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Mount & Blade II: Bannerlord

2 weeks ago

Feature: When life gives you no dragons, make a dragon

Modders are making ambitious things in Bannerlord, even without modding tools

Mount & Blade 2: Bannerlord has only been around for a few months, but that’s plenty of time for modders to have a good tinker. We’ve already been blessed with a bounty of minor Bannerlord mods: there are hundreds of ways to tweak, alter and optimise your experience, and the option to turn your character into a sword-swinging, death-dealing toddler is not to be sniffed…

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4 weeks ago

Feature: Serfing the web

Inside the wars, triumphs and petty theft of hardcore Bannerlord roleplayers

Much like every other person with a Steam account and a penchant for penetrating plate armour with pikes and pillaging poor pig farmers, I’ve spent a good portion of the last few weeks with mammoth medieval moshpitter Mount & Blade II: Bannerlord. I’ve besieged castles, sired heirs, and sniped horses. But recently, I’ve been wanting a bit more from the experience. Enraptured by the possibility…

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1 month ago

Feature: One Off The List

The 9 most extreme sports in games

Football. Tennis. Conkers. What do these historic, reputable sports have in common, I ask you. That’s correct, they are not extreme enough. Please, quiet now. I am here to do the talking. Yes, there are sports videogames, your FIFAs and your Mario Tennises. But they do not fulfill the desire within all of us for the extreme, the radical, the pushing of it to the…

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3 months ago

Feature: Physics bugs, AI bugs, and more

Mount & Blade 2: Bannerlord players have made Harry Potter, Gandalf and lots of glitchy gifs

It's inevitable at this point. Where there are games, there are antics, and a game as big and complicated, and as work-in-progress as Mount and Blade 2: Bannerlord, there will be slapstick. There will be creativity. There will be gifs. The game's various subreddits have been buzzing constantly for over two weeks. Let's have a look at some of the highlights.

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Feature: Looking for love in all the wrong palaces

My quest to get married in Mount & Blade 2: Bannerlord

I met Arwa during a siege. She was a spearwoman of the Aserai. A fighty southerner who had been taken prisoner on four separate occasions, but still loved to go to war. She made me feel dizzy, a real knock-out. Or maybe that was the Imperial mace that cracked me across the skull. It's hard to say what mystery ailments arise from love, when you're…

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Feature: Count & Wait

Mount & Blade 2 is promising, but its performance issues are too serious to review it yet

Mount & Blade predates RPS. That's how long we've been waiting for its sequel, Mount & Blade II: Bannerlord, which released yesterday afternoon.I had hoped to have some basic impressions ready last night, but that wasn't possible, because whatever else I can say about this open world medieval(ish) combat RPG, it's completely overshadowed by technical problems.

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2 years ago

Feature: A twenty minute misadventure

Mount and Blade II: Bannerlord’s single player campaign is full of thugs and bog men

Mount & Blade II: Bannerlord is the medieval war ‘em up that often pops up to say: “Hello, I still look good.” We have seen its sieges, its horse archers, and even played some of its multiplayer sword-clashing. But at this year’s Gamescom, I played some of the single player campaign. And oh yes, that’s the good stuff. I played as Valtis, an athletic sword-swinging…

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3 years ago

Feature: The year two thousand and eighteen is upon us

The most exciting games of 2018

As we lay 2017 to rest, let us remember all of the wonderful games that flickered across our screens and occupied our hearts and minds. But now we must promise never to think of them again because times have changed. This is 2018 and if we've learned one thing from the few hours we've spent in it it's that there are games everywhere. Every firework…

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Feature: Swift axe to the head

Medieval mayhem in Mount & Blade II: Bannerlord’s multiplayer captain mode

The third death was probably the most painful. Not pain in the normal sense - I can’t feel what the little armoured swordsmen of Mount & Blade II: Bannerlord [official site] feel - but the pain of a shameful defeat. I’ve just had a go at TaleWorlds’ upcoming swordfighting-meets-strategy-meets-RPG at Gamescom. Sadly the singleplayer was off limits, but I did get to do some medieval…

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Feature: Ev3rying Ev3r

Every PC game announced or trailered at E3 2017

Each year E3 rolls around like a giant evil worm, crushing all that's good and pure. BUT that worm also announces lots of exciting gaming news as it wreaks its carnage upon the Earth. Here we have gathered every announcement, reveal, and exciting new trailer that emerged from the barrage of screamed press conferences over the last few days. And lots of it looks rather…

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4 years ago

Feature: Show us more of these, please.

Gamescom 2016: The Games We Most Want To See

E3 2016 has been finished for a couple of weeks, giving us time to wash the taste of LA smog from our mouths and reflect upon the games we saw there. This seems like a good time to talk about what we want to see from those games next, when they no doubt appear at Gamescom 2016 in August. What games are we most hoping…

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Feature: The Old Motte-and-Bailey

Mount & Blade II Has Gaming’s Greatest Castles

At the intersection of Total War, Crusader Kings and the Elder Scrolls, there is Mount and Blade II: Bannerlord [official site]. Incorporating siege warfare, with hundreds of characters on-screen at a time, as well as diplomacy, roleplaying and strategic simulation, it’s a living world in which the player can act on the periphery or work their way into a central role. At E3, I saw…

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Feature: A foundation for the future built on the past

A Living World: Mount & Blade II – Bannerlord Interview

Mount & Blade: Warband is one of my favourite games but I haven't played it for a long time. In part, that's because I've been waiting for the sequel, Bannerlord [official site], since it was announced four years ago. After over half a decade of development, details about the game have started to emerge and I spoke to Armagan Yavuz, CEO and Founder of developers…

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5 years ago

Feature: Another Captain Smith

Mount & Blade 2: Bannerlord Aims To Be Friendlier

This is an embarrassing admission: when I first played the original Mount & Blade I spent twenty minutes walking around trying to find other players and confused by the mostly empty villages I found instead. I had thought it was an MMO.This makes me the person in the world best equipped to write about its sequel, Mount & Blade II: Bannerlord [official site], which is…

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