified to write about. Er, because he got robbed a couple of years back, not because he's a housebreaker. To the best of my knowledge, at least. To be specific, Gunpoint is about infiltration, and the achievement thereof…

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