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3 months ago

Feature: There's something behind you

The eeriest places in games are the ones where the environment is the monster

Whilst raw forms of horror work through shock and disgust, the eerie is felt more as a threat. Perhaps something seems to hover over or follow you -- there’s a rustling just behind you, or a shimmering in your peripheral vision. Usually eeriness pertains to places rather than people. Places that seem to move, shift or even act when they really should lie still. This…

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1 year ago

Feature: The year two thousand and eighteen is upon us

The most exciting games of 2018

As we lay 2017 to rest, let us remember all of the wonderful games that flickered across our screens and occupied our hearts and minds. But now we must promise never to think of them again because times have changed. This is 2018 and if we've learned one thing from the few hours we've spent in it it's that there are games everywhere. Every firework…

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Feature: Is #1 A Jump Scare?

The 25 Best Horror Games On PC

To compile a list of the 25 best horror games on PC is to look into the void for so long that the void not only starts to look back, but shakes you by the hand and takes you out for coffee. It is to fight with monsters until you become a monster and then go on a European railtrip with the other monsters, and…

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2 years ago

Feature: A plague on all your houses

Interview: Ice Pick Lodge On Pathologic HD And Preserving Madness

Last night Ice-Pick Lodge revealed a new collection of screenshots for their HD remake of the wonderful, bizarre and previously very broken Pathologic [official site]. Looking at them, I found I was bursting with questions, so I asked them. Ice-Pick's Alexandra Golubeva replied, in splendid detail. Below you can find out how there came to be two remakes at once - a complete rebuild and…

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4 years ago

Feature: From The Archive

Butchering Pathologic – Part 1: The Body

Every Sunday, we reach deep into Rock, Paper, Shotgun's 141-year history to pull out one of the best moments from the archive. This week, since the Kickstarter for the remake ends in two days, part one of Quinns celebration and dismantling of Pathologic. This post was originally published on April 10, 2008. Okay. ...okay. I'm going to explain, right now, why a Russian FPS/RPG called…

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Feature: Within the Black Lodge

Secrets Of The Ice-Pick Lodge: Pathologic Reimagined

I've been waiting for a Pathologic remake for years. My reaction to the announcement of a Kickstarter campaign to fund a remake was odd. I worried, I fretted. My concern was that a re-engineered version of the game would remove rough edges, sandpaper the strange angles and anomalies, and somehow expose the whole experience as more sterile, and less esoteric and unusual than the broken…

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Feature: Con Herren

Gamescom 2014 Verdict: Diversity, Doom And Automatons

The megabooths have been disassembled, the lanyards have been discarded and the crowds have dissipated - Gamescom has run its course for another year. RPS sent its two best Smiths to Cologne last week. Their brief was to see the games, talk to the creators and meet as many terrifying mechanical puppets as possible. They succeeded on all fronts and returned with tales of Elite:…

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8 years ago


The Very Important List Of PC Games, Part 3/5

Our assembly of the definitive list of the most important PC games of the last 150 years continues! On Monday Dr Rossignol talked us through his first instalment, with an eye for first-personly shoot-games. Yesterday saw a guest lecture from Professor John Walker detailing another fifth of our unambiguous inventory. What classics will we cover today? Ah! We must remember our manners. First, let us…

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10 years ago

RPS Interviews Ice Pick Lodge

And now, in a feature I like to call Forbidden Discourse: The Oily Fruit of the Broken Heart, we present an interview with Ice-Pick Lodge CEO Nikolay Dybowskiy and all-purpose Ice Pick developer Aleksey "the LxR" Luchin. Ice-Pick are of course the Russian studio responsible for the award-winning Pathologic and The Void, two fascinating PC games. I could give this chat an introduction about how…

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11 years ago

Butchering Pathologic – Part 3: The Soul

[Following on from the first two parts, this is the grand finale of Quinns' evisceration of the game Walker described as "Oblivion with Cancer". As a compliment. Lots of spoilers, but you should read it anyway.] Butchering Pathologic Part III: The Soul There are two themes that run through Pathologic like a couple of sharks lurking in a swimming pool. By themes I mean something…

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Gillen Wants Me To Quote Buzzcocks But I Won’t

As kindly linked by one of Pathologic's developers in our comments thread, here's the latest trailer for Tension, Ice-Pick's intriguing next game. Er - it may be a bit NSFW, depending on whether you sit near to anyone who objects to soft-focus polygon boobies. The hook is battle via painting, rather than gunplay, using a gesture system apparently similar to Black & White - though…

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Butchering Pathologic – Part 2: The Mind

[Following on from yesterday's installment, Quinns continues his examination of the award winning Russian obscurity Pathologic. Spoilers abound. Oh - and if all this has tempted you, it turns out it is available as a digital download from GamersGate.] Butchering Pathologic Part II: The Mind In a single word, Pathologic is dark. And not "we're going to make our sequel a darker, more adult experience"…

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Butchering Pathologic – Part 1: The Body

[Wandering RPS-associate Quinns went native in a Russian art-videogame called Pathologic and has been exciting us with rants about it ever since. It's an enthralling game that, when I reviewed it, felt compelled to give a mark in the low fifties ("This will be someone's favourite game of the year. That somebody almost certainly won't be you."). John gave it a 6/10 review which nevertheless…

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