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Stellaris

Stellaris - Leviathans review

Space Dragons & UI Improvements

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1 month ago

Stellaris’s newest species, the Lithoids, are here to eat rocks and take names

Stellaris’s newest alieopals, the Lithoids, have arrived, crunching their way through space in extremely cool crystalline ships. The lore claims that this new rock-based species lives for ages and can hang out on even the harshest of planets, but their blingy transport suggests a different kind of je ne sais quoi if you ask me. You can see them in the trailer below.

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2 months ago

Stellaris: Federations expansion announced, and will bring new origins for your empires

The next Stellaris expansion will be Federations, Paradox announced today, focusing on making the game spacefriends groups more complex and interesting. Federations will come in several flavours, for starters, like a trade league or research cooperative. They'll also be able to level up to unlock new type-specific perks. Spacepolitics will expand with the option for a galactic senate too. Finally, after three years of focusing…

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Paradox pull their Stellaris mobile game after nicking Halo artwork

Despite being a spreadsheet-filled management sim from the most PC developers out there, Stellaris longs to leave its desktop orbit. But while the space sim's transition to console has been relatively smooth, it's having a tougher time entering the mobile space. Stellaris: Galaxy Command, a mobile spin-off by an external studio, launched into beta on Tuesday but Paradox pulled it from sale only five hours…

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6 months ago

Stellaris: Ancient Relics DLC adds colour, drops 32-bit support

Part of any mission to seek out new life and new civilisations is to boldy go where someone snuffed it long before then rummage in their pockets and bones. Stellaris has expanded that aspect of 4X space adventures with Ancient Relics, a new 'Story Pack' add-on released yesterday. It whacks in new dead civilisations for us to discover and new ways to investigate them, with…

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7 months ago

Stellaris: Ancient Relics DLC belongs in a spacemuseum

The far future will rummage in the distant past in the next Stellaris, named Ancient Relics, as spacemen develop a new fondness for archaeology and go wild digging up ancient cities and ships from long-dead civilisations. Sure, that sounds like it'll go fine. We'll uncover wee stories poking into two long-dead precursors--a plantoid hivemind and some superpsionics--as we conduct multi-stage digs and uncover old pots…

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Stellaris celebrates three years in space with a sale & trial weekend

Stellaris, the sprawling and much-expanded 4X space strategy game by Paradox, is free to try out from now until Sunday, May 12th. If you like it, you can snap it up for cheap. The game has now been out for three years, and while it may have been considered a little bare-bones at launch, a trio of major expansions (and some smaller DLC) plus some…

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1 year ago

Stellaris’s MegaCorp expansion and Le Guin update are out now

Paradox's sprawling 4X space strategy game Stellaris expands again today. Between a new paid expansion - MegaCorp - and a free update code-named Le Guin, it's good times for those looking to boldly expand into new markets and buy out new civilisations. The MegaCorp expansion allows players to run a corporate empire, establishing branch offices on any world open to trade and growing fat and…

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Stellaris turning space megacapitalist with Megacorp expansion in December

We've all dreamed of escaping to the one place that hasn't been corrupted by capitalism* but space is very much not that place in Stellaris, and will be even less so with after the launch of its 'Megacorp' expansion. Paradox today announced Megacorp will hit Stellaris on December 6th, and as ever it'll be accompanied by a free update with changes just as important as…

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The 100 best-selling games on Steam in 2018 so far

We've just passed the half-way point of 2018, so Ian Gatekeeper and all his fabulously wealthy chums over at Valve have revealed which hundred games have sold best on Steam over the past six months. It's a list dominated by pre-2018 names, to be frank, a great many of which you'll be expected, but there are a few surprises in there. 2018 releases Jurassic World…

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2 years ago

Stellaris blasts off to Distant Stars in new DLC

Travel beyond the limits of known space to a mysterious cut-off cluster in the new Stellaris DLC, the 'Distant Stars Story Pack', which could open up powerful shortcuts across space but miiight have been closed off for a good reason. But obviously you're going to stick your spaceoar in and see what's up. What are you, spacechicken? Distant Stars also includes new anomalies to investigate…

