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S.T.A.L.K.E.R.: Shadow of Chernobyl

4 months ago

Feature: The worthiest reticules of all time

The 50 best FPS on PC

The best shooters endure. While the state of the art moves on in other genres and leaves old designs in the dust, it's as fun to fire a well-made shotgun from an early 90s FPS as from one released today. For that reason, this list runs the gamut from genre classics to those released in the last year. There's bound to be something for you…

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10 months ago

Feature: The Loose Canon

Best PC games of all time

There are more wonderful games being released on PC each month than ever before. In such a time of plenty, it's important that you spend your time as wisely as possible. Thankfully, we're here to help. What follows are our picks for the best PC games ever made.

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Feature: Listen while running

Podcast: Into The Breach, Playerunknown’s Battlegrounds and “running away”

Cowardice is a virtue. So says the team on this week's RPS podcast, the Electronic Wireless Show. That's because our theme is "running away" - games that encourage you to flee from danger, or that give you a choice between fight and flight. Adam will run from the soldiers of Arma or the post-apocalyptic antagonists of S.T.A.L.K.E.R. Brendan will scarper from poor odds in For…

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2 years ago

3 years ago

Feature: A 36 year old man writes

5 Reasons Why I Play Games

1) Passivity makes me fidgety. Even in a film, TV show, gig or novel I'm hugely enjoying, my mind will at some point drift to the clock, wondering how soon until it ends, how soon until I can stand up or talk or check something or eat something or go somewhere. Awful, I know. Games, broadly, need me to be doing something most of the…

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Feature: And seven runners-up too

The 10 Best Games Based On Books

Books! They're like films without pictures, or games that are all cutscene. Old people and hipsters really like them, teenagers think they're like totally lame, and quite frankly we should all read more of them. There are countless games inspired by books - most especially Tolkien, Lovecraft and early Dungeons & Dragon fiction - but surprisingly few games based directly on books. Even fewer good…

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Feature: Meet gaming’s restoration experts

How GOG.com Save And Restore Classic Videogames

“Hunting for distribution rights is essentially detective work,” says Marcin Paczyński, Head of Product at GOG. “Rights can repeatedly change hands or be split up between different parties, and it’s our job to get to the bottom of what happened.” Preservation of old games involves more than just an extra patch. The journey from dusty unplayable relic to polished, cross-platform installer is a minefield of…

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Feature: On Everybody's Gone To The Rapture

Englishness

Warning: in this piece I'm primarily talking about Everybody's Gone To The Rapture, which isn't out on PC as yet, though I'll willingly devour at least one item of clothing if it doesn't walk this way eventually. Anyway, I talk about STALKER and Dear Esther too, so everything's OK. Playing The Chinese Room's new game, Everybody's Gone To The Rapture, what strikes me almost immediately…

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Feature: The Worthiest Reticules Of All Time

The 50 Best FPS Ever Made

Gathering together the best shooters is no easy task, but if you're looking for a new PC FPS to play, look no further. Your favourite game is at number 51.

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4 years ago

Feature: Scanning For Anomalies

In the Zone: How Gamers Experience The Real Chernobyl

I am standing in the middle of Pripyat in what was intended to be the site of the 1986 May Day festivities. Now an expanse of cracked concrete, the iconic rusting ferris wheel stands behind me. No one else is in sight, as I've been left here alone to get on with some measurements. Looking down at the Geiger counter in my hand I slowly…

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Feature: Stalk this way

Impressions: Stalker: Lost Alpha

Stalker: Lost Alpha is out, but it's not finished. Typical Stalker, really. The game, a fan-fronted effort to reconnect all the elements that were cut from Shadow of Chernobyl, was leaked during development. The developers have chosen to release it earlier than planned, and I decided to try it out. It's still Stalker, still based on the first game, but at the same time it's…

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Feature:

I Am Overencumbered: Why Game Inventories Matter

Rob Sherman, author of interactive fiction project Black Crown, asked if he could write about videogame inventories. We were powerless against the result, which pairs a personal journey through the English countryside with the a treatise on the power of possessions and the reasons videogames must do better in representing them. There was once, and still is, a boy and a man called me, and…

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6 years ago

Feature: Between Accident And Animation

Stop Making Scenes: Against Cinema In Games

'Cinematic' should rightfully be a dirty word when discussing games and yet Max Payne 3's marketing wears it proudly, like a sweat-stained vest or an inappropriately jaunty tie. A cutscene is cinematic, every detail and angle just so, no room for accident or deviation, but to aspire to a ‘cinematic’ experience during play is to ignore so much of what makes experiences within a game…

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Crysis, Meet STALKER: CryZone – Sector 23

I had a jolly good time with Crysis, mostly just watching things fall over and cooing with delight, but if I could have changed one thing about it I would have made it less about wearing a nanosuit and punching people through buildings and more about being STALKER. Nothing against Crysis, it's just my way of looking at things. In my least impressive moments I'll…

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7 years ago

Feature: Non-Player Carnagers

Idle Musing: Watching The AI Fight

Over Christmas I drew up a list of little things about games that have always intrigued, interested, or appealed to me. I've been adding to it over the past couple of weeks, and I'll be writing about these little nuances of gaming in the coming months. These are just idle musings, but I hope you'll find them to be food for thought. Today's is about…

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GSC Enter The Good Old Games Zone

GSC have announced their arrival at Good Old Games with a bundled package of some of their most fondly remembered titles. Yes, it's the Cossacks Anthology, containing Cossacks: European Wars and its two expansion packs. Now, I do have very fond memories of Cossacks' take on the historical RTS, throwing around thousands of units at once, but of course it's the S.T.A.L.K.E.R. games that most…

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Premature Irradiation: STALKER Lost Alpha

Lost Alpha is an ambitious mod for Shadow of Chernobyl that aims to recreate all the content that was cut from the game between alpha and release. New (old) areas and new (old) mutants are the main additions, with the bulk of the mod being recreations of the cut locations. The team are aiming to stick as close to the original versions of the cut…

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The Skies Clear for STALKER 2

"The Stalker team is extremely happy! Why? Because we are continuing work on Stalker 2 after the holidays." That makes me extremely happy too. That's the official line from GSC, although it's not quite as simple as that. Speaking to Edge, the studio's Oleg Yavorsky reveals that “We are still in the process of seeking funding to back up the project. We are hopeful things…

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STALKER: “There Is Cause For Hope”

A surprise Christmas present from GSC, at which there appears to remain some life despite the awful news that they (and with them Stalker 2) had apparently been shut down earlier this month: "Dear Stalkers: We will not be releasing any official news until around mid January. However there is cause for hope! Good hunting!" That is all. But that is something. And it's the…

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Stalker 2: A Light In The Wasteland

The sudden apparent closure of GSC GameWorld and death of Stalker 2 is, for me, the saddest gaming news of this year, and a whole lot of other years to boot. Jim eloquently summed up why over the weekend. The waters of explanation remain deeply muddied however, so all we can do is hope that some glimmer of life emerges from the ruins. We got…

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