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Sleep Is Death

2 years ago

5 years ago

Feature: Are Rampant Sales Hurting Players?

Rohrer Isn’t Wrong About Sales, But He Also Isn’t Right

OK, first things first: Castle Doctrine, Passage, and Sleep is Death creator Jason Rohrer is a giant. I am automatically more inclined to believe anything very tall people say. They've seen so much more than the rest of us from their monolithic neck perches, their giraffe-like forms stretching up into stratospheres I've only dared imagine. Also, it's instinct: big person beat me up, ergo ideologically…

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6 years ago

Feature: Love, theft, home and beating dogs with batons

Jason Rohrer Reveals The Castle Doctrine, Part 1

Indie dev Jason Rohrer, creator of Passage, Sleep Is Death, Inside A Star-Filled Sky, The Diamond Trust of London and the near-mythical Chain World is a divisive game designer, because reasons. I personally reckon his stuff is reliably fascinating, bold and often important (including on those occasions that I've rather bounced off it), so I've been very keen to find out more about his upcoming…

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Home Invasion: Rohrer’s New Game The Castle Doctrine

About the easiest way to start a bar fight among those who deem themselves educated in videogames is to bring up Jason Rohrer's Passage (missus), an unwitting poster child for 'artgames.' It worked its morose magic on me, while others found it arch and ungame, but between that and the lofty ambitions (though there are disagreements on the execution) of two-player storytelling game Sleep Is…

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9 years ago

Cheap Is Death: Rohrer’s Pay Whatever

They're all at it! All of them! It's a conspiracy! They're going to subvert global finance! They're going to make a fortune without paying a gigantic tithe to price-fixing publishers! It's wrong! It suggests traditional models of capitalism are outdated and near-sighted! We're doomed! I'm worried not even a single sentence of this post won't end with an exclamation mark! Oh, there you go. Yes,…

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Sleep Is Death Is Very Much Alive

I'm still trying to find a chance to inflict my flailing imagination on some poor sap by acting as storyteller in the two-player freeform adventure game Sleep Is Death, but I know that when I do I'll be spoiled for choice for art assets. (Do games have art in them? "Yes.") The recently released version 1.4 is complemented by an incredible amount of player-made content…

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Sleep Is Death Creator Holding Compo

If you've been playing with Sleep Is Death (and so far, I haven't, but it's because I'm so busy! And have no friends...) you might well have found yourself telling a fantastic story. If it's super-fantastic, you could be within a chance of winning $200 from developer Jason Rohrer. He's looking for the finest narratives told with the game to be submitted to him before…

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Dream Game: Sleep Is Death

Jason Rohrer, the indie auteur behind the moving Passage, is back. If you're one of those delightful people who reach immediately for the P word whenever a game requires you to have a bit of a think, you'll be glad to hear that Sleep Is Death is, despite the arch name, something very different from his usual mediations on existence. Hell, any and everyone should…

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