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Stellaris’ next expansion tells tales of new horizons

One of the best things about Paradox's increasingly feature-studded and DLC-expanded 4X strategy sandbox Stellaris is its focus on storytelling. In the vein of Crusader Kings 2, you'll find yourself frequently confronted with decisions to make as the ever-living Emperor Of Space, which can often spiral into lengthy story arcs with sometimes spectacular end results. The next expansion for the game, Distant Stars, will be…

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Stellaris update 2.1 will rework anomalies and nudge space monsters out of your hyperlanes

I really want to get into Stellaris. I find myself buying every major expansion close to its release, convincing myself that late-game megastructures, role-playing as a robot or blowing up planets will be the hook that reels me in. Every time, I merrily launch into a fresh game - only to find my fun dissolving into work once I'm a few hours in. "But that's…

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Stellaris Apocalypse enslaves and/or destroys the world today

Paradox strategy games tend to be restrained, but seems the publisher-developer has tired of being a wallflower and now fully intends to do big, noisy explosions with the best of 'em. Apocalypse, out today, is a new expansion for their sci-fi 4X Stellaris, and is all about changing the physical rather than merely socio-political landscape of the galaxy. Which is to say, killing planets, enslaving…

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Stellaris’s Apocalypse DLC will blow you away on Feb 22

Though the galaxy of Stellaris is filled with traces of strange and terrible events, we don't really leave our own mark in extravagant ways. That will change a little with the launch of the sci-fi 4X strategy game's planet-destroying Apocalypse expansion, which Paradox today announced they will release on February 22nd. T-minus 28 days later until I demolish your planets to build a hyperspace bypass,…

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The Humble Paradox Bundle will net you Stellaris, Crusader Kings 2, Pillars of Eternity and more

What's your favourite paradox? My current one is 'how can the many awesome games in The Humble Paradox Bundle 2018 cost so little money?'. Wait, that's not a paradox - it's just a really good deal. Looks like I need to finish this news post then head back to paradox school. Fortunately I won't need to enrol to enjoy the games on offer here. This…

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Stellaris: Apocalypse will let you kill planets

Too many worlds. That's the problem with space. You develop interstellar flight and hope to find a big emptiness that you can coast around in until all of the stars fade to black, but there's all this stuff scattered about. Planets and asteroid belts and big alien jellysquids. Stellaris's upcoming expansion, Apocalypse, will let you clear out some of the clutter. It brings planet-destroying weapons…

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New Stellaris expansion doubles down on humans

I'll be honest - I'm not totally sure what Paradox are going for with their Humanoid Species Pack for Stellaris, which is released today. The motivation seems to be that humanoids are 'the most-played phenotype' in the 4X sci-fi game, and as such they've stuck in a whole bunch of human-like species, include cyclopes, orcish types, demonic sorts and bionic-eyed dwarves. I guess this makes…

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Civ V designer Jon Shafer parts with Paradox, “creative differences” blamed

Jon Shafer, the lead designer of Firaxis's Civilization V and his own strategy game At the Gates, is gone from strategy specialists Paradox only six months after joining. Paradox say neither that he ditched the company nor that they fired him, rather that they have all "decided to part ways due to creative differences." How enigmatic! We didn't even know what he was working on.

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Stellaris FTL changes are in the warp pipes

Paradox is packing everyone onto the space-highway, and reworking how FTL travel works in their galactic 4X game, Stellaris. While you can currently choose either Warp, Hyperdrive or Wormholes as your space empire's means of travel, Paradox have decided that having asymmetrical movement methods - while "an interesting idea on paper" - creates too many problems for features they'd like to implement. Once the Cherryh…

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Steam’s Halloween Sale is great for grand strategy

With Halloween fast approaching, I’ve been spending a lot of time thinking about typical spooky things: ghouls and ghosts, vampires and werewolves, marrying off my daughter to an appropriate suitor and the best trade strategy to dominate the Aegean. The Steam Halloween Sale is in full swing until November 1, and thanks to Paradox Interactive, it’s full of grand strategy games.

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