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Overwatch 2

1 month ago

Feature: Two doesn't need to be

Overwatch 2 doesn’t look like a sequel, but a true sequel would be doomed to disappoint

Overwatch creative director Jeff Kaplan says he wants to "redefine what a sequel means", but I'm loath to let him get away with that. When he talks about Overwatch 2's focus on co-operative missions, essentially expanded versions of the first game's underwhelming seasonal PvE events, I just hear a man telling me I should lower my expectations. The more I think about it, though, the…

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Feature: But protesters still hope they raised awareness

It was business as usual at Blizzcon despite Hong Kong protests

It wasn't possible to ignore the protesters directly outside Blizzcon's gates this year. They were drawn by Blizzard's ongoing failure to respond appropriately to Hearthstone pro Chung "Blitzchung" Ng Wai calling for the liberation of Hong Kong in an interview. They clustered right outside, handing out shirts, placards, and information. But inside, it was easy to forget. In a sea of people wearing Blizzard merchandise,…

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Feature: A new way to tell the same story

Overwatch 2 focuses on the story, but doesn’t seem to correct any of its issues

If you’ve played one of Overwatch’s lore PvE events, you probably know what to expect from the bulk of the new stuff that’s unique in Overwatch 2. The mostly-sequel format of its release means that a cleaner UI, new heroes, and a new map type will be added to the first game at the same time that the sequel launches, leaving a new look for…

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