COMPETITION CLOSED, PRIZES SENT.John thought Limbo was great, even if the PC-porting was a bit shonky. So perhaps you might be interested in winning a copy? I thought so. We've got twenty Steam codes to give away. Email us here with the answer to this question: "If you were stuck in limbo - the metaphysical/theological state, rather than the platform game - which PC gaming…
9 years ago
Limbo came out for PC yesterday, available via Steam for £7. Having never played the 360 version (despite paying for it - I'm an idiot) I've played it through for the first time and am ready to tell you just exactly Wot it is that I Think.
Right, well we'll have to get to writing about that very soon, eh? Apologies for the supashort post: just thought you should know, in case you didn't have evening plans (or morning plans. Or whatever o'clock it is near you plans). The wildly-acclaimed XBLA tale of horror, puzzles, platforming and silhouettes is out right now on PC at last, via Steam. It'll cost you £6.99…
Did you hear? After having been stuck in an undetermined state for a long time, Limbo is now PC-bound, releasing via Steam on August 2nd. I caught up with Dino Patti, CEO & Co-founder of Playdead, to ask him some questions about it. He was kind enough answer them all, so I thought I'd share his responses with you:
The Limbo folks have sent word that the spooky silhouetted platformer (and one of the prettiest side-scrollers on the playboxes) will be turning up on Steam on August 2nd. That's about it really, but we'll probably WIT it or something before it hits.Hey look, here comes a video! It's actually one of my favourite trailers ever. Grim.
IndieGames has, thanks to NeoGaf's wily residents, picked up the scent of spooky silhouetted platformer Limbo making its way to PC. Although the project has not been confirmed for PC, this link takes you to the Limbo trailer on your Steam client. I'd expect an official announcement on this fairly soon!
11 years ago
Limbo is the definition of a Dark Horse, both obviously in its striking visual style and because the scarcity of details about how you actually play the thing. It's a puzzle platformer, and that's about all we know. However, it's impressed the hell out of the IGF judges who've played it, leading to it being shortlisted for both the Technical and Visual Arts awards. Our…
Page 2 of 2Newer posts