Go to hell, Dying Light. Techland's open-world zombie smasher is still cranking out DLC five years after release - and this time, it's trading shamblers for skeletons with a brief excursion to the underworld. Crack open the piggy-bank, get in line for the cursed arcade cabinet, and prepare to crack some skulls, survivors. Dying Light: Hellraid is out today.
Hellraid
5 months ago
7 months ago
Dying Light’s demonic arcade Hellraid DLC is launching in July
Dying Light, yes the original not the in-progress sequel, is getting a new DLC five years after launch. A strange arcade cabinet has popped up in the Tower's basement, so of course folks are going to drag it into the daylight and play it. Techland have released a new trailer, along with the news that you'll be able to jump in on July 23rd.
9 months ago
Techland’s cancelled game Hellraid is being resurrected as Dying Light DLC
How often does a game get new DLC five years on? Maybe more often than I can recall offhand but hey, here's Dying Light announcing an upcoming DLC for its zombie action parkour world from 2015. As with the main game, you'll be able to dive into Dying Light - Hellraid either alone or with friends. It's planned for release sometime this summer.
5 years ago
Dying Light seemed to pass by all of my friends and me too, but its first-person zombie parkour has been a big success for developers Techland. Now the studio are working on two new games, one of which seems likely to be Dying Light 2.
6 years ago
A Dead Island mod adding magic spells and whopping great swords was the initial spark for Hellraid [official site]. Developers Techland announced in 2012 that they were working on a first-person action-RPG with wizards and skellingtons and zapsticks, then codenamed Project Hell. As the years went by, the game slipped and slipped again. It was originally due in 2013, then slated to launch on Steam…
If your skeletons remind me of Harryhausen, we're halfway to a happy place. Hellraid has seen some ch-ch-ch-changes over the last few months, as detailed in our interview with producer Marcin Kruczkiewicz. Whatever else might have been rejigged, I'm convinced that the handsomeness of the skellingtons has increased tenfold. The whole world looks attractive in fact, despite being full of claw-like trees, creaking windmills and…
Fans of Lighthouse Customer will know there are currently a lot of fantasy combat games currently fighting for your attention in Steam Early Access. Son of Nor has telekinesis; Lichdom: Battlemage has thousands of numbers and stats; In Verbis Virtus has voice-activated spell commands. Hellraid, by Dead Island developers Techland, is going another route: what if we just made some swords and axes and then,…
7 years ago
Are you ready to go on a HELLRAID? *guitar squeal, logo explodes into a thousand super rad monster trucks* I'm sorry. It's just that Hellraid's name is the most '90s videogame title in the history of videogame titles - even more so than most games released in the '90s. But I will say that it's a rather apt name, given that Hellraid is a game about, you…
Hellraid is the next violence-mare due from the e'er unpredictable Techland stable, and it is some manner of first-person sword-stabbing game. Whether it would join the ranks of the vanishingly few effective first-person melee games was something we were due to find out in the few remaining weeks of 2013. No longer! Techland have pushed it back to next year, in the wake of mixed…
Games aren't dead. PC games aren't dead. Adventure games aren't dead. Hell, people are making adventure games out of Youtube clips, stitching together choose-your-own-adventure games through clips and links. That's not dead, just weird. Games are weird, everyone! Edyn's Escape is an interactive trailer for Techland's up and coming FPS slasher, Hellraid. You will see a bit of the game and then make a decision…
8 years ago
Edit: originally referred to 'Deep Silver's Hellraid' as opposed to the 1,0000% more accurate 'Techland's Hellraid'.The last time I enjoyed a first-person melee combat game, I was booting orcs into spikes or off cliffs, and pretending that the bits with spiders didn't exist. They did exist though and, Looking Glass games aside, serve as scuttling proof that arachnids are capable of ruining anything. No matter.…
The notion of an evil skeleton attacking people is really strange. That skeleton was once a person. Was that person evil? What if every skeleton is just evil, and all that's stopping them from killing people is being inside us? I'm going to make a pre-emptive strike against my skeleton. Does anyone have a chisel I can borrow? Don't be squeamish. It's either I sit…
Over the course of my many years as a game-enjoying human fleshcreature, I've been on many adventures that could be described as hell raids. I cannot, however, claim to have experienced the Hellraid - which might also be some kind of lava-themed rollercoaster/water slide/burrito. But now, with Dead Island and Call of Juarez developer Techland claiming hell and the raiding thereof as its professional purview, that's…