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Star Citizen

3 years ago

Feature: It's gonna be a good year

The PC games of 2017 mega-preview

As Old Father Time grabs his sickle and prepares to take ailing 2016 around the back of the barn for a big sleep, we're looking to the future. The mewling pup that goes by the name 2017 will come into the world soon and we must prepare ourselves for its arrival. Here at RPS, our preparations come in the form of this enormous preview feature,…

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Feature: The state of games on Kickstarter in 2016

Kickstarter’s Head Of Games: “Kickstarter Fatigue Only Lasts Until Someone Sees Their Favourite Game Pop Up”

At this year's Develop conference in Brighton, I grabbed an hour with keynote speaker Luke Crane, Head of Games at Kickstarter, to talk about the state of play of videogames on the crowdfunding platform in 2016. Discussed: what makes a good project now, the odds of making it, 'Kickstarter fatigue' and the question of glory days, Kickstarter's reaction to funded projects that are not then…

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4 years ago

Feature: Is now the time to get on board?

Star Citizen 2.0’s Big Problems & Bigger Improvements

It's beginning to look a lot like Christmas a game. Maybe not a lot, actually, but certainly a little. Star Citizen [official site] 2.0, as the latest alpha update calls itself, is out now and tries to expand the scope of the long-in-the-making, $100 million space game in addition to improving its core fight'n'flight aspect. So the big question is: is now the time to…

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Feature: Everything you need to know.

Star Citizen 101: What Is It And Why Is It Controversial?

Note: I've had quite a few people who either don't follow games closely or only heard about Star Citizen [official site] relatively late in the day ask me to explain it to them. This piece is intended to break down a complicated situation for those people and others like them. If you already know the ins and outs of this most unprecedented tale of crowdfunding,…

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Feature: Expectations and entitlements, dreams and investments, Star Citizen and Elite

What Does Kickstarter Mean in 2015?

Once a week most weeks, the RPS hivemind gathers to discuss An Issue. Sometimes it's controversial news, sometimes it's a particular game, sometimes it's a perennial talking point. This week is one of the latter: what do we all think about Kickstarter now that its mega-money heyday, at least for games, seems to have passed? Is it a well we'll keep going back to? What…

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5 years ago

Feature: Adolescent sex fiasco

Fish, Hitler, And Naughty Language: DLC Is Bloody Weird

What do Hitler, Snoop Dogg, George Washington, and Shakespeare have in common? If you said they all appear in Rik Mayall's autobiography Bigger Than Hitler, Better Than Christ*, you're wrong. Washington and Snoop aren't mentioned in that. The correct answer is that each has been digitised and reformed--Weird Science style--into your games as DLC. There's a lot of DLC out there, ranging from the mundane…

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6 years ago

Feature: Deliverance From Publishers

Warhorse On Kingdom Come’s Kickstarter, Episodic Plans

If Mafia-director-led team Warhorse has its way, Kingdom Come: Deliverance will be gigantic. Like, hundreds of hours gigantic, when it's all said and done. But this is a smaller team designing a colossal open world full of stories, NPCs, and - yes - warhorses. It was never going to be easy. So Warhorse is doing two things to stave off the monetary death siege banging…

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Feature: Road To The Stars

Chris Roberts Details Squadron 42, Takes On Doubters

Star Citizen this, Star Citizen that. It's in the news significantly more often than any real space program, and it's probably better funded at this point too. Personally, I still can't help but question Chris Roberts' and co's ability to pull it off, but I'm now much less doubtful that their aspirations are sincere. I recently lobbed all the skepticism I could at each of…

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Feature: The Art Of Fancy Screenshots

New Adventures In Hi-Fi: Some Screenshots

This is the latest in the series of articles about the art technology of games, in collaboration with the particularly handsome Dead End Thrills. Games move pretty fast. If you don't stop and look around once in a while, you might miss them. The pretties this week come courtesy not of a particular game, nor indeed me, but of the Dead End Thrills Flickr group,…

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7 years ago

On The Hunt For Infinity

"Whatever happened to Infinity?" is a question that regularly pops up in the comment threads and forums posts about adventurous space games. A few years ago, Infinity teased audiences with the promise of the next generation's Elite. The grand plan was seamless space travel: solar systems, space stations, all the way down to the planet's surface were going to be rendered, viewable from your cockpit…

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Feature: Fly Me To The Moon

Chris Roberts On Life After Crowdfunding, Games Vs Film

Star Citizen has made $8 million thanks to the contributions of generously wistful wing commanders like you. That's so much money that, if you broke it down into individual bills and wrapped it around the Earth, you'd have wrapped $8 million around the Earth. And while Chris Roberts obviously had high hopes for his galaxy-sized baby, even he wasn't expecting to drum up this level…

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Feature: Reaching For The Stars, Pt 2

Chris Roberts On PC Gaming, Going To Space

Yesterday, we brought you Chris Roberts. Well, we didn't bring him to you physically (sadly, he refused our requests for a kidnapping), but we presented his thoughts, brain-o-genically frozen and served on a mostly-clean sandwich tray. And now, it's time for a second helping. This time around, Roberts and I discuss space Romans, control schemes, the potentially disingenuous aspects of crowdfunding, the future of PC…

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Feature: Reaching For The Stars, Pt 1

Roberts On Star Citizen, Becoming A Space Crime Lord

During GDC Online, I find Chris Roberts situated in a plain white room - with little adorning it other than a conference table and Roberts' PC. Given the almost ridiculous grandiosity of his plans, the sparseness of the room makes for something of an odd contrast. But soon, all of that fades into the background. Roberts runs me through a surprisingly polished demo of Star…

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Star Citizen: 730,000 Space Dollars Funded Already

Every time I refresh the Star Citizen funding webpage, the number keeps hopping up. I hope my F5 button isn't logging me in and and increasing my pledge. Soon it will be the size of space, and Chris Roberts will have to crowd-fund another universe to contain his bank balance. He might even use Kickstarter for that, but his game is proving that you can…

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Feature: "Stunning"

Wing Commandeered: Chris Roberts’ Star Citizen

We sent Richard Cobbett to find out what the man who made Wing Commander is now working on. Turns out it's a PC-only space game. And it looks incredible. I'm sitting in a room, definitely not watching Wing Commander creator Chris Roberts playing a new Wing Commander game. No, it's the brand new, totally original Star Citizen [the single player aspect of which is called…

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