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Sid Meier's Civilization VI: Rise And Fall

5 months ago

Civilization 6 launches spring update today

A good spring clean is cathartic after the long and dark winter, and Firaxis will surely feel better after releasing the Spring 2018 Update for Civilization VI later today. Along with improving joint wars, tweaking balance, fixing bug, and making the AI slightly less of a big silly, it adds some new Historic Moments for a fresh breath of springtime air in the Rise And…

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7 months ago

Feature: The Eternal Golden Age

All rise and no fall: how Civilization reinforces a dangerous myth

Civilization VI: Rise and Fall wants to solve a problem. That problem is perpetual growth, and it plagues many 4X games. Whether your aim is world conquest or cultural hegemony, victory in Civilization and many of its cohorts depends on domination. However peacefully you try to play, you're often straight-jacketed into a utilitarian-psychotic view where all resources and people are just raw material to be…

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8 months ago

Feature: So much hot air

Steam Charts: Pre-Congeal Edition

As the charting games on Steam once more congeal into a single amorphous lump, quickly dive in to catch the last appearance of Subnautica, and probably Slay The Spire too. Next week it'll just be GTA: Counter-Strike - Witcher Battlegrounds.

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Feature: A new golden age?

Civilization 6 – Rise And Fall review

Civilization is at its worst when you're winning. Success breeds complacency as you click the end turn button and acknowledge the news of great accomplishments with the practiced apathy of a regent signing papers on behalf of an infant king. There is an inevitability about your empire's march through history and it's easy to feel like a passive pawn. Rise and Fall, the first major…

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Feature: Oh it's some games in a list

Steam Charts: Right Let’s Get This Over Edition

Some websites will fob you off with scant details about your favourite best-selling games, but not RPS. Here you will find gaming's most insightful commentary on the leading games of the modern age.

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Civilization VI: Rise & Fall expansion released

The beating of a million drums The fire of a million guns The mother of a million sons Sid Meier's Civilization® The looping march through history continues today with the launch of Civilization VI: Rise And Fall, the first full expansion for 2016's turn-based 4X strategy sequel. Rise And Fall rolls with the ebb and flow of history, with different Great Ages bringing new challenges…

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9 months ago

Civ VI: Rise and Fall’s new features explained

I get knocked down, but I get up again, you're never gonna keep me down. That's what I'll be singing when I play Civilization VI's upcoming Rise and Fall expansion. There are loads of new features but the unifying theme is, as the title suggests, success, failure and recovery. That means dark ages that come with hardships but also bring about the possibility of a…

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Feature: Culture and colonisation

Cree concerns hammer home why Civ needs to reject its own traditions

In Civilization, civilization is a competition. Land and resources are limited, and even those nations that don't expand through military might are attempting to climb to the top of the league table in other ways. Geography, technology, culture, religion, diplomacy – they're all, to some extent, weapons to be deployed, or at least arenas where an advantage can be gained. Culture and history are the…

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10 months ago

A first look at Korea and its leader in Civilization 6’s DLC

Today, Firaxis has been shining a spotlight on Korea, one of the new civs coming to Civilization 6 with the launch of the Rise and Fall expansion, due out in February. Korea’s led by Queen Seondeok, who by all accounts was a pretty great ruler, heralding a renaissance in the historical kingdom of Silla. She did have to contend with dumb blokes who were scared…

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11 months ago

Civilization VI: Rise And Fall expansion out Feb 8th

Civilization VI is getting its first expansion on February 8th 2018 and it sounds like it might be shake things up significantly. Going by the name Rise and Fall, it applies changes across the whole span of history and rather than introducing one big new system, it seems to focus on the actual rhythm and flow of the game. There are new rules for Great…

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