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Heaven's Vault

Heaven's Vault review

The word for hope looks a lot like the word for dream

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2 months ago

Feature: Our favourites thus far

The best games of 2019 so far

Summer. The heat age. Scorch season. Spring's hangover. It's the mid-point of the year and you know what that means. No, not "mojito time", Geoff, put those away. It's time we told you what the best games of the year are so far. There are quite a lot of them. Just look how many videogames have escaped from their developers in the past six months…

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4 months ago

Feature: Listen now and make some pals

Podcast: The strongest friendships in games

 You’re a good person, reader, and I will always believe in you, no matter what. No, not you. The person behind you. No, to the left of... No, the other person. The one in the green-- No, you, with the... NO. The person BEHIND you, I said. The person with-- Oh great they’ve walked off now. This whole thing has been a waste of…

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5 months ago

7 months ago

Feature: Listen to these echoing gunshots

Podcast: Guns, guns, guns

 Bang bang, listeners. This week we are talking about the greatest guns, the wackiest weapons, the most fabulous firearms, all in a serious and knowing fashion on the RPS podcast, the Electronic Wireless Show. The pod squad are stocking a chest full of videogame firearms, like three frightening quartermasters. Matthew is sequestering a laser pointer from Gears of War, Alice wants the exploding teddy…

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Feature: Words' worth

Heaven’s Vault preview: an ouroboros of wordery

I love words, me. They’re so expressive and weird and can do so much. I think of people who are very good at word-balling as like conductors mixed with magicians. They marshall all these weird squiggles into a specific order that make other people spontaneously feel real feelings, in whatever order they want. Madness! And the origins and cross-pollinations of language, especially one as terrible…

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8 months ago

Feature: Listen now or don't, see if I care

Podcast: What games are we looking forward to in 2019?

 New year, old friends. The boys and girls of the RPS podcast have not been reborn, they have no resolutions, no ambitious goal to learn German or eat more spinach. They just want to play more videogames. Unbelievable. So let’s listen to them chat about the shooters and RPGs that have them most excited. That’s what they do on these podcasts, you know, they…

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9 months ago

Feature: Oh no there are too many games

The RPS hivemind presents: The most anticipated games of 2019

Wow 2019 is a thing, huh? How are we all doing? Relieved? Bowling a hangover and a nagging sense of trepidation? Maybe you work in retail and, surprise! You were supposed to be at work half an hour ago. Time loses all meaning post-New Year break, doesn't it? You're just sort of adrift in a sea of empty Quality Street wrappers. That's okay. We're all…

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Feature: Presents of mind

We asked developers: what would you gift the games industry?

We ask the tough questions here at RPS. We’re like Jeremy Paxman but in a very long bear costume. We once asked 15 developers what they’d do if they were stuck in a room with a clone of themselves. This is important stuff. Today, we ask another question: What would you gift the games industry for the holidays? We put this query to a bunch…

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1 year ago

Feature: Lingo a little longer

Learning the ancient language of Heaven’s Vault

“That’s the Ancient word for ‘writer’,” says Jon Ingold, pointing to some indecipherable symbols on his business card. “What it breaks down to is ‘Person-who-speaks-without-speaking.’” Ingold is the writer for Heaven’s Vault, an upcoming sci-fi adventure from Inkle (the folks behind 80 Days and Sorcery!) You play an archaeologist investigating the remains of an ancient civilisation in an otherworldly “Nebula”. He and some others from…

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3 years ago

Feature: Set phasers to translate

Inkle’s Heaven’s Vault: a stunning sci-fi archaeology adventure

With 80 Days and Sorcery, Inkle have made some of our favourite games of recent years, but Heaven's Vault [official site] might just be their greatest achievement yet. It's early days, of course, but a half hour play session at GDC has already convinced me that this science fiction adventure is a very exciting thing indeed. It's a game about exploring the past, in the…

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