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Mordhau

1 month ago

Mordhau adds a new mode and more importantly, pubs

I still play Mordhau almost every night. People are far too good at it nowadays, but thanks to Tuesday night's update I can now take refuge in a pub. Full modding support is still a ways out, say developers Triternion, but you can now automatically download the maps people have managed to make just by jumping into a server that's running them. I'm delighted to…

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3 months ago

Mordhau to get more maps and maybe modding

War often changes, as slapstick peasant-bothering stabfest Mordhau proves. Developers Triternion have announced details about what players can expect in the near future of the (mostly) melee fighting simulator, including ranked play, new maps, and a reduction in the undeserved powers of horse-riding cowards. The much-requested mod support is still only a maybe.

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4 months ago

Mordhau dev statement clarifies ‘no plan’ for character filter, say artists “were ill-informed”

Mordhau developers Triternion have released an official statement responding to the claims they planned to introduce a toggle to hide women and non-white characters from their medieval murderfest. Those claims, I should say, were made by Triternion themselves, in an interview between two of the company's artists and PC Gamer. The official statement says that they never had plans for a toggle on non-white characters,…

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Mordhau devs deny plan for toggle to hide women and non-white characters, after telling people of that exact plan

Mordhau's developers Triternion have denied on Twitter that they ever "had plans to add a toggle to hide other ethnicities or 'disable characters that aren’t white'" in their hacky-stabby medieval multiplayer game. This is bold, given that they previously told PC Gamer explicitly that a plan to add such a toggle was their "current thinking." Let's unpick this mess.

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This man is mesmerisingly good at Mordhau

If you've ever watched a professional fencing match, you'll know they kind of suck. People move too thin swords too quickly, becoming blurs that only a few can parse. You expect duels to look like sword fights in movies, forgetting that movies don't largely consist of downtime and headaches over who's even winning. Pretend swordsmen have the edge. Pretend swordsmen get to take on five…

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Feature: Trollerant

Steam Charts: Meaningful Effluence Edition

Hello friendly people! Welcome to the always-lovely, always-cheerful soft-play-of-fun-and-hyphens that is Steam Charts! Today we're going to laugh together, learn together, and maybe, just maybe, if we're lucky, laugh and learn a little. Please, pull up a trouser, take a seat (take as many seats as you need - we have too many seats), and prepare to enjoy, laugh, and maybe even learn.

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5 months ago

Watch this man whack Mordhau players with an actual frying pan

The great peaks of videogames have been scaled with endless instruments of war. Dark Souls has been beaten with a guitar hero controller. Skyrim with a potato. Someone beat Super Mario World by blowing their nose into a recorder. The latest feat comes from "Rudeism", a Twitch streamer who has rigged up an actual frying pan with motion controls so he can clobber people with…

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Mordhau’s Bigpin Brawlers capture a silliness my review did not

I skipped over so much of what makes Mordhau great in my Mordhau review. Yes, it's a multiplayer medieval melee where 64 swordboys duke it out in hectic battles, then retire to duel servers for more sophisticated brawling. Yes, there's a cool customisation system. Yes, it's hilarious. But I don't think I properly stressed how silly it all is. This video of two men running…

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Mordhau patch improves kicking, stops bots from throwing too much poo

Oh look, one of the best games in existence has changed a bit. Yesterday's patch to Mordhau's swords and vandals hasn't brought any major changes, but it has brought a few that made me go 'oh cool'. The headlines: kicking is better, stab attacks are a bit slower, and it's slightly easier to get past some of the most annoying shields. Oh, and the AI…

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6 months ago

Mordhau devs fix progression, apologise for ongoing server wonkiness

All has not been well with war. From the few hours I've played so far, Mordhau might be one of the best multiplayer sword 'em ups since Chivalry - but its Monday release went about as smoothly as a charge under hot pitch. Developers Triternion have apologised for the problems, fixed some issues that stopped XP and gold rewards from being distributed, and made it…

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Mordhau sounds the charge into stores

Medieval multiplayer melee game Mordhau is out today, looking to split the difference between Mount & Blade: Warband, For Honor and Chivalry: Medieval Warfare with its blend of pseudo-realistic first-person brawling. Developed by Triternion, it's a big-team multiplayer game (with an optional battle royale mode) for up to 64 players, with a focus on lethal, heavily armoured and messy close combat. While the game itself…

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3 years ago

See the swish swordfighting of meleefest Mordhau

Oh sure, For Honor is some fun arcade action but what about the serious Internet swordsman left sharpening his blades in front of Netflix? You, O pal o' mine, might fancy a look at the upcoming Mordhau [official site]. Mordhau is a first-person medieval melee multiplayer murderfest boasting a deep combat system with some swish sword simulation. That's the plan, at least. Mordhau is on…

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