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Playdead

6 months ago

Playdead reveal art for their secretive Inside follow-up

Playdead is working on their follow-up to the bleak puzzle nightmare Inside, and while the wait will certainly be worth our time, the desire to know terrible delights are coming our way is certainly eating away at us. The team has released two images so far, giving us a glimpse at a snowy world that doesn't have our best interests in mind. Also, maybe we're…

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7 months ago

Special edition of Inside, complete with what is presumably a ball of gruesomely quivering limbs

Don't tell John, but Playdead's adventur-o-puzzle Inside, with its abyss-black humour and boundlessly wicked imagination, is quietly one of my favourite games of the past few years. So much so that I seriously flirted with the idea of ordering its $375 special edition, before remembering the physical possessions are a burden, unless of course they're plastic robots. Much has been made of the fact that…

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1 year ago

Feature: Listen now or be dismissed

Podcast: The Electronic Wireless Show talks Inside, Foxhole and TV show adaptations

What sound drips forth from the audio tubes? It's just the latest RPS podcast, the Electronic Wireless Show. Our topic this week is: "which TV show deserves a good videogame adaptation?" Maybe you feel Gordon Ramsay's Kitchen Whatever could make a good survival game? Or perhaps The Handmaid's Tale could be a great FPS? Probably not. Graham is convinced that road trip anime Kino's Journey…

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Feature: With no plan and constant iteration

How Inside’s levels were designed

This is The Mechanic, where Alex Wiltshire invites developers to discuss the inner workings of their games. This time, Inside [official site]. Playdead don’t design games in the same way that other studios do. They’re the result of a process where nothing is written down. There’s no script and no design document. No member of the team owns any aspect of what they make and…

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2 years ago

Limbo and Inside devs tease new moody game

Playdead, the Danish studio behind grimdark puzzle-platformers Limbo and Inside, have shared a sneaky image from their next game. It seems to show a pilot or spaceman wearing a deployed parachute watching a fiery crash and, well, I won't assumptively declare the game will following the Limside model but with a picture like that I could certainly believe it.

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Inside opens up with demo, tears Denuvo from its guts

A demo of Playdead's grimpretty puzzle-platformer Inside [official site] is now out. Given that John found their follow-up to Limbo a bit empty but Pip adored its animation and Alec enjoyed its dark comedy, you may have been waiting for the official centralised verdict of the RPS Advent Calendar. Our word is, of course, law but I suppose it's fine if you start forming your…

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Thoth Turns What You Know About Arcade Shooters Upside-Down

Thoth [Steam page] is an interesting exercise in deconstructing the twin-stick shooter from the developer who brought us 140. Jeppe Carlsen, who also works with Limbo and Inside devs Playdead, has come up with something fairly unique here that you might want to try out if you enjoy Games That Feel Out of the Ordinary.

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Feature: A beautiful b-movie

The Deliciously Dark Comedy Of Inside

There's been a lot of talk about INSIDE's [official site] beauty and poignancy, and I don't disagree with any of that, but my own appreciation of it was for another reason. I thought it was bloody funny, in the malevolent manner of Evil Dead 2 or Braindead. Inside is a horror videogame, yes, but it's also an extremely cheeky videogame. N.B. here be FULL SPOILERS.

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Feature: The human touch

Inside Has Gloriously Subtle Animations – Come See!

I've just finished Inside [official site] - I really enjoyed it. It's a kind of macabre vignette with a lot of shared DNA from Playdead's previous game, Limbo. It also reminded me of the few minutes I played of Black The Fall at a previous Rezzed in terms of dystopian setting, palette and some of the control mechanisms so I'll be curious to see where…

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Feature: Wish it had stayed outside

INSIDE review

I can't deny that I've heard some of the fuss being made about INSIDE's [official site] console release last week. I haven't read any reviews, knowing I was going to be reviewing this myself once PC code came in, but I couldn't help picking up that people were excited. So I was excited. I rather loved Limbo. I've been anticipating this. You can hear the…

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Trial And Terror: Limbo Free Today & Tomorrow

Limbo [official site] is a gloomy platform game with giant spiders and sparks of electricity haunting the night. It led to my favourite RPS phrase, when John and Kieron shouted at each other about the game. That phrase is "Rick Dangerous for Goths". I'm on the fence when it comes to Limbo (being on the fence is a bit like being in Limbo) but I'd…

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Inside, From Limbo Devs, Is Coming On July 7th

Darkly-darkly platformer Limbo split opinion around these parts when it was released back in 2010, with John loving it and Kieron thinking it was Rick Dangerous for goths. Maybe they were both right? Anyway, now PlayDead's long-awaited follow-up Inside [official site] is due to arrive imminently, and there's a new teasing teaser trailer below.

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4 years ago

Feature: From The Archive

John And Kieron Argue About Limbo

Every Sunday, we reach deep into Rock, Paper, Shotgun's 141-year history to pull out one of the best moments from the archive. This week, we revisit August 4th 2011 to find John and Kieron bickering about influential platformer Limbo. Having played and reviewed Limbo, John found himself at the end of Kieron's (particularly sweary) disagreement gun, and as is always the case the two of…

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A Different Kind Of Limbo: Playdead Announce Inside

Limbo was a darkly atmospheric platform game which, depending on who you ask, was either a playfully morbid exploratory adventure or cruelly-designed Rick Dangerous for Goths. (I didn't mind the trial and error). If you were a fan though, you might be excited to know that developers Playdead Games have announced their new game, Inside, and it seems to be similarly about putting a small…

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6 years ago

Box News: Portal Legos, Limbo Special Edition

Welcome to RPS' first (and probably only) edition of Box News, an attempt at providing fair and balanced coverage of that most marginalized of objects in this digital age - the box - on the first day to conveniently feature more than one box-based news item in 437 years. On today's show, we'll be bringing you up-to-the-minute analysis of the developing Portal Lego set situation…

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7 years ago

Feature: I KNOW YOU ARE BUT WHAT AM I?

John And Kieron Argue About Limbo

Having played and reviewed Limbo yesterday, John found himself at the end of Kieron's (particularly sweary) disagreement gun, and as is always the case the two of them argued about it. An argument that can only be shared with the world. Whose side are you on? FIGHT! (This contains significant spoilers, folks.)

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