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King of Dragon Pass

2 months ago

King Of Dragon Pass successor Six Ages will arrive on PC in October

The cows have been sacrificed. The rituals have concluded. The RPS god-talkers return from their tent and declare that Six Ages: Ride Like The Wind, will finally be released on PC on October 17th. Six Ages is of course the spiritual successor to the legendary King Of Dragon Pass, the 1999 strategy-RPG hybrid about leading an iron age village to prosperity in a dangerous land…

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1 year ago

King of Dragon Pass sequel Six Ages raids PC in 2019

Six Ages: Ride Like the Wind is another of those games I've been excited for since the moment it was announced. Long-awaited successor to '90s cult favourite King of Dragon Pass, it's a blend of tribal management and roleplaying presented primarily as as Choose Your Own Adventure. Today, Six Ages gets its first non-teaser trailer, along with a release window announcement - we'll be raiding…

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2 years ago

Six Ages looks every bit the King Of Dragon Pass successor in this teaser

King Of Dragon Pass is one of that games that speaks to me like no other. It is all of my favourite things blended together. It is a generator of sagas. It’s part tribal management game, part Choose Your Own Adventure romp, and it was doing a lot of what Crusader Kings 2 has become known for way back in 1999. I’m beyond excited, then,…

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4 years ago

King Of Dragon Pass Arrives Expanded On Steam

"Many games claim to offer choice, but railroad you into making the same ones always," we told you revisiting King of Dragon Pass [official site] last year, "or offer a simplistic binary option, tethered to game-oriented notions of 'pick a reward', monochrome extremes of kitten-petting-versus-baby-eating morality, or both ... It’s a rare game that captures the complexities of leadership without getting bogged down." The tribe-leading…

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5 years ago

Return Of The King Of Dragon Pass: Six Ages

We recently published our first ever article about King of Dragon Pass, a feature in praise of the cult favourite tribal management game. If you haven't read it, you should and if you haven't played the game, you should probably do that as well. Originally released in 1999, it's one of the strongest examples of emergent storytelling built around a strategic framework. Now, fifteen years…

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