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I Am Alive

I Am Alive review

I Am Handsome

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10 months ago

Feature: Listen for your life

Podcast: Should survival games die?

No. Let's not be ridiculous. But there are so many examples of bad survival games that it’s important to remember the good ones. So that’s what we are doing on the latest RPS podcast, the Electronic Wireless Show. We're breaking stones over the heads of rubbish survival games, but cooking, salting and eating the delicious ones. Adam wraps himself up in The Long Dark but…

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1 year ago

6 years ago

7 years ago

I Am Alive Might Yet Be Alive On PC

There's been a clarification by Stanislas Mettra, creative director at Ubisoft, about contentious comments he was quoted as making regarding PC gaming and the then-unlikelihood of climbing-based survival title I Am Alive appearing on this platform. In a statement sent to IncGamers, he claims that "I would really love to see a pc build of the game and I don't think I meant to say…

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I Am Alive Dev Dismisses ‘Bitching’ PC Users

Gosh, we're seldom angered by a developer's words, but I Am Alive's creative director Stanislas Mettra is going some to tempt it out of us. With frankly astonishing arrogance, he declared that his team is not bothering to create a port of the game for PC because "no one will buy it", even though people are demanding a version. Of course he aimlessly blames piracy,…

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I Am Alive Is Apparently Still Alive

I Am Alive has been kept hidden in Ubisoft's cupboard for years. First announced in 2008, with this trailer, it's been through a bit of a journey. The original developers, Darkworks, left the apparently almost complete project after a "mutual decision", with duties taken to Ubisoft's own Shanghai studio. Come 2009 screenshots were leaked, but little more was heard. The last time Ubi set a…

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10 years ago

E3: The Trailers – I Am Alive

And I am very tired. I'm also enticed by this cutscene from a new Ubisoft game. About, hey, a post-apocalyptic world! There's certainly a theme to E3 2008... No clue about the game itself - but it's a neat cinematic. It's gotten me interested, certainly. Doubly so if it's a game in which you avoid combat, as implied by the water bottle trap-setting scene. Intriguing.…

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