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Scanner Sombre

1 year ago

Feature: A wealth of splendid 2016-17 games for the lousiest of hardware

13 recent games that run well on terrible laptops

'Terrible' only in the sense of their gaming capability. Honestly, I'm sure your laptop is lovely to look at and it was definitely a extremely sensible idea to spend all that money on it instead of buying a holiday or helping to save the pandas. Truth is, though, that playing recently-released games on the vast majority of laptops is about as effective as starting an…

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Feature: Dear Spelunker

Scanner Sombre review

A beautiful and novel game suffering from something of an identity crisis, Scanner Sombre [official site] is the latest from Introversion Software, making a play for artfulness after a few years of successfully popularising themselves with Prison Architect. But though Scanner's central conceit - using a laser scanner to 'paint' dot-array colours and shape onto your pitch black, subterranean surroundings - is gloriously atmospheric, it…

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Feature: Rays of light

State of the Art: Chris Delay talks Scanner Sombre

Scanner Sombre [official site] is Introversion's curious LIDAR-inspired exploration game. It caught my eye last year at Rezzed because it had such an unusual art style - the only thing close to it is A Light In Chorus and that does very different things with the specks of colour which make up its environments. In Scanner Sombre you use a scanning gun to reveal the…

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Introversion’s Scanner Sombre surfacing on Wednesday

First-person spelunker Scanner Sombre [official site] will launch this very Wednesday, April 26th, developers Introversion Software announced today. They're sending us to explore a deep and dark cave network with the aid of a LIDAR scanner that visualises the world with squillions of coloured dots. It's a curious game to see from Introversion, who are known far more for exploring systems than places in games…

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Texts from Rezzed

EGX Rezzed 2017 is now underway in That London, filling Tobacco Dock [nb: offers neither boat trips nor fags -ed.] with games, talks, and lights for three days. We're Rezzed's official "media partner" so we've dispatched Pip, Adam, and Graham (and, soon, Alec) to poke around, host some talks, interview some developers, look proud of our 'Cave of Wonders' showcase, cast a live pod, and…

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2 years ago

Prison Architect Done And Dusted, Scanner Sombre Next

Cell-building sim Prison Architect [official site] has received its last update and the creators are taking a break before they come back to work on their next game, cave explorer Scanner Sombre. They’ll still be doing the odd patch and providing bug support, they say, but this is the last batch of content to be added, resulting in version 2.0. And it’s a bit of…

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Prison Architect 2.0 Is The Last Major Update

Prison Architect [official site] technically left early access ten months ago but developers Introversion Software have kept updating their build-o-management game as before. Now they're finally almost done. After the upcoming release of version 2.0, Introversion plan to call it a day and - aside from fixing bugs which pop up - focus on new things like their pretty cave-scanning game. V2.0 will properly launch…

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Feature: Prison Break

Prison Architect’s Chris Delay On Introversion’s TWO New Prototypes

While at Rezzed the Prison Architect devs Introversion casually plonked not one but TWO new game prototypes onto the show floor – one a bomb defusal idea with echoes of the studio's erstwhile project, Subversion, and the other an exploratory mood piece where scanning a pitch black cave system gradually picks out shapes with a speckled spectrum. Scanner Sombre is the latter and the weird…

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