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Quadrilateral Cowboy

Quadrilateral Cowboy review

Stylish enough to forgive its flaws

21

4 days ago

Skin Deep is Die Hard in space from the creator of Quadrilateral Cowboy

Stealthy sci-fi shooter Skin Deep, latest from Blendo Games (Quadrilateral Cowboy, Flotilla, etc) cites the greatest Christmas movie ever - Die Hard - and Far Cry 2 as equal inspirations. As the resident barefoot badass aboard a spacecraft crawling with murderous pirates, it's up to the player to clear out the bad guys, ideally while not being vented into space, bleeding out or otherwise dying…

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10 months ago

Feature: Kill your darlings

How an amputation saved Quadrilateral Cowboy’s life

This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they underwent to make the best bits of their games. This time, Quadrilateral Cowboy [official site]. Quadrilateral Cowboy is a firstperson puzzle game about a group of hacker friends who stage heists across a set of increasingly challenging missions. Together they tell a surprising and affecting story of professionalism, friendship and…

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11 months ago

Feature: Games about hacking, coding and computing

The 10 Best Hacking, Coding, Computing Games

As anyone who watches their feeds knows, we live in a constantly evolving cyberpunk dystopia. They're connecting toilets to the internet, for heavens sake. If this Gibsonist world is just too REAL for you, we have put together the ten best videogames about hacking, programming and computing so you can escape into meta-dystopia. Which I'm sure is a much better place.

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1 year ago

Feature: Hell, yeah

Have You Played… Gravity Bone?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. Super-cool micro-Hitman, getting on for a decade old but feeling as fresh as ever. My memories of Gravity Bone [official site] turned out to have been a little scrubbed by those of its successor, the more stylish, showy and cut-up Thirty Flights Of…

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2 years ago

Feature: Independent Games Festival

The Electronic Wireless Show – IGF Special #1: Sci-fi

It's time to use to our radio voice. The RPS Electronic Wireless Show has historically been our not-very-regular podcast where we gather to tell each other how wrong we are about videogames. But this month it has mutated into something different. In the lead-up to this year's Independent Games Festival, we interviewed a whole bunch of developers, all of whom have been nominated for some…

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Feature: Gorgeous gaffs and where to find them

The 11 bestest best apartments in gaming

Rather than marvel at digital houses we couldn't even dream of owning an armoire to put in IRL, let alone the whole building, we've turned our attention to the world of videogame apartments. These chunks of partitioned living are often just modular, nondescript spaces designed to house clues or bolster the sense of people living in a city, but occasionally there are apartments which offer…

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IGF finalists include Stardew Valley, Inside and Event[0]

And so this cosmic dance begins anew. The finalists for the Independent Games Festival awards 2017 have been announced. Out of 650 games examined by the giant gang of 340 judges, a final 30 have been selected for a bunch of categories. There’s plenty of familiar names among them, including Inside, Stardew Valley, Virginia, Hyper Light Drifter and Event[0]. But also some other boyos worth…

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Feature: Trend of an era

The 10 most intriguing PC gaming trends of 2016

As December approaches like a runaway sled and we prepare to say our goodbyes to 2016, it's natural to reflect on the year as a whole. Those reflections could easily take the form of laments but we're keeping our focus firmly on the world of PC games, where we've identified ten trends that may not have defined 2016, but have certainly helped to shape it.…

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Quadrilateral Cowboy Getting New Levels, Says Creator

Hacking-fueled heist-em-up Quadrilateral Cowboy [official site] came out last week and opinion has been a bit divided about it. Graham, for instance, thought it was a stylish but disappointing romp. Whereas I reckon it's a delicious retro-futuristic snack. But most reviews agreed on one thing - that there wasn’t enough of it. Well, get your 56k modem jacked in folks. The “20th Century Cyberpunk” adventure…

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Feature: Stylish enough to forgive its flaws

Quadrilateral Cowboy review

I've lined up my suitcase rifle, sawed open my escape route, and written two lines of code to control a small robot when I blink. Blink once and a set of lasers turn off allowing me to enter through a space station maintenance tunnel without triggering any alarms; blink twice and a second set turn off, allowing me to exit cleanly. It's only a few…

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Hack The Planet: Quadrilateral Cowboy Released

Pull on your data gloves and slap on your mirrorshades for Quadrilateral Cowboy [official site], the latest from Thirty Flights of Loving and Flotilla developers Blendo Games. Quadlat Cowbo is a first-person heist-o-hacking game about sneaking into places using gadgets, gizmos, and good old-fashioned hacking. It's from the command line school of hacking, having you tap out commands and scripts to carefully time hacking cameras,…

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Jack In To Quadrilateral Cowboy On July 25th

It feels as if first-person hacking adventure Quadrilateral Cowboy has been in development for a long time, but the truth is that four years isn't uncommon by modern standards. Instead, it feels long because Quadrilateral Cowboy because it's been good for a long time. Since that first build we played back in 2012, we've been wowed by its style, its retro-inspired machinery, its heists. Now…

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Feature: Anti-E3

Hype Hopes: Look Forward To These Indie Games

E3 is almost over and there has been plenty of hype for all the new projects. Of course, not all games can showcase a 10 minute gameplay demo of the main character failing to love his own son. So here's a trio of games from independent developers you should look forward to.

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4 years ago

Meet The Team: Quadrilateral Cowboy’s Single-player Co-op

I'm always keen to see what Brendon Chung, the one-man Blendo Games, is up to next. From Flotilla to Thirty Flights of Loving, his games tend to reveal systems and stories in fascinating flashes and leave players the freedom to figure it all out, and they always have such a sense of fun. Apply all of that to low-fi cyberpunk and oh my, yes please.…

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5 years ago

Feature: 20th Century Cyberpunk

Let’s Blather All Over… Quadrilateral Cowboy

Quadrilateral Cowboy is a game I've been watching with great interest ever since Thirty Flights Of Loving creator Brendon Chung first debuted it last year. It's about hacking, but not via irritating minigames or jargon-your-problems-away Hollywood magic. Instead, you learn basic (albeit fictional) code and take down everything from laser grids to gun emplacements with a twitch of your fingers and a wriggle of your…

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Watch The Indiecade Quadrilateral Cowboy Trailer

Blendo Games' Quadrilateral Cowboy fills me with 8-bit feelings. The latest trailer of the archaic hacking game (aka "Twentieth Century Cyberpunk") has the kind of charm to it that few games can truly claim, complete with its totally lo-fi look. The latest trailer details some of the technologies you'll be interacting with as you perform your dial-up espionage. Go take a look.

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6 years ago

Another 20th-Century Cyberpunk: Quadrilateral Cowboy

Last century's best science fiction tropes really do seem to be the water this week, with Blendo Games putting out a trailer for Quadrilateral Cowboy that subtitles it "20th Century Cyberpunk". The gentle trailer of infiltration and hacking is explained like so: "When you have a top-of-the-line hacking deck armed with a 56.6k modem and a staggering 256k RAM, it means just one thing: you…

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Feature: He's Probably Hacking

Blendo On Quadrilateral Cowboy, Experimental Games

"Twentieth Century Cyberpunk." That's Quadrilateral Cowboy's elevator pitch, but "hacking that's not just some awful minigame" would work just as well. I played Blendo's latest during PAX, and my heart grew three sizes that day. Also, my brain turned into a copy of William Gibson's "Neuromancer." I quite like it, is what I'm saying. Afterward, I sat down stood in a deafeningly loud convention center corner…

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