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Hitman

2 weeks ago

Feature: Listen now and be intrigued

Podcast: The shipping forecast

 This is the shipping forecast; the synopsis at 5pm. Solid Snake just west of cloak room, expected to move towards Sam Fisher on dance floor before midnight. Wrecking Ball from Overwatch, mild at 1am, becoming rabid with lust at 3am. Agent 47 from Hitman: confused, occasional peeping, becoming horny later. Red Prince: cyclonic, mainly drinking alone, peering at Steve from Minecraft with questionable motives,…

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8 months ago

Feature: Shoot the real me!

Hitman’s humour evolved because of 47’s penchant for disguises

In the best possible way, the Hitman series is ridiculous. Its protagonist, Agent 47, is the single most conspicuous person in any crowd. He’s big and bald and white with a bar code prominently tattooed to the back of his head, and not once does this fact deter him from his preferred method of infiltration: wearing a disguise. These aren’t disguises in the elaborate, Mission:…

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1 year ago

Feature: Zero hour contracts

Hitman and the joy of killing your boss

I used to see Agent 47 as a sociopath. “A blank slate”. The ideal state for a video game protagonist. Hitman puts us right in his polished black shoes. A gulf of meaning into which we can project ourselves. 47 has a contract, we have an objective. Our goals are aligned, even if we can’t quite get behind the brutality of it all. Between entrance…

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2 years ago

Feature: The biggest hits of the past 12 months

These are the top 100 Steam games of 2017

Another year over, a new one just begun, which means, impossibly, even more games. But what about last year? Which were the games that most people were buying and, more importantly, playing? As is now something of a tradition, Valve have let slip a big ol' breakdown of the most successful titles released on Steam over the past twelve months. Below is the full, hundred-strong…

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Feature: The Loose Canon

Best PC games of all time

There are more wonderful games being released on PC each month than ever before. In such a time of plenty, it's important that you spend your time as wisely as possible. Thankfully, we're here to help. What follows are our picks for the best PC games ever made.

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Feature: Listen now, please

Podcast: The Electronic Wireless Show talks Divinity: Original Sin 2, Heat Signature and things going wrong

Oh no, you've tripped the alarm. Now the terrifying RPS podcast, the Electronic Wireless Show, knows you're here. It's going to hunt you down and force you to listen to it. Quick! Think of a way out of this, before you hear all about Adam becoming an accidental mass murderer in Dishonored, or John obsessively re-loading his way out of a bad situation. If you…

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Feature: The joy of Gex

Cheap Thief and Deus Ex: it’s Square Enix week at GOG

GOG is having itself a Square Enix sale this week, which means a whole lot more than just Hitman and Tomb Raider for once. In fact, if you were to ask me, some of the most interesting things in this sale are the games you may have completely forgotten existed - like Gex, the gecko with attitude, Pandemonium, in which a lady runs to the…

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Feature: Listen now or be destroyed

Podcast: The RPS Electronic Wireless Show returns! Listen to us talk Far Cry 5, Prey and Old Man’s Journey

Hark! It's the sound of our sweet voices taking up an hour of your precious time. The RPS podcast of old, the Electronic Wireless Show, has returned in a fresh new body. We've got news, interviews and silly features, as well as some of the traditional idle chat. This week, Pip, Adam and I are chatting about Far Cry 5's "Last Supper" image, the recent…

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Feature: The casualties of being spoilt for choice

Don’t let this golden age of games end

We are living in a golden age of big-budget PC games that offer us choice and freedom. Be they descendants of the System Shock model - finding a route around a meticulously-crafted, locked-down and hostile place, most recently seen in Prey [official site] - or the roleplaying games based around choice and consequence rather than action alone, they are legion. There are so many, even,…

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Feature: Cheap games for the weekend

Best PC gaming deals of the week

Another week has gone by and with it came the news of Destiny 2, a Witcher TV show and a whole stack of new gaming deals to check out. Conveniently enough, I’m here to take a closer look at that last thing and it’s about the only thing that’s keeping me from playing more Prey. Without further hesitation, let’s go ahead and check out what’s…

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Feature: Keep your finger on the pulse without giving up sleep

The 23 best bite-size games for busy lives

I am dad, hear me whinge. Too many games, not enough spare time, for all my non-work hours are spent kissing grazed knees, explaining why you cannot eat the food in that cupboard, constructing awful Lion King dioramas out of toilet roll tubes and being terrified that the next jump from the sofa to the armchair will go fatally wrong. I'm lucky in that my…

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Feature: Inside the clockwork machine

How Hitman’s Hokkaido level was made

This is The Mechanic, where Alex Wiltshire invites developers to discuss the inner workings of their games. This time, Hitman [official site]. Hitman developer IO Interactive is really good at making believable environments. Did you ever play Kane and Lynch 2? Seriously, its Shanghai is something to behold, a city of broken pavements, back alleys crusted with air-conditioning units and construction sites littered with cellophane-wrapped…

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Feature: The big cheese

Steam Charts: NieR hit

Alec is away this week. I fear that if he can't find a wifi signal on his travels he might resort to haruspicy to try and find the truths contained within the weekly Steam charts. These round-ups of the ten games with the most cumulative sales over the past week are his obsession and his curse. This week: while the cat's away...

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Feature: The best Hitman game

Have You Played… Hitman?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. When it was announced that the new Hitman would be released one level at a time, the response was confusion or worry. Now that its first season is complete however, we know that it was a success. More developers should follow suit.

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3 years ago

Feature: 2016's best sandbox

RPS 2016 Advent Calendar, Dec 15th: Hitman

A good sandbox is defined by the options it gives you to explore, experiment and discover your own solutions to problems. Day fifteen of The RPS Advent Calendar, which highlights our favourite games of the year, brings the best sandbox of 2016... It's Hitman!

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Feature: A bonus bestest best!

The Bestest Best Games Of 2016 So Far

We usually do our enormous GAMES OF THE YEAR posting fest at the end of the year (as would seem logical) but because it seems silly to reserve praise for special occasions we're doing a Games Of The Half Year collection to tell you about everything we've loved playing so far. It can double as a summer holiday recommendations list too! We've listed ours in…

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Feature: Murder In Marrakesh

Hitman Episode 3 – Marrakesh review

The trend for Hitman's [official site] episodic levels to be grow bigger and more populous with each new installment continues unabated with third map Marrakesh, which is frankly just showing off. There's just no need to emerge from a vast crowd of tourists into a shop populated by hundreds of beautifully-glowing lamps and, from there, into an even larger horde, this time of protesters raging…

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Feature: Hands on in Marrakesh

Hitman Episode 3 Isn’t A Riot – Yet

You can't start a revolution in Hitman's Marrakesh episode, but Lord knows I have tried. Seeking to create the impression of a brutal state crackdown, I've dressed up as a soldier and opened fire on the crowd from a checkpoint. I've lugged cans of propane right across the map, dropped them near placard-waving civvies and blown everybody up with a silenced pistol. I've sucker-punched foreign…

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Feature: Agent 47's Daily Challenge-like mode is a thrill

Hitman’s Elusive Targets Are The Game At Its Best

This weekend saw the first Elusive Target in Hitman, a limited-time event that drops a new doomed soul into one of the game's sprawling locations and gives you a single chance to bump them off. Within the modular structure of this Hitman game – which is constantly adding to the content available in its monthly-release levels – that's not too unusual, but the way Elusive…

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