I really like Hades, Supergiant Games’ early access roguelite. It’s a bit of a surprise – “early access” and “roguelite” are never usually descriptions that I seek out when I’m choosing what to play. Even more surprising, then, that it’s exactly those two things that I really appreciate about the game. Let me explain.
5 months ago
7 months ago
The aptly named Murder Death Kill update had me descending back into Hades this week, checking out the new enemies like Thanatos, Alecto, and Tisiphone, and learning how to use Zagreus’s new Wrath Of Olympus power. (It’s basically an ultimate ability, charging as you fight until you can unleash a new divinely gifted attack.) But it’s also got me thinking about the premise of releasing…
10 months ago
My 2018 in games had me dealing with failure in multiple ways. Designed to move further and further away from the fantasy of the all-powerful player ever looking for an appropriate challenge, these games teach to forgive and accept – forgiving someone a past hurt, accepting the lack of a perfect solution to a problem. From the satisfyingly familiar to a type of game I…