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Half-Life 3

3 years ago

Feature: The X-Station PlayBox

Console Developers I’d Love To See Working On PC

There have been some unusual and unexpected ports in recent times. I'd never expected to see Deadly Premonition in my Steam library and Way of the Samurai 4 was something of a surprise. Strangest of all, perhaps, is that I've not only become accustomed to the presence of Metal Gear Solid V on PC, but that its stealthy immersive sim-feel has made it an integral…

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5 years ago

Feature: Communication Breakdown?

Valve Talks SteamOS And Diretide, Defends Communication

Valve is a strange company. The mega-dev has always paddled against the inundating current of conventional wisdom, but it gets especially odd when it defies its own internal logic. Oh yeah, also infuriating. As we've observed on multiple occasions, the house that Newell built is often extremely open, responsive, and communicative... except when it's really, really not. Half-Life 3, a recent bout of (still-unexplained) layoffs,…

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Feature: Valve VR? Yes. Half-Life 3 Exclusive? No

So Then, Why Should You Buy A Steam Machine?

Yes, that's right: You. That is who this article is for. Absolutely, positively nobody else. And by that, I of course mean Yousef Johnson, the world's most average PC gaming enthusiast. He spends much of his leisure time playing on his own custom-built PC, largely by way of Steam. According to Valve, You (and perhaps by extension, also you) are who the initial line of…

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7 years ago

Feature: An open closed book

Hey, Valve, What’s Going On, Eh?

Valve have created themselves an interesting situation. Presenting themselves as bastions of consumers, remarkably accessible to gamers, regularly inviting in groups of modders - often to give them jobs - and always being present to offer a quote on how customers deserve to be treated with more dignity, they establish themselves as being our friend. And then from that position, they sure do like to…

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Valve VGA Vid Appears To Offer HL3 Clues

Who fancies a mystery? Valve prepared what must have been an incredibly expensive video for the VGAs' best character category, starring Wheatley, complete with Stephen Merchant's voice, floating in space and begging for help getting home. So, that's nice and fun, if lacking in the big laughs. (He didn't win.) But of course Valve being Valve, they've filled it with more details. Not many, but…

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No More Valve Single-Player?

Hmm! Examine this quote: "Portal 2 will probably be Valve's last game with an isolated single-player experience," writes Geoff Keighley in his The Final Hours Of Portal 2. "What this all means is something Newell is still trying to figure out." Ooh! That's a cheeky one. It's also far too vague to call the meaning of. It could simply mean that the next Valve shooter…

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