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Insurgency

10 months ago

Feature: The chaos of war

Insurgency: Sandstorm is a harrowing depiction of combat

This is what it must feel like to enjoy Battlefield or Call of Duty. I've tried many multiplayer military shooters over the years but I've never thought of one as more than a passing distraction until now. Insurgency: Sandstorm is more than a distraction. It's one of the most harrowing and thrilling depictions of combat I've ever seen, and I think it's a goddamn work…

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2 years ago

Feature: Infamy! Infamy! They've all got it Infamy!

Premature Evaluation: Day of Infamy

Every Monday, Brendan heads to the frontlines of early access and writes about his heroic battles there. This week, he repeatedly fires upon his own team in multiplayer shooter Day of Infamy. In an age of Overwatches and hyper-CoDs it’s easy to forget that every first-person shooter was once set inside a single trench of World War II. Returning to this battlefield might seem like…

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4 years ago

Feature: One Year Later

Insurgency Early Access Impressions: What’s It Like Now?

Insurgency is a lot of fun. Following Rich’s great exploratory feature on the highly tactical game last year, I took a look at it for the first time this week and tried to find out more about it, where it’s going and how a year’s further development has shaped it. At its core, Insurgency is a tactical shooter, one that sits between the hardcore realistic…

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5 years ago

Feature: Swift, Sudden Death

Hands On With Insurgency

The big question with any Insurgency – who's it for? For 'the people', that nebulous concept underlying the promises of kings and tyrants? Against the foreign devil? Or is Insurgency for folk who find Counter-Strike too arcadey, ArmA too serious, and want something that's a bit like Red Orchestra but is not Red Orchestra? Eternal questions like this are addressed below.

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11 years ago

Rise Up: Andrew Spearin on Insurgency’s victory

Since Insurgency recently took the first place in the ModDB 2007 awards and we found ourselves bouncing e-mails with this total-conversion of Half-life 2's Founder and now Senior Advisor, photojournalist Andrew Spearin. We figured it was an opportune time to talk about his feelings of the long route from its conception in 2002 to its triumph five years later. We talk about how how he…

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