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Homeworld

2 years ago

Feature: Kharak to the Future

Have You Played… Homeworld: Deserts of Kharak?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Confession time! I'm not the biggest fan of Homeworld. I played it on original release and bounced off it like a meteor off a deflector shield. I liked it more when the HD remakes landed a couple of years ago, but it was still more admiration…

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5 years ago

Feature: "The better this does the more likely there is to be a follow-up"

Gearbox On Remastering Homeworld, Mods & Multiplayer

Just before I got hold of some early code for Gearbox's upcoming remastering of unbelievably beloved space RTS Homeworld (which I made some stupidly oversized and stupidly pretty screenshots and video of yesterday), I had a chat with the studio's Chief Creative Officer Brian Martell, plus Community Manager Chris Faylor about the new version of Relic's game. Why do this rather than make their own…

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Feature: Space at 5120x2880, because

See Homeworld Remastered At 5K Resolution

They should have sent - hey, no, don't interrupt me with your obvious, tired pop culture quote. I was going to say they should have sent someone with a triple SLI setup and a 4K monitor. Instead they sent me, with a single graphics card and a 1440p monitor. Even so, I was able to get a preview build of the Homeworld Collection Remastered [official…

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7 years ago

Feature: There's No Place Like Homeworld

Interview: Homeworld Composer Paul Ruskay

David Valjalo peered into the auditory world of game soundtracks for us in a wide-ranging interview with former Relick-er Paul Ruskay. Homeworld is a milestone for space strategy sims. I'll wager that some time since its 1999 release NASA burned its entire archive of the original Star Trek series and replaced it with a single copy of the game in the section of its employee…

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Feature: Retro-Futurism

Let’s Not Lose Sight Of The Future

Last week I found myself in two conversations about resurrecting dead games. One was about Homeworld: I'd made a flippant comment about pressuring Relic to do a Kickstarter to make a sequel, and other people agreed. If Double Fine can raise millions for a point 'n click, then why not millions for our lost and beloved space RTS? The other was about Syndicate. Wouldn't it…

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9 years ago

Feature:

The Very Important List Of PC Games, Part 3/5

Our assembly of the definitive list of the most important PC games of the last 150 years continues! On Monday Dr Rossignol talked us through his first instalment, with an eye for first-personly shoot-games. Yesterday saw a guest lecture from Professor John Walker detailing another fifth of our unambiguous inventory. What classics will we cover today? Ah! We must remember our manners. First, let us…

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10 years ago

Battlestar Geriatrica: Homeworld Is 10

Well, 10-and-a-bit. We're a couple of days late with this, but that's only so we can look fashionably nonchalant. Landmark strategy game is a decade old, you say? Yeah, whatever. We're too busy listening to Dizzee Rascal records and calling LaRoux the new Dido. No, of course we're just tardy - Homeworld is a game to be celebrated if ever there was one. Ten bloody…

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11 years ago

Sierra vs History

Some are speculating this is related to the recent Actard merger, but it's possible it's simply ruthless, Logan's Runny culling of the elderly. Whichever, the facts are these: come November 1st, the plug will be pulled on the official servers for 21 Sierra PC games (of varying classicdom). Several RPS faves number amongst them: Jim's beloved Ground Control, my semi-beloved Aliens vs Predator 2 and…

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12 years ago

Cathy Come Homeworld?

It's been a day of mumbling and moping and growling and groping at RPS today (Except without the groping, sadly). But before everyone heads bedwards, here's some news to put a spring back in your step. RTS legend Homeworld? Coming back. Well, it may be anyway, and we're big fans of premature excitement. It seems that a US trade-mark document turned up showing a transfer…

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Homeworld 2: Intensely Intense Edition

Reader David links us to Point Defense Systems, a particularly hardcore-looking overhaul of Homeworld 2. "The gist of the mod is that it turns HW2 into something much more akin to a space-navy simulation, rather than the arcadey feel of the original," quoth he. Not sure I'd ever refer to Homeworld games as arcadey, but by the sound of things, this really puts the 'ship'…

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