Double Fine Productions, the studio behind cheery games including Psychonauts and Brutal Legend, have been bought up by Microsoft. They say they'll continue to make those Double Fine games in that Double Fine way, which I suppose is what everyone says after their business is acquired.
8 months ago
1 year ago
Psychonauts 2 is looking exactly how a Psychonauts 2 should. Double Fine have kept the hype-engine on their Lucasartsian platform adventure sequel gently idling since their crowdfunding drive in 2016. Last night at the game awards they gave it a quick rev. Somehow, this is the first real trailer for the game - familiar, but with some exciting new sights, sounds and people to meet.…
2 years ago
Sure, you've jacked into someone's mind to wander through their memories, but have you jacked into someone's mind while jacked into cyberspace? You can now do just that in Psychonauts In The Rhombus Of Ruin. Double Fine's VR spin-off from peachy physic platformer Psychonauts arrived on PC last night, supporting Rift and Vive cybergoggles, following its debut on PlayStation VR in February 2017. It's set…
Psychonauts 2 [official site] has hit a big development milestone: first playable. This means that Double Fine have put together a fully playable area where the platforming, dialogue, art and exploration are all implemented, even if they're not in a finished state. And, importantly, it already looks quite fun.
3 years ago
Many backers who funded Psychonauts 2 on the crowdfunding site Fig are now considered 'investors', says a US regulatory body, paving the way for them to get a return in real money if the game sells well. Fig is a video games-focused fundraising site partly founded by a bunch of veteran developers including Brian Fargo and Tim Schafer. It lets you throw some quids into…
4 years ago
Psychonauts 2 was launched into crowdfunding on December 4th then hit its target on January 6th, and the campaign has now come to an end. The crowdfunding was run through FIG, a service Double Fine head Tim Schafer advises on, and received $3,829,024 against an initial goal of $3.3 million.
An odd feeling - this thing we prayed for for years, and which seemed such an impossibility, is now happening. And not just happening: it felt like a foregone conclusion from the second it was announced. With $3.35 million pledged by crowdfunders and investors, it looks like Psychonauts 2, Double Fine's sequel to their acclaimed 2005 adventure-platformer, will become a reality at last.
Remember back in 2012 when Notch was like, "I could fund a Psychonauts 2!" and Double Fine were all, "Cool! $18m please!" and Notch was all, "Shiiiit, I was thinking more 25p, and - wow, look, an octopus on a tricycle!"? Well, that's all history now. Double Fine are looking to make Psychonauts 2. They're after $3.3m from backers, alongside their own investment, plus external…