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StarCrawlers

StarCrawlers review

A space dungeon crawler

8

1 year ago

Feature: A space dungeon crawler

StarCrawlers review

StarCrawlers [official site] is a game about punks and rebels – people eking out a living on the edge of space by stealing, smuggling and doing odd jobs for the shady corporate entities that run the galaxy. It’s cyberpunk, but with the soul of Firefly and the mechanics of Eye of the Beholder. These different inspirations fit together neatly, rather than competing, resulting in a…

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4 years ago

Feature: Better Than Scrap

Premature Evaluation: StarCrawlers

Each week Marsh Davies plunders the ravaged hulk of Early Access and smuggles out any stories he can find and/or succumbs to the terrors of the interdimensional void. This week he murders robotic wait staff and asset-strips sci-fi dungeons in space salvage RPG StarCrawlers. It goes on sale tomorrow. Is it any wonder that some members of the gaming community nurse a persecution complex when,…

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StarCrawlers Trailer Has Turn-Based Spaceship Crawling

StarCrawlers is Legend of Grimrock in a spaceship: a first-person, grid-based, procedurally generated party-RPG with turn-based combat against robotic enemies onboard derelict spaceships, interspersed with choose-your-own-adventure plot progression and environment puzzles. *gaaaaasp* Sorry, that was a lot of adjectives. When I last wrote about it, it was halfway towards a Kickstarter goal it would eventually almost double. Now there's a new trailer below, released ahead…

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5 years ago

StarCrawlers Kickstarter Scuttles Halfway Towards Goal

It was just a couple of weeks ago that we wrote about StarCrawlers, a first-person dungeon crawler set onboard derelict spaceships. Now the Legend of Grimrock-style game is up on Kickstarter and almost halfway towards its $65,000 goal. It has endless, procedurally generated levels, and enemy scuttlebots who talk in emoticons. Climb aboard to watch the pitch video below.

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Space Party: StarCrawlers Swaps Dungeons For Derelicts

Here's one of the many routes to becoming a game journalist: 1) Follow a bunch of game developers on Twitter, Tumblr, or anywhere else you find developers in the wild. 2) When they release a game or announce a game, tell people. Here's apparently the only route left to being a game developer: 1) Make a procedurally-generated game set in space. Thankfully there's lots of…

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