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SHENZHEN I/O

11 months ago

Feature: Stick a PIN in it

The 10 best hacking, coding and computing games

This is the hAcKeR collective {{Synonymous Bosch}}. We have taken control of this aRt1cLe. Three years ago it was written by the untalented and scurrilous “journalist” Brendan Caldwell, a man lacking in both knowledge and substance. But we have gained access in order to correct his egregious errors. It’s a hack of a hack! Ha ha ha. We had our best joke cell work on…

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1 year ago

Feature: "I'm in"

How Exapunks represents hacking without limits

It’s pretty obvious that the excellent Exapunks is a game about hacking. Specifically, it’s a game about programming viruses and sending them into networked systems to monkey around with data, set in a great alternative 90s Wired cyberworld of PC cases flashed with black and red decals and zines set in Apple Garamond. For its makers, though, Exapunks is a game about limitations. Its format…

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2 years ago

Feature: Games about hacking, coding and computing

The 10 Best Hacking, Coding, Computing Games

As anyone who watches their feeds knows, we live in a constantly evolving cyberpunk dystopia. They're connecting toilets to the internet, for heavens sake. If this Gibsonist world is just too REAL for you, we have put together the ten best videogames about hacking, programming and computing so you can escape into meta-dystopia. Which I'm sure is a much better place.

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Feature: Zachlikes

Zach of Zachtronics: “I really like making my dumb little games that don’t matter”

The alchemical puzzler Opus Magnum has a few of us at House RPS scratching our heads and shouting "a-ha!" before giddily sharing our twisted contraptions in GIF form. It's real good, friends. The studio behind it, Zachtronics, is headed by Zach Barth. I spoke to him about the game's machines, his short stint at Valve, and the reasons he sold his own company.

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3 years ago

TIS-100 dev’s Shenzhen I/O launches out of early access

SHENZHEN I/O [official site], the latest Zachlike from the creator of TIS-100 and SpaceChem, today properly launched after six weeks in early access. It's a puzzle game about assembling circuits from components then writing code to drive them, while poring over a manual for help and getting to know your new co-workers a little. SHENZHEN I/O was already a cracking game when Brendan prematurely evaluated…

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Feature: 我很蠢

Premature Evaluation: SHENZHEN I/O

Every Monday we send Brendan to the special economic zone of early access and task him with increasing the productivity of the people’s republic of videogames. This week, the brain-breaking electronics of SHENZHEN I/O [official site]. Some spoilers included. Zach Barth of Zachtronics, who is previously responsible for games like SpaceChem and Infinifactory and who is also definitely a robot, unfurled his new electronics-em-ep this…

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