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Noita

Premature Evaluation: Noita

Everything is on fire

20

2 months ago

Noita’s Snowy Update summons fifteen new spells

Noita's having a cold spell. Fifteen, in fact, all wrapped up in last night's update to the pixel-physics-powered roguelike. You can summon boxes of death now. Or cast a chain zap. Or chuck eggs with spells in them. Mucking about with new spells is one of the main draws of Noita so it's nice to have even more of them. Even if those eggs are…

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3 months ago

Steam’s Autumn Sale begins today

Are y'all ready for some deals? With Black Friday almost upon us and only a few weeks since the last big Steam sale, of course it's time for some deals. Steam's Autumn Sale kicked off today, dealing out discounts and delights until the shutters close next Tuesday. You can check out the full list of discounted games on Steam here. Blimey, there's a few of…

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4 months ago

Noita adds mod support and more spells

As if Noita weren't already deadly enough, a new update has added a dozen new spells that I don't doubt will kill me as hard as my foes. And as if the delightful 'all pixels are simulated materials which react with terrifying consequences' shooty platformer weren't chaotic enough, it now has official mod support. Yesterday's update also added two new enemies, three new perks, a…

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5 months ago

Noita has a secret death replay editor, and here’s how you activate it

When things go wrong in Noita, they generally go wrong in all the right ways. The wizard sim will kill you in a cascade of calamities that begs for an easy way to show them off. But unless you're recording the game at that moment, you'll be left to reenact the death using stray cats and burning oil, and I'm not a fan of that.…

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Noita’s physics-simulated spelunking hits early access today

Blimey, it's a good day for destruction, isn't it? Now that we've spent all morning tossing bricks at towers, it's time to dig a little deeper. Underground, perhaps, into a cavern full of goblins and wizards and plenty of flammable barrels just waiting to explode. Pick up your wand and don your witchiest robe, physics-simulated dungeon crawler Noita entered early access today.

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6 months ago

Noita’s granular physics look delightfully dangerous

Oh man, how did I miss Noita? It looks like someone took that Powder Game everyone was well into back in school, gave it a colour palette and made a Spelunky out of it. Brilliant! There's so much physical goodness going on, I'd love it if one of the developers, say, released a 10-and-a-bit minute YouTube video explaining how Noita's meticulously simulated materials come together…

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Noita will treat us to its beautiful fluids next month

I want it I want it I want it. Let me revel in chain reactions of dripping lava and exploding acid. Let me bask in quelling them through spell-summoned rain. Or at least die trying. I kept forgetting Noita exists, because despite Noita being a fabulously-promising platforming roguelike that had Alec (RPS in peace) making favourable comparisons to Spelunky, it had also spent many years…

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1 year ago

Return of The Obra Dinn, Paratopic and Hypnospace Outlaw headline IGF’s 2019 finalists

The finalists for the 2019 Independent Games Festival award ceremony on March 20th have been announced, and they remind me just how joyful a challenge it is to keep up with indie development. Every category is packed with exciting, creative endeavours both complete or still in development - a reminder that 2018 was a great year for games, and 2019 stands to be even better.…

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2 years ago

Platform roguelike Noita’s pixel sorcery still impresses

I've always loved the concept of completely physics-driven worlds in games, but so few have gotten it right. While others have tried and failed, I've got high hopes for upcoming platformy roguelike Noita, especially after its appearance at E3's PC Gaming Show. Within, an exciting little trailer showing off enormously detailed environmental destruction, pixel-on-pixel violence, some impressive lighting effects and all silky smooth to boot,…

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3 years ago

Noita is a roguelite that physically simulates everything

Just the other day, I was complaining that there aren't enough games with awesome fluid physics. Imagine, I shouted to a pub full of strangers, imagine if somebody took all the lovely fluid physics from Pixeljunk Shooter and stuffed them into a procedurally generated roguelike. Well, Olli Harjola the creator of clever clone-wrangler The Swapper must have been in that pub because today he sent…

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