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Ruse

3 years ago

8 years ago

Gesture-Based: Kinect Used To Play RUSE

Well, dancing about is all very well, but the only real application we were ever going to be interested in was one involving terrain. Here's a chap from touchscreen clevertypes Evoluce who has set up Microsoft's Silent Robot Eye Of Judgment Kinect thing being to be used in playing a real-time strategy, via VG247. Seems to work. In truth, though, motion control is only really…

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The RPS Verdict: R.U.S.E.

Following on from Jim's individual discussion of RUSE, the RPS high-fiving fraternity elected to spend some time getting to grips with Eugen Systems' latest RTS, and discovered they rather liked it. It was time for a verdict. But what would the collective verdict be? And were they wise to the tricks and traps the game laid out for them? And why was John on holiday?…

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9 years ago

Some Kind of Marketing Ruse: Free Weekend

What are you doing this weekend? Well, if you're less busy than me, you can play Ruse, the forthcoming Ubisoft strategy game. It actually quite impressed me at a recent press event, so diving into this Machiavellian game of bluff is something that I'd quite like to spend the weekend doing. Alas! But maybe your life is more pleasurable - yet empty - than mine,…

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Ubisoft’s E3 Line-Up Examined. In London.

RPS didn't got to E3. So E3 came to RPS, with Ubisoft showing their E3 demos in London yesterday. South London being slightly easier to reach than Los Angeles, I went along to have a look at what they have to offer us in the coming twelve months. Well, quite a bit. While ManiaPlanet will await a future date to look properly at it, there…

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R.U.S.E. Postponed ‘Til September

So it seems that issues were indeed raised by RUSE's length multiplayer beta, as Ubisoft are postponing the RTS-that-wants-to-be-a-boardgame until September. The announcement appears to have been made over on the game's Facebook page, but we expect official confirmation soon. You can read some of my impressions on the game over at Eurogamer.

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R.U.S.E.-News: In Game Footage

Ubisoft have released a couple of new R.U.S.E. videos, but only one of them actually gives you a good idea of how the game plays, so that's the one I've posted it below. The video shows how normal strategy systems of building units and sending them off to die can be combined with the RUSE abilities that the game offers. These change major variables on…

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RUSE By Any Other Name

The rather interesting real-time strategy title from Eugen Systems, R.U.S.E. - which is currently in beta - has just released some more multiplayer footage. No news for the people already playing it, but it's definitely worth a glance for the rest of ye. For some notion of what the game is like to play, have a gander at my Eurogamer preview. I've enjoyed what I've…

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R.U.S.E. Impressions On Eurogamer

I've been spending some time in the slow-but-satisfying depths of the R.U.S.E. multiplayer beta. Then I went and wrote about it for that Eurogamer website. Here's a taste: The first impression of RUSE is that this is another "long-zoom" game, where the map and the game space are one. When you zoom right out the gameworld is set in some kind of control room, and…

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10 years ago

No Trick: Ruse In Action

I'm quite excited about Ubisoft's enormo-RTS Ruse (let's not dignify marketing idiocy with the capital letters or full stops), but last time I nattered about it here all I had to show you was a trailer that seemed more like it was advertising haircuts or watches. So it's way past time I nudged y'all in the direction of some in-game footage. Oh, it's worth watching…

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Ruse: Let Slip The Tricks Of War

The current, surprising industry-wide obsession with real-time strategising continues. This time it's Ubisoft having a crack at both a new IP and a new take on this oft-static genre, with the fascinating, board game-esque and absolutely gi-frigging-normous Ruse. I took a first-hand gander at Eugen Systems' (you'll know them from oddball action-RTS Act of War) new baby last week, but sadly the terrifying EmbargoBot has…

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