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Hawken

5 years ago

Feature: Actuator: Dead Metal

On The Evolution And Development Of Mech Games

Wasim Salman writes about videogames using short, mechanical sentences. We asked him to do that for us with an article on a suitable subject: the evolution and development of mech games. Stomp. In 1997, I bought MechWarrior 2 for the Playstation. It received a lot of hype a few years earlier on its initial PC release. MechWarrior 2 was sluggish and barren on console, its…

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6 years ago

Feature: Explosion!

Deathmatch Doves: Hawken Hands-On

Hawken is a multiplayer F2P robot combat game in open beta. Jim Rossignol is a handsome, if slightly soft, games journalist. Together, they are words about a game on a blog, please. Finally I managed to get some time alone with Hawken. We seemed like we were meant for each other: me a hardened dork with a history of multiplayer enthusiasms and robo-infatuations, him a…

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7 years ago

Feature: Squawkin' About Hawken

Impressions: Hawken’s Open Beta

Hawken's evolution from jaw-dropping, I-can't-believe-it's-not-triple-A indie to investor-powered multimedia behemoth has been utterly fascinating. At the end of the day, though, it's a game about robots rocking, socking, and shooting other robots. The glitz and glamour just won't stick if the core's a prime candidate for the scrap heap. So then, how does Hawken's surprisingly high-speed mech warring fare? I fired up RPS' patented Judge-O-Tron…

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Feature: Mechworrier

Interview: Hawken Publisher CEO On Mechs, F2P, VR

We sent Brendan to the Hawken press event in London, and there he caught up with Mark Long, boss at Meteor, the company responsible for publishing the F2P mech combat game. From there it was a journey into alternative business models, transmedia experiments, live-action mech-movies, rivalry between mech games, and the appeal of adult diapers.

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Robot Rock: Hawken Closed Beta Dates, Sign Ups Open

Jump-jets and chainguns are going to be tested to their limit between October 26th-29th as Hawken throws itself into the oily maelstrom of closed beta testing. The sign-up thingum is here. At some point thereafter there will be an open beta, I believe, before the game of robot-combat becomes a fully-fledged free-to-play affair. If you need reasons to be excited about all this then I'd…

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Feature: Oh, wot a wonderful war (machine)

Hands-On: Hawken

If anyone was keeping count, they'd probably tell you that I died a lot more often than I killed at Gamescom. Whether having my head knocked off by a hammer or huddling around a fire and failing to survive the Eastern Front, I spent a lot of time meeting makers. Let it be known, however, that I was actually quite good at Hawken, but that's…

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Hawken’s Next Step: Probably Story-Based Single-Player

As it stands, Hawken is the story of a few robots shooting a few other robots. Perhaps there's subtext and pentameter and denouements underneath it all, but right now, this is far from the Black Swan of artfully destructive mecha-ballets - let alone the Nutcracker. A recent live-action trailer, however, suggested that - for probably the first time in history - there's more than meets the…

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Huh: Hawken Gets A Live-Action Trailer.

Well, I wasn't expecting thing: Adhesive games' Hawken, the incredible-looking mecha-deathmatch that we've spent the past few months pining for, has got a live-action trailer, completed with grizzled-warrior voice over. You can watch it below. I'm assuming this big-budget manner of trailering is down to Hawken's big deal, which is to appear first on cloud-gaming service, Gaikai. Hawken will be free-to-play, and its going to…

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Nvidia Joins Cloud With GeForce Grid, Partners With Gaikai

OnLive and Gaikai are pretty silly names. I mean, OnLive is a made-up word that rolls off the tongue far better than it does the brain, and Gaikai actually refers to the ocean, which is sort of the opposite of the clouds. So when I saw "Nvidia" and "cloud gaming" in the same sentence, I was thrilled. What would a graphics hardware manufacturer with a…

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Battle Rattles Big Mechs In This Hawken Footage

Whenever I watch Hawken footage, I need a bit of time alone afterwards to lie down and stop the room from spinning. Everything shakes in Adhesive's mech-on-mech FPS. Even the crosshairs judder in combat. I wish the bolts were a little bit tighter. While it's immersive, the localised earthquakes on feet seem to be engineered by evil dentists, intent on cracking the teeth of the…

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No Hawking Hawken: It’s Free-To-Play

Time to spin the wheel of game payment: the game is Hawken. A beautiful multiplayer, mech basher. What will we do to get it on our PC? Do we pay all-out, or is it going to land on this part of the wheel marked “free-for-all”. Ready? Spin! Tick-a-tick-a-tick-a-tick-tock. Oh my! Put your money away, people. Hide your Dollars, burn your Euros (I know, it’s too…

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8 years ago

Mechin’ Bacon: Fresh Hawken Footage

Via our exuberant American chums at G4, come some E3 leftovers in the form of Hawken footage, which I've cleverly reblogged below. Once again it's looking seriously impressive, this time showing off a "Siege" game mode, where players have to gather resources to launch battleships against opposing bases. Only the battleships can destroy the enemy base, but they themselves are vulnerable to attack, too. The…

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Watched Like A Hawk: Hawken Dev Diary

Is there a game in development that looks prettier than mech combat title Hawken? Perhaps not, which is remarkable, seeing as this is an indie game being assembled by no more than ten guys. Go, ten guys! I might not be entirely sold on your game's combat mechanics, but so long as you keep sticking apartment blocks in the sky I will love you. After…

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