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Left 4 Dead

9 years ago

Left 4 Dead Not 2, Part 2

That rather confusing title being a reference to the second part of The Sacrifice, the continuity-plugging comic which describes the events that lead up to recent L4D2 DLC The Passing. We posted about the first part here, and now we're posting about this one here. It's a 40-page tale of the original Left 4 Deaders, soldiers, and vampires. Sorta. Once again, Michael Avon Oeming takes…

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Sequential First Part: The Sacrifice Comic

The first part of the previously announced Left 4 Dead comic is out. It's coming out in four weekly parts, leading up to the release of the actual The Sacrifice pack. It's also a hefty creature. The first part is over forty-pages, so the whole thing should be getting on for 160 and actually includes details to the background of the plague itself. It's also…

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Left 4 Dead Expansion Lets You Choose…

...who lives and who dies, apparently. As it stands Bill dies in The Passing, and there's going to be comic that explains how and why that happens. But it turns out that in The Sacrifice, you can - in keeping with the game's own moment-to-moment decision-making - choose who dies for yourselves. This comes via Kotaku, who point out that in this GameTrailers' chat with…

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Running Up That Hill – L4D: I Hate Mountains

I thought about doing an "Is this Left 4 Dead 3?" gag-headline to follow-up Kieron's GIMPery, but then I realised the entire internet would probably come and burn my house down. This'll still be a little contentious, probably - the release of fan campaign (fanpaign?) I Hate Mountains is being heralded as "the first day anyone has played L4D1 in over half a year." That's…

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L4D2 – The Passing: Impressions Part 2

Where were we? Sorry about the delay. I’ve been in France, making awful jokes about floating skulls to Chris Avellone. He didn’t punch me, miraculously, but I remain mortified. The Passing, then. I’m going to keep away from spoiler stuff in this post, bar stating the pretty-much-obvious that you don’t get to control the L41 survivors in any way.

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L4D2 – The Passing: Impressions Part 1

This should be one long piece, but I've been distracted by going to France and arguing with Kieron about routing in fascinating but incredibly complicated boardgames. Figured I should deal with the spoileriffic stuff while it's fresh, though. Conclusion tomorrow, chums. The Passing: the long-awaited conflluence between Left 4 Dead and Left 4 Dead 2. There's only one way to describe it. Uh-oh.

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RPS Summit: Why No L4D Director Mode?

As much as we pretend to loathe one another, the RPS-members do talk to one another. Earlier today, our standard chat broke into something resembling an actual discussion. John, sitting silently by, suggested this chat about Left 4 Dead's lack of a Director Mode is the sort of thing we should post on the site. So we did. Blame John. Always blame John. Quinns: The…

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The Passing: More On Mutations, Trailer

The Left 4 Dead blog has some info on the "mutations" (ie game mode variants) that are being introduced with The Passing: Our first Mutation is Realism Versus. For this Mutation, Survivors have all the Realism changes working against them, no glows on items or survivors, tougher zombies, instant kill witches, etc. The Infected have all those changes working for them. This makes the Jockey…

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The Passing Tomorrow, And “Mutations”?

Free Left 4 Dead 2 DLC The Passing is out tomorrow. It's got lashings of content, including new infected and new weapons. But here's the really interesting bit: The Passing also introduces a series of weekly game mode events dubbed "Mutations." These week-long runs of new gameplay modes range from "Realism Versus" mode to "Chainsaw Massacre," which gives all players chainsaws with an unlimited supply…

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Ships In The Night: L4D2 The Passing Vids

Whoops, we missed this last week - frenziedly frenetic footage of the upcoming L4D2-meets-L4D1 DLC The Passing. Alas, team L4D don't show up in these videos, Valve's Chet Faliszek claiming they still want to keep a lid on exactly how that's going to work, but at least it's a chance to eyeball some of the new uncommon Common Infected (including one that tries to run…

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They’re Baaack: TeamL4D Meets TeamL4D2

Crivens - and here were we all thinking the first L4D2 DLC would involve fictional hoary old rockers the Midnight Riders. In fact, Valve are doing something gosh-wow-what? different. First DLC The Passing arrives in Spring. It features four very familiar faces. Clue: it's not Zippy, George, Bungle and Geoffrey. There will be much rejoicing. Except by people who don't do that sort of thing.

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Ill-Timed Dawn Of The Dead

Ill-timed because 1) it came out over Halloween and we're only just posting about it. That is, of course, because none of RPS have ever demonstrated any kind of fear about anything, hence we do not recognise Halloween as a OH GOD WHAT WAS THAT I'M GONNA DIE I'M GONNA DIE... Oh, it's just a yogurt pot. Cough. And 2) Because I've heard a rumour…

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10 years ago

Day Of The Free Dead: L4D DLC Is Go

Yaaaaarrrrrr - Crash Course, aka L4D1:DLC2, as Valve themselves succinctly put it, has just gone live. It's a new map, new storyline stuff and, in theory, a full Versus argy-bargy contained within a mere half hour. And all for free, not that this seems to placate the vengeful. Exit and restart Steam and it should download and install itself for you. If you don't already…

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L4D Crash Course Release Date

September 29th. Yep, that's the latest bit of DLC (free on PC) for Left 4 Dead, which is a new campaign set between the events of No Mercy and Death Toll, with support for both survival and versus modes. Valve says: "While containing both Survival maps and a Co-operative Campaign, the primary goal of Crash Course is to deliver a complete Versus mode experience in…

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Crash Course: New DLC For Left 4 Dead

Some rather big Left 4 Dead news. This September will see the release of some brand new free DLC for the original game. Called Crash Course, it's designed to link the end of No Mercy to the beginning of Death Toll, primarily intended to be played as a Versus map that will apparently take half an hour to play through. Valve also say the new…

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Till Death Do Us Rend Apart: On L4D Survival Mode

It's a little alarming that the game I most want to play during Britain's sunniest month since 1209AD involves skulking in the dark in the company of several hundred super-pale people: curse you, Valve, for releasing Left 4 Dead's new, Alamo-tastic Survival mode now. It's been my staple gaming diet for the last couple of evenings - and it's very much renewed my interest in…

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