The best PC games ever The best PC games of 2018 so far Best graphics cards 2018 Best free games Rainbow Six Siege operators guide

myst

3 weeks ago

The entire Myst series now plays nice with modern PCs

Credit where it's due, while GOG aren't quite as retro-focused as they used to be (now playing the role of a more traditional games store) they've still got that magical touch for making older games work on newer systems. Until today, Cyan World's genre-defining Myst adventure series has been incomplete on PC. One of the big promises of Cyan's big collector's edition kickstarter in April was that…

Tagged with , , , , .

3 months ago

Myst celebrates 25 years with a 7-game collectors box

As much as we love to snark about Myst and its obtuse puzzles around here, it's hard to deny the nearly 25-year-old adventure series' influence on the industry. Developers Cyan are aiming to celebrate the upcoming anniversary with the release of a boxed collectors edition release of all seven games in the series, polished up, tweaked and tuned to make them all play nice with modern machines…

Tagged with , , , .

4 months ago

Myst studio Cyan enter the Virtual Age with Firmament

Cyan Worlds have never been one to leave a new frontier unexplored. As naff as Myst may seem by modern adventure standards, it went a long way to put the CD-ROM medium on the map for PC and Mac gaming. Uru Live may have fallen through, but it was ahead of its time when it came to delivering community-driven MMO concepts. Now, they're taking a direct…

Tagged with , , , .

2 years ago

Myst Me? Cyan Release Obduction

"Myst!" cry the history books. "The game that launch'd a thousand CD-ROM drives!" Though our own Walker the Contrarian might say, I imagine, that what's best in life is "To crush your enemies, see them play Riven before you, to hear the lamentations of their comments." But stuff the history books and stuff John, this is right here, right now, and today Myst developers Cyan…

Tagged with , , .

3 years ago

4 years ago

Gouraud Shading In The Myst: Myst Remake Gets Remade

Do games still use gouraud shading? Probably not, but it's the only relevant word I could think of that sounded even slightly like 'gorillas'. Myst is ancient source of division amongst PC gamers, and also one that's never quite managed to go away. Remade in 2000 as both Myst: Masterpiece Edition and realMyst, with any number of ports and sequels and spin-offs since then, it's…

Tagged with , , .

Feature:

Total Recall: A Chat With Stephan Martiniere

This is the latest in the series of articles about the art technology of games, in collaboration with the particularly handsome Dead End Thrills. With the galaxy's biggest sci-fi movies using ever more effects houses and artists, it can be hard to pinpoint today's Ralph McQuarries and Ron Cobbs. They're out there, though, often known more by work than name. At the top of the…

Tagged with , , , , , , , , .

5 years ago

Myst Creator’s Obduction Obducts $1.1m From Wallets

Myst and Riven developer Cyan still hasn't offered much in the way of substantial content (beyond a few largely vague "here's what we're hoping to do" descriptions) for exploration puzzler Obduction, but that hasn't stopped it from beaming up enough money to begin chewing up and spitting its strange, globular gumball world onto our desks in earnest. The game's Kickstarter was originally seeking $1.1m, and…

Tagged with , , .

Ages Beyond Uru: Cyan’s Myst Successor On Kickstarter

It's not hard to see why once-legendary developers who've lost their way flock to Kickstarter. Second chances are rare, especially in an industry where a single dud can sink entire 100-person studios. Rebirths and reinventions, meanwhile, used to be damn near unheard of. But now it's all possible, and wouldn't you know it? Everyone you fondly remember from your childhood is coming out of the woodwork.…

Tagged with , , , .

6 years ago

Feature: Press "Use" On Every Wall

A People’s History Of The FPS, Part 1: The WAD

"A People's History" is a three part essay series by Robert Yang. He told us that he wanted to write an alternate view of the traditionally accepted history of the FPS genre as entirely dominated and driven by the mainstream, commercial industry, and to "argue for a long-standing but suppressed tradition of non-industry involvement in the first-person genre". This is part one. In 1994, the…

Tagged with , , , , , , , .

Feature: "You don’t have to play the piano to launch a rocket ship"

Fullbright On The Games Gone Home Is And Isn’t Like

Last week, I ran the first half of my recent chat with Steve Gaynor, formerly of Irrational and 2K Marin, and now of indie studio The Fullbright Company - who are working on mysterious, ambitious, suburban-set non-combat first-person game Gone Home. Being as I am an investigative journalist par excellence, I decided that it would be appropriate to spend the second half of the interview…

Tagged with , , , , , , .

8 years ago

Eurogamer Retro: Myst

A hundred years ago, when I first started out writing reviews for PC Gamer, I was sent the adventure games. This was partly because I knew a lot about adventure games, but mostly because they were far more likely to be awful. And everyone hates me. Which meant I suffered at the hands of Myst. Myst, a game more tedious than being shown someone's photographs…

Tagged with , , , .

10 years ago

Myst Offline II: The Offlinening

There's a document on my desktop that is entitled "Myst Online Adventures" and it contains a few lines about my first few steps in the famously underwhelming MMO. I was going to go back and do a bit of investigative playtesting for RPS japes, but sadly that document's completion would be useless for anything other than historical record: Myst Online will close in 59 days…

Tagged with , , .