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Impire

5 years ago

6 years ago

State Of Mine: Impire Scenario Playthrough

I played Impire last week, although my hands-on time just about saw me through the tutorial so I didn't get to summon any truly horrible minions. My dungeon was packed with scurrying imps of various sorts though and, later, with heroes too. The brief hands-on session revealed Impire to be a solid take on dungeon management, with a neat incorporation of simple overworld missions and…

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Underground Metal: Impire

Impire is apparently due for release in early Q1 2013, which translates as 'soon'. I'll be seeing more of the game, which revolves around those PC staples of dungeon construction and monster management. During my brief look at the game, I was impressed by the impact the animations had on the impartation of character. The minions were already polished little blighters, likeable in a comically…

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Feature: Pit Personalities

Managing Expectations: Impire And A Game Of Dwarves

Impire is quite a lot like Dungeon Keeper and it may well be worthy of the comparison. A Game of Dwarves, however, doesn't have very much in common with Dwarf Fortress, apart from the dwarves and the tunnelling. In fact, it has more in common with Impire but there are huge differences between the two and I reckon it's all about their personalities.

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Impire Imposes Impactful Impassioned, Er, Trailer

So Impire is Dungeon Keeper with slightly more strategic combat, right? That'll do. As we know it's coming from Cyanide Studios, they who brought us Chaos League and Game Of Thrones: Genesis, and being published by Paradox. You can read a bunch about it from Nathan, here. There's a new trailer showing a good range of the different styles of play below.

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Feature: "We can't have another Sword of the Stars II"

Paradox’s Plan To Finally Squash Its Bug Problem

Paradox has made an unlikely business out of almost exclusively publishing wonderfully off-kilter PC exclusives, but it's not all sunshine and (Wars of) roses. Stability has never been the Swedish conglomerate's strongsuit, and games like Sword of the Stars II, King Arthur II, and Magicka have generated an ugly cloud of bugs that swarms around its reputation, slowly but surely devouring goodwill bit-by-bit. But, contrary…

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Feature: Totally Underground

A Day In The Dungeons Of Mount Paradox

Recently, Paradox descended upon San Francisco with fire and sword, and – in the process – trapped me inside an honest-to-goodness dungeon. Admittedly, it looked a lot like a quaint yet upscale bar/music venue, but I knew the score: each and every journalist there was tethered to a row of diabolical calculation machines, and the loudspeakers crushed our spirits by first blaring Iron Maiden –…

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Important: Paradox And Cyanide Are Building An Impire

Paradox have announced that they will be publishing a new manage-baddies-in-dungeon sort of title from Cyanide. The game, which will be called Impire, features the machinations of micreant Imps, who must be kept happy if your realm of evil is to be kept in working order. The central character is a "demon imp" who can be customised up as you play. Needless to say, your…

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