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Sparc

8 months ago

Feature: "Below our lowest expectations"

“Below our lowest expectations” – why EVE devs CCP pulled out of VR

Six months ago, EVE Online developer CCP Games pulled out of the virtual reality market. The move came as a shock, given how well-suited and devoted CCP seemed to be to the tech, with international studios in the US and UK working on VR titles, and a tech-savvy EVE player base who were more likely to adopt VR early in its development cycle. As recently…

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2 years ago

Feature: The goggles...they do *something*

The VR believers and doubters at EVE Fanfest

It wasn't hard to find the VR doubters at EVE Fanfest. One high profile EVE Online player told me he had no interest in CCP’s VR games but would “rather they have new teams working on VR than moving people from EVE to something like World of Darkness, which was left in the corner like a rotten apple.” Another said he was “glad that the…

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Feature: Full-body Pong

CCP’s Sparc is a smart Tron-like virtual sport

The EVE Fanfest a couple of weeks ago was, as the name suggests, dominated by EVE Online, but developers CCP have other eggs in other baskets. EVE Valkyrie, the dogfighting multiplayer space shooter, is the company's flagship VR title, and though I've only played it at events rather than at home, it might well be my favourite goggle-game. It's not the only egg in that…

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