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Half-Life

4 months ago

Feature: The worthiest reticules of all time

The 50 best FPS on PC

The best shooters endure. While the state of the art moves on in other genres and leaves old designs in the dust, it's as fun to fire a well-made shotgun from an early 90s FPS as from one released today. For that reason, this list runs the gamut from genre classics to those released in the last year. There's bound to be something for you…

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10 months ago

Feature: The Loose Canon

Best PC games of all time

There are more wonderful games being released on PC each month than ever before. In such a time of plenty, it's important that you spend your time as wisely as possible. Thankfully, we're here to help. What follows are our picks for the best PC games ever made.

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2 years ago

Feature:

Have You Played… Half-Life: Blue Shift?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. Gearbox's Barney-starring add-on is the black sheep of the Half-Life family, although at the time I never encountered any reason why that should be the case. My teenage tastes were perhaps less discerning then, but more importantly any return to Black Mesa was…

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3 years ago

Feature: Archipelagos and Sentinels

A Few Of My Favourite Monsters

We live in complex times. When I was a youngster, it was perfectly reasonable to buy a game simply because it had more monsters than the other games. Playing through shooters, RPGs and platformers alike, I'd be tempted to give up when I reached the point where no new enemy types were appearing. The very idea of a game with only one type of enemy,…

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Feature: Capitalism The Game

Have You Played… Science And Industry?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. Science & Industry was a mod for Half-Life in which two team did battle for control of a limited pool of scientists. Capture one and bring them back to your base and you could put them to work on researching new technologies, which…

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Feature: Episodic

The Last Eight Years Of Gordon Freeman’s Unpublished Diaries – RPS Exclusive

An envelope arrived in the post this morning. Thick, stuffed with books. Diaries, in fact. Someone has sent me Gordon Freeman's diaries from the last eight years. I don't really know what to do about this. I mean, this is obviously big news, but this is also someone's private life. But what if it was Gordon himself who sent them? What if he wants the...…

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Feature: And which are the best?

RPS Discusses: Do Expansion Packs Still Matter?

Expansion packs were once a core part of playing PC games, but they can often feel less essential in a world of constant updates and microtransactions. Original game Alec, expansions Adam and Graham, and brief DLC Alice gathered to discuss their favourite game expansions and why they still think the model works.

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Feature: The X-Station PlayBox

Console Developers I’d Love To See Working On PC

There have been some unusual and unexpected ports in recent times. I'd never expected to see Deadly Premonition in my Steam library and Way of the Samurai 4 was something of a surprise. Strangest of all, perhaps, is that I've not only become accustomed to the presence of Metal Gear Solid V on PC, but that its stealthy immersive sim-feel has made it an integral…

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Feature: Or map, if you prefer

RPS Discusses: Which Is The Best Level In PC Gaming?

Level 28! No, the other kind of level. The type that you run around in, shooting people or jumping on their heads and that sort of thing. Adam, Alec, Alice and Graham gather to discuss their favourite levels and/or maps from across the vast length of PC gaming, including selections from Deus Ex, Call of Duty and Quake III. Someone even makes a case for…

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Feature: The Worthiest Reticules Of All Time

The 50 Best FPS Ever Made

Gathering together the best shooters is no easy task, but if you're looking for a new PC FPS to play, look no further. Your favourite game is at number 51.

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Feature: Mutton Dressed As Lambda?

Premature Evaluation: Black Mesa

Each week Marsh Davies latches onto Early Access like a brain-eating alien parisitoid and slurps up any stories he can find. This week we’re back in Black Mesa [official site] - the classy fan remake of Half-Life 1 in a hybrid version of the Source engine which was used for its sequels. An incomplete release of the project was made available on Steam for free…

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Feature: The Fallout

How Half-Life Killed The First-Person Shooter

There is a peculiar irony to the impression people have of gaming. When “videogames” are lazily portrayed in the wider world, they inevitably show a soldier being shot through a gun scope. Hell, even within the highest enclave walls, people are wont to dismiss the poor taste of others by snarking, “They’d probably like it if it had a gun floating at the bottom of…

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4 years ago

Feature:

Have You Played… Half-Life?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. You read the headline and the tea spurts from your mouth. "Have I pla--!?" Half-Life! The gall of it! To suggest that not every PC owner has already experienced Valve's formative first-person shooter. The frivolity of it! To give space to those who…

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Feature: In Defense Of Being Shit

Total Converts: Unpotting The History Of Half-Life Modding

Total Converts is a new weekly column about mods, maps, models, and anything player-created which you can use to amend or append your games. Modding used to suck. Back in 1999, I became hooked on Half-Life. Hooked in the way only 14-year-olds can, with a pure, uncritical love. The problem I had - familiar to many today - was that Half-Life was finite and I…

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5 years ago

Feature: Xen-o-phobe

Diary: Never Been Half-Lifed, Part Two

Readers. I crawled to the end. You warned me. After part one of the diary, you really did warn me. At the beginning, I thought Half-Life was the best game I'd ever played. There were so many finely crafted moments; so many things I learned. I avoided reading the slightest thing on it. I wanted it unsullied. As time went on in Half-Life, I gradually…

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Feature: Eat this, you outer-space octopus

So Very Many Happy Returns: Half-Life Is 15 Today

Half-Life celebrates its 15th birthday today. Valve's genre-exploding, literal game-changer first appeared on the 19th November 1998, taking the well-loved first-person shooter and crafting something extraordinary. It was considered a turning point. A new bar for games to beat. And one that was safely broken by, er, Half-Life 2 six years later. Below are some of RPS's favourite memories of the old, old game.

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Feature: G Man! G Man! G Man! G Man!

Diary: Never Been Half-Lifed, Part One

In the depths of late night despair you might sometimes lie awake thinking about how you are a life-long PC gamer and have never played through the original 1998 PC darling Half-Life. The thought lingers on you like some grotesque bug with the ability to whisper: 'You are an impostor. You are fake. You are phoney.' Well even if you don't have terrible self-esteem, I…

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Feature: This Mod Will Make You / Jump Jump

Jump Scare City: Cry Of Fear

Maybe there's more to Half Life 1 mod Cry of Fear than screaming, gibbering faces and jump scares - the trailers have shooting, conversations and chainsaws - but my nerves, frayed rather than reinforced by years of vacationing in Silent Hill, failed to survive the opening scenes when I played last night. There's something about the look and feel of the dated engine that unnerves…

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6 years ago

Feature: "the modder-industry relationship"

A People’s History Of The FPS, Part 2: The Mod

"A People's History" is a three part essay series that argues for a long-standing but suppressed tradition of amateur involvement in the first person genre. This is part two. Here's part one. "Amateur" may mean unprofessional or of lower quality, but it's also French for "lover." Even if it's difficult and time-consuming, even if you're 15 years old and you have to figure out this…

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