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Slay the Spire

Slay The Spire review

A miracle of design

54

2 years ago

Slay the Spire’s daily challenge mode just got even better

Slay the Spire is brill, if you haven't heard, and with each early access update it only gets briller. The most recent one spruced up the daily challenge mode, making it even harder for me to resist playing it every day until the third character comes out. Before the daily modifiers mainly just made your life miserable - introducing tougher enemies, lowering your health and…

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Geralt may appear in Soul Calibur VI but here are the characters we really want

This is Brendan, broadcasting live from rumour world, where everything is made of a nebulous candy floss-like substance. The locals call it “hope.” Amid this sticky cloud, a figure has formed. It’s Geralt of Rivia, hero of popular Gwent spin-off, The Witcher 3: Wild Hunt. The monster-hunting swordsman will “make an appearance” in another game later this year, according to CD Projekt Red community lead…

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Slay The Spire’s excellent new daily challenge mode is a reason to play forever

Casually fulfilling its destiny to become the videogame that consumes the rest of my life, ultro-superb CCG/roguelike combo Slay The Spire just introduced its third mode, the Daily Climb. It's about the most logical move Spire could have made, adding a daily challenge mode of the type popularised by Spelunky and The Binding Of Isaac (even big ol'XCOM 2 was inspired to do it, though…

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Watch this Slay The Spire infinite combo deck winning on the first turn

As you might have noticed, we're playing a lot of Slay The Spire round these parts. With a few wins under my belt, I've learned about the power of building lean decks in the roguelikelike dungeon-crawling card game, but I'm still blown away watching a video of an infinite combo winning battles on the very first turn - with only two cards in the entire…

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Slay the Spire adding more characters ‘almost certainly’

The roguelike card game Slay the Spire has marched into RPS and conducted a coup. Now a slug with a pocketwatch is forcing us all to write articles about how great it is. For example, I’ve just done an interview with the game’s creators, which you can read later. For now, let me sneak out this bit of info, while the slug isn’t looking: They…

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