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Rage

Rage review

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5 months ago

Feature: The worthiest reticules of all time

The 50 best FPS on PC

The best shooters endure. While the state of the art moves on in other genres and leaves old designs in the dust, it's as fun to fire a well-made shotgun from an early 90s FPS as from one released today. For that reason, this list runs the gamut from genre classics to those released in the last year. There's bound to be something for you…

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Rage 2 announced with blast of colours

Id Software's 2011 post-apocalyptic first-person drive-o-shooter Rage is finally receiving a follow-up, publishers Bethesda announced today. They do not say much about Rage 2 beyond the fact that it exists, which was kinda already known following a spate of leaks over the past few days. But! Rage 2! That's good. The original game's carfights were a bit bland and the whole thing smashed into its…

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3 years ago

Feature: Taking heads and forgetting names

Have You Played… Rage?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. I do wonder what Rage could have been without the ultimately empty open-world bits you drive around. Oh, I know automotive combat was a cornerstone of id Software's vision but it ended up a distraction on the side, creating expectations of an open…

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Feature: The Worthiest Reticules Of All Time

The 50 Best FPS Ever Made

Gathering together the best shooters is no easy task, but if you're looking for a new PC FPS to play, look no further. Your favourite game is at number 51.

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4 years ago

Damn & Blazkowicz: Wolfenstein New Order PC Tech Issues

Update - I've borrowed on oldish GeForce and the game's now running fine. Definitely primarily an AMD incompatibility, presumably at driver level. What time is it? It's WHINY MOANY GRIPEY O'CLOCK, that's what goddamn time it is. I'd hoped to have made decent inroads into Wolfenstein: The New Sequel* by now, but no PC code was available before release, and post-release the thing's all but…

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5 years ago

Feature:

Total Recall: A Chat With Stephan Martiniere

This is the latest in the series of articles about the art technology of games, in collaboration with the particularly handsome Dead End Thrills. With the galaxy's biggest sci-fi movies using ever more effects houses and artists, it can be hard to pinpoint today's Ralph McQuarries and Ron Cobbs. They're out there, though, often known more by work than name. At the top of the…

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Hoorage! – RAGE Free To Play All Weekend

John Carmack has officially packed his bags and taken a rocket car over to Oculus Rift, now his sole employer until he decides he wants to become the world's foremost expert on Hyperloops or something. So what better way to celebrate/commiserate than by playing maybe the last game he'll ever see to completion? Answer: there is no better way. If you are doing anything else,…

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Next For id: Maybe Quake, Probably Not RAGE Or New IP

Somewhere in the deep, dark, distant future, there exists a world beyond Doom 4. It is a strange and alien place - one in which id has pried the bolts from its lips and... wait, no, it's never done that. Always "when it's done." Always. But still, there are more id games in this far-flung universe, and also I have cool cybernetic laser nostrils. I…

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COD BLOPS 2 Gun Balancing Uncovers Absolute Jerks

Multiplayer Game Balancing AN-94: Damage slightly reduced. DSR 50: Rate of fire reduced. Ballista: Rate of fire slightly reduced. You look at the patch notes, your whole body starting to go hot with rage. Your heart beats faster, your breath gets shorter. You HIT the Red Bull can from your desk, the murky liquid splashing your poster of Transformers-spoiling sticky-hottie Megan Fox across the arse.…

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6 years ago

Dying Of The Light: Doom 4 & Rage 2’s Alleged Woes

The now Zenimax/Bethesda-owned id have been eerily quiet since Rage met a mixed reception and underwhelming sales. I quite liked it, non-ending aside - it might have nothing on BioShock Infinite's visual majesty, but the people-filled non-combat hubs between its more tunnelish combat were more convincingly alive than Columbia's Auton population. In any case, Rage wasn't the combeback Carmack and co needed, leaving us hoping…

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Rage No More: Rage Toolkit Appears

Bethblog has word that the Rage tookit has arrived on Steam, along with some serious documentation to speed would-be modders on their way. Carmack has some advice, too, tweeting: "Doing significant work will require patience, because internally we use a 300 core renderfarm for megatexture creation." It'd be interesting to see what people could mod in using existing assets, though. If the toolkit gave enough…

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Hot Lead: RAGE’s ‘Scorchers’ DLC Suddenly Emerges

For a while there, I thought we were going to find RAGE on some trashy "What ever happened to... ?" television special. It'd have been huddled in the back of a barely lit trailer, clad in a grease-and-sweat-stained bathrobe and wolfing down an entire carton of metropolitan ice cream. "I coulda been somethin'," it'd have said between chunky mouthfuls. "I coulda gone places. But then…

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210 Minutes of Direct Access To Carmack’s Brain

It says something about John Carmack's status in the gaming industry that he can hold a talk that lasts for three and a half hours and the majority of watchers are simply delighted. So, if you've got nothing else on for the next 210 minutes, here is said relaxed, cheerful, full-throttle, ad-libbed and fascinating QuakeCon speech in full. id's brain o'brains chats about the problems…

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On Other Id Things: Bethesda Have Plans For Rage

While we're talking Id, there's something else that came out of E3 that you might find interesting. Bethesda frontman Pete Hines told Eurogamer that despite the lukewarm reception for Rage, they have big plans for it: "We're looking at doing some things with Rage. But obviously the first thing out of anybody's lips now when we talk about id is not, hey, what else is…

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7 years ago

Feature: A Good Year For Open Worlds

Is 2011 The Year Of Game World Exploration?

This year has been unusually rich in the kind of game that I most enjoy: those that are open-ended, or provide a sandbox world for me to mess about in. We usually get a couple of these every year, but in 2011 we seem to have run into a minor bounty of the open stuff, which is good news for explorers and meanderers alike. I've…

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Doom 3: The Sourcening Approaches

So on the ball is RPS that the first post even slightly related to spooky goings-on we've run this week comes a full day after Hallowe'en. That's just our shtick - spurning pagan festivals is what we do, as is being too lazy/non-cynical to compile 'TOP TEN SCARIEST NOSES IN VIDEOGAMES' posts to farm traffic. Spooky this really isn't, but it does concern aged, ultra-darkened,…

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Rage: Surprises And Miseries

Question to the floor: how's everyone doing with Rage at the moment? There seem to be mixed reports as to the efficacy of the recent patch - for some it did the trick, for others (especially on ATI cards - our own John Walker claims the game is still more or less unplayable on his 5850) it didn't help the glitching and texture pop-in, and…

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