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Metal Gear Solid V: The Phantom Pain

2 days ago

Feature: One Off The List

The 9 stompiest mechs in PC games

Mech love, not war. That is the lesson we must learn from the futuristic prophecies of the MechWarrior games. Yes, it is very noble to slam your big steel shoes upon a separatist’s bedroom, and to laser him in the head. But would it not bring greater valour, greater unity, greater enlightenment, if those same 65-ton brogues were used … to dance! No. Here is…

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1 week ago

Feature: The definitive and objective list

The best games of the decade on PC

It's been an eventful decade for PC games, and it would be hard for you to summarise everything that's happened in the medium across the past ten years. Hard for you, but a day's work for us. Below you'll find our picks for the 50 best games released on PC across the past decade.

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1 year ago

Feature: It wasn't all karaoke and killing

Games set in the 1980s don’t need to be painted in neon

I’ve never been myself, but if games have taught me anything about the 80s, it’s that they were wild. Big hair, big clothes, big music – it was all there. If you were to use Grand Theft Auto: Vice City as a sole reference for the period, you’d assume that everyone was constantly walking around to the beat of their own pulsing, synth-infused soundtrack. When…

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2 years ago

Feature: Want a second character? Cough up...

Metal Gear Survive’s scuzzy microtransactions: paid saveslots, cash for emotes and buy-a-boost

I'm having a significantly better time than I'd expected with Solid crew spin-off Metal Gear Survive, but something about it does rub me up the wrong way - and I'm not talking about whether or not it stuck a dagger in Kojima's kidney or how heavily it borrows from other survival games. Like Metal Gear Solid V before, microtransactions have crept into Survive, and though…

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Feature: Listen while running

Podcast: Into The Breach, Playerunknown’s Battlegrounds and “running away”

Cowardice is a virtue. So says the team on this week's RPS podcast, the Electronic Wireless Show. That's because our theme is "running away" - games that encourage you to flee from danger, or that give you a choice between fight and flight. Adam will run from the soldiers of Arma or the post-apocalyptic antagonists of S.T.A.L.K.E.R. Brendan will scarper from poor odds in For…

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Feature: Stealth playground

Have You Played… Metal Gear Solid V: The Phantom Pain?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Sam Fisher, Sam Fisher, where are you, Sam Fisher. Now that Hideo Kojima has left Konami and Konami appear uninterested in returning to the series outside multiplayer spin-offs and pachinko machines, Ubisoft's absent neck-snapper seems the last best hope of getting a new open world stealth…

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4 years ago

Feature: We all get things wrong sometimes.

Games I Was Wrong About: Part One

I’ve playing MGSV obsessively at the moment. You might have noticed. This is a statement which would make 2005 me punch 2015 me in the nose. A decade ago I was so much more forceful and intolerant in my opinions about videogames, and one of the recipients of that unyielding ire was Metal Gear Solid. I played some of 2, felt as though it was…

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Feature: 2015's best stealth game.

The RPS Advent Calendar, Dec 19th: Metal Gear Solid V: The Phantom Pain

What is the best stealth game of 2015? The RPS Advent Calendar highlights our favourite games from throughout the year, and behind today's door is... Metal Gear Solid V: The Phantom Pain!

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Feature: Our favourite places to hide.

The 25 Best Stealth Games On PC

Below you will find the 25 best stealth games ever released on PC. There are sneaking missions, grand thefts, assassinations, escapes and infiltrations. Stay low, keep quiet and we'll make it to the end.

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Feature: And I'm Letting It

MGSV: The Phantom Pain Is Making It Too Easy For Me

I expected MGSV: The Phantom Pain [official site] to be punishing - the kind of stealth game that stuck you with insurmountable challenges the second you stepped out of the shadows or were spotted. These expectations were born of what I assumed previous Metal Gear Solid games were, based on struggling through the first on PSone as a teenager, and based on the slavish praise…

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Feature:

What Are We All Playing This Weekend?

Merry weekend, one and all! May you have a wonderful Saturday, and a calm Boxing Day. Why, perhaps you'll even manage to get away from your friends, families, and loved ones after dinner to squeeze in a cheeky video game or two before you all wrap up and head out carolling! Here's what we'll be playing when we can sneak away:

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Feature: Thoughts On Sniping

Changing How You Play

I play every stealth game the same way. I remain at a distance. I find the higher ground. I use a weapon with a scope; a bow and arrow if one is available, a normal sniper rifle if not. I crouch-walk around my target or targets slowly, attempting to pick off each enemy and objective in turn, such that no one ever notices anything is…

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Feature: The X-Station PlayBox

Console Developers I’d Love To See Working On PC

There have been some unusual and unexpected ports in recent times. I'd never expected to see Deadly Premonition in my Steam library and Way of the Samurai 4 was something of a surprise. Strangest of all, perhaps, is that I've not only become accustomed to the presence of Metal Gear Solid V on PC, but that its stealthy immersive sim-feel has made it an integral…

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Feature: Sandbox satisfaction/dissatisfaction

Are Open World Games Living Up To Their Potential?

Once a week most weeks, the RPS hivemind gathers to discuss An Issue. Sometimes it’s controversial news, sometimes it’s a particular game, sometimes it’s favourite things and least favourite things, sometimes a perennial talking point. This week, off the back of most of us being obsessed with Metal Gear Solid V, we're talking about open world, or sandbox games. Big map, go where you please,…

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Feature: An MGS Virgin's Phantom Pain Diary, Day 6

MGS V: I Bless The Rains

Continuing a diary series in which an MGS first-timer plays The Phantom Pain. On the one hand, the openness and rogue weather of Metal Gear Solid V's second zone is a spectacular, tactics-altering change from the dusty, mountainous, barren Afghanistan I've spent dozens of hours in. On the other, no, it's different, it's not the same, it's all weird, I hate it I hate it…

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Feature: Even An S-Rank Isn't Flawless

Six Things MGSV: The Phantom Pain Could Do Better

Metal Gear Solid V: The Phantom Pain [official site] may be the best stealth-action game ever made, but it's not flawless. The game's massive scope, and the surprising amount of detail in each interaction within that massive playpen, is impressive - however, that scope is precisely why certain aspects feel like they have something missing. Consider the following, then, as an exploration of The Phantom…

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