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No Man's Sky

3 years ago

Feature: The Loose Canon

The greatest PC games of all time

There are more wonderful games being released on PC each month than ever before. In such a time of plenty, it's important that you spend your time as wisely as possible. Thankfully, we're here to help. What follows are our picks for the greatest PC games ever made.

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Feature: It's changed, man

Have You Played… No Man’s Sky?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.No Man's Sky has changed a great deal since the initial release, switching from a pure, lonely exploration experience to a game with base building, harder survival-based modes, rudimentary multiplayer and a lot more. I still prefer that original lonely exploration, though.

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Feature: Edutainment

Steam Charts: A Learning Experience

You want to know which are the top ten selling games on Steam this week, but you also still don't know the capital city of Turkmenistan. What is a person to do? Well worry not, because here at Steam Charts HQ, we've got you covered! All the games that are in the top ten games in the Steam top ten games chart, and all the…

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Feature: Listen up

Podcast: The Electronic Wireless Show talks Gamescom, The Long Dark and Plunkbat

Toss another podcast episode upon the fire, stranger. The cold is closing in but the Electronic Wireless Show will keep us warm. Pip, Alice and Adam gather round the podfire this week to talk about the lies (Adam tells) at Gamescom, the icy reception to The Long Dark's story mode, the cleansing rain of Playerunknown's Battlegrounds, and the deadly climates of No Man's Sky.We then…

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Feature: It's all just hot air

Steam Charts: Top 10 Games Edition

The Steam Charts is the only place on the internet to find out the most up-to-date information about the games you care about the most, the latest rumours of upcoming changes to early access hits, and secrets that can see your way to coming top of the gaming high score tables!

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Feature: Snap happy

No Man’s Sky: How photo mode changes the game

The latest chunky update for No Man's Sky [official site] added a lot of things that are probably Of Interest to other people and a brand new, totally overhauled and significantly fleshed-out photo mode which is of interest to me. The mode was created in collaboration with Duncan Harris, whose awesome screenshot art you might know from Dead End Thrills and thus is far more…

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4 years ago

Feature: Patchy

Notes On A Patch: Is No Man’s Sky a better game now?

Back in September, when I was deep in the throes of my obsessional relationship with the peculiar No Man's Sky, I wrote a Supporter post describing my dream patch notes. Clearly, when so many people have chosen to invest their misplaced personal anguish into the game, the spluttered response would be, "Well, pffpffpffff, how about NOT [MAKE A GAME UNLIKE THE GAME I WAS EXPECTING],"…

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Feature: What we hope for

Generation Next, Part 4: Procedural Generation’s Future

Mark Johnson is the developer of Ultima Ratio Regum [official site], an ANSI 4X roguelike in which the use of procedural generation extends beyond the creation of landscapes and dungeons to also dynamically create cultures, practices, social norms, rituals, beliefs, concepts, and myths. This is the final in a four part series examining what generating this kind of social detail can bring to games.In this…

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Feature: Pie In The Sky

Tales From One Man’s Sky: The Goldilocks Planet

As I continue to attempt to justify to myself abandoning all notions of spare time in order to play more No Man's Sky [official site], here's the second entry in a diary trying to get to grips with how it has its claws in me. This time, played while watching all of season 13 of Top Chef, a tale of the perfect planet.

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Feature: It's my sky, actually

Tales From One Man’s Sky: Why Am I Still Here?

I’m still playing No Man’s Sky [official site]. I realise this puts me in a peculiar category, a group titled “Those Who Realised How Far Short It Fell From Both Its Claims And Expectations But Still Find They Can’t Stop Wanting To Go Back”. Us TWRHFSIFFBICAEBSFTCSWTGBers will tell you, yes, you’re absolutely right, the game has no point, no deeper purpose, no real goals, no…

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Feature: How to cheat and prosper

When Is It Acceptable To Look Up A Wiki?

We’ve all been there. When a puzzle is so obtuse you can’t even begin to work out how to solve it. When you’ve been searching for the next bonfire in a Dark Souls game for hours on end. When you've committed to finding a game’s scattered collectibles and one proves a bit too well hidden. Wikis and guides can replace hours of frustration with a…

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Feature: Shrugging at Atlas

RPS Verdict: No Man’s Sky

A month after release, four crew members of the good ship RPS have gathered to discuss their experiences in the vast reaches of No Man's Sky [official site]. Do those procedural planets and creatures keep the game feeling fresh after hours of play? Do we enjoy collecting minerals to upgrade the laser that helps us to collect more minerals? And are we still going to…

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Feature: No Man's Sty

Is No Man’s Sky A Good Game Of Inventory Tetris?

No Man's Sky is about two things: exploring procedurally generated planets, and inventory tetris. The latter might not have been what people were expecting, but if you're playing the game, you're going to spend a lot of time shuttling elements back and forth between two inventories, deciding whether to discard some titanium in order to make room for thamium9, and trying to squeeze in enough…

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Feature: Medium Rare

My New Thing Is Making Sculptures In No Man’s Sky

As the dust settles around No Man's Sky and people realise what it isn't, more and more are discovering what it can be for them. For me it's about the ridiculous compulsion to make 22m units so I can buy a 38-slot spaceship. But along the way, I've taken to trying to sculpt the vast rocks of elements that litter the surface of the planets.…

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Feature: No Man's Whine

The Broken Promise Of No Man’s Sky And Why It Matters

After years of waiting, No Man's Sky finally took off last week. For some, it soared above the clouds. For others, it crashed into a ditch and exploded. Our John had a rocky flight himself, saying that, while he was enjoying the journey, it was often infuriating. My own experience was one of disappointment. I didn't enjoy the focus on crafting, the endless menus, the…

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Feature:

No Man’s Sky: A Gallery Of Gorgeous Space Vistas

I've spent a significant chunk of the last few days having an explore in No Man’s Sky [official site]. I still have my reservations and there's so much clunkiness and frustration that needs dealing with AND the tutorial/new player onboarding is dismal - in fact, my thoughts are pretty much in line with John's review of the game - BUT I've also had moments of…

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