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No Man's Sky

3 months ago

Feature: Monstrous

Steam Charts: Entirely Original Edition

OK! OK! Look, thank you, yes, yes, I know, thank you. Yes, it's very exciting that I'm here with this week's Steam Charts, but come on, please, sit down now, that's really enough. Oh, come on, all of you, you're lovely, but it's only little me. Goodness gracious!

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Feature: Recharted territory

Steam Charts: Life Changing Edition

Welcome to the Award Winning Steam Charts! Yes, you heard that right! I wrote "Award Winning"! It hasn't technically won any awards, but since everyone can agree it should have, it seems like it would almost be lying not to write it. But enough about how bloody brilliant I am, here are the top grossing games on your Steams this week.

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Feature: A tangible presence

No Man’s Sky’s character customisation is surprisingly excellent

Space exploration sim No Man’s Sky recently added both multiplayer and third-person perspective, along with a host of other changes for its Next update. To me, the mere presence of character models seemed innocuous at first, but it’s quickly become one of my favourite things about the game. The character customisation, which can be accessed on any space station, isn’t particularly detailed, but it doesn’t…

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4 months ago

Feature: It's no one's fault but your own

Steam Charts: There Are Consequences Edition

Words are ill-equipped to describe how dull this week's Steam Charts truly are. Read on to see how I combat that. But also, thank goodness there's at least the interesting feature that Plunkbat has, for the first time since it shot to the top of the charts on its release, dropped to third place. Its year-long grip on the top spot was beginning to waver…

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5 months ago

Feature: Everyman's sky?

What does multiplayer mean for No Man’s Sky’s spectral civilisations?

Some folk sure held a grudge over No Man’s Sky, huh? It’s two years later, and you’d still be hard-pressed to find anything on that game not followed by a few souls still screaming at the void about “lying developers”. Not that I expect the conversation to change - first impressions leave stubborn stains - but, next month, No Man’s Sky will finally let you…

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9 months ago

Feature: Update Night

Has No Man’s Sky been improved by its updates?

Update Night is a fortnightly column in which Rich McCormick revisits games to find out whether they've been changed for better or worse. I died fifty times before I felt the hand of god. Trapped on an unbearably hot world in No Man’s Sky’s survival mode, I died to the teeth of a stubby legged Tyrannosaur. I died to a roving band of sentinel robots, upset…

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12 months ago

Feature: The Loose Canon

Best PC games of all time

There are more wonderful games being released on PC each month than ever before. In such a time of plenty, it's important that you spend your time as wisely as possible. Thankfully, we're here to help. What follows are our picks for the best PC games ever made.

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1 year ago

Feature: It's changed, man

Have You Played… No Man’s Sky?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. No Man's Sky has changed a great deal since the initial release, switching from a pure, lonely exploration experience to a game with base building, harder survival-based modes, rudimentary multiplayer and a lot more. I still prefer that original lonely exploration, though.

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Feature: Edutainment

Steam Charts: A Learning Experience

You want to know which are the top ten selling games on Steam this week, but you also still don't know the capital city of Turkmenistan. What is a person to do? Well worry not, because here at Steam Charts HQ, we've got you covered! All the games that are in the top ten games in the Steam top ten games chart, and all the…

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Feature: Listen up

Podcast: The Electronic Wireless Show talks Gamescom, The Long Dark and Plunkbat

Toss another podcast episode upon the fire, stranger. The cold is closing in but the Electronic Wireless Show will keep us warm. Pip, Alice and Adam gather round the podfire this week to talk about the lies (Adam tells) at Gamescom, the icy reception to The Long Dark's story mode, the cleansing rain of Playerunknown's Battlegrounds, and the deadly climates of No Man's Sky. We…

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Feature: It's all just hot air

Steam Charts: Top 10 Games Edition

The Steam Charts is the only place on the internet to find out the most up-to-date information about the games you care about the most, the latest rumours of upcoming changes to early access hits, and secrets that can see your way to coming top of the gaming high score tables!

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2 years ago

Feature: Snap happy

No Man’s Sky: How photo mode changes the game

The latest chunky update for No Man's Sky [official site] added a lot of things that are probably Of Interest to other people and a brand new, totally overhauled and significantly fleshed-out photo mode which is of interest to me. The mode was created in collaboration with Duncan Harris, whose awesome screenshot art you might know from Dead End Thrills and thus is far more…

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Feature: Patchy

Notes On A Patch: Is No Man’s Sky a better game now?

Back in September, when I was deep in the throes of my obsessional relationship with the peculiar No Man's Sky, I wrote a Supporter post describing my dream patch notes. Clearly, when so many people have chosen to invest their misplaced personal anguish into the game, the spluttered response would be, "Well, pffpffpffff, how about NOT [MAKE A GAME UNLIKE THE GAME I WAS EXPECTING],"…

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Feature: What we hope for

Generation Next, Part 4: Procedural Generation’s Future

Mark Johnson is the developer of Ultima Ratio Regum [official site], an ANSI 4X roguelike in which the use of procedural generation extends beyond the creation of landscapes and dungeons to also dynamically create cultures, practices, social norms, rituals, beliefs, concepts, and myths. This is the final in a four part series examining what generating this kind of social detail can bring to games. In…

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Feature: Pie In The Sky

Tales From One Man’s Sky: The Goldilocks Planet

As I continue to attempt to justify to myself abandoning all notions of spare time in order to play more No Man's Sky [official site], here's the second entry in a diary trying to get to grips with how it has its claws in me. This time, played while watching all of season 13 of Top Chef, a tale of the perfect planet.

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Feature: It's my sky, actually

Tales From One Man’s Sky: Why Am I Still Here?

I’m still playing No Man’s Sky [official site]. I realise this puts me in a peculiar category, a group titled “Those Who Realised How Far Short It Fell From Both Its Claims And Expectations But Still Find They Can’t Stop Wanting To Go Back”. Us TWRHFSIFFBICAEBSFTCSWTGBers will tell you, yes, you’re absolutely right, the game has no point, no deeper purpose, no real goals, no…

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