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Steve Jackson's Sorcery!

2 years ago

Feature: A Two Year Tradition

The RPG Scrollbars: The Scrolls Of Honour 2016

As mentioned last week, it's been one of those years. Lots of the biggest RPGs that we were expecting decided to spend a few more months in bed, or simply skip 2016. Can't blame them! It'll mean an awesome 2017, even if looking back there's only been a few big names to pick from. Still, tradition is tradition! This week, another year marks another set…

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Feature: Adventure, no!

The RPG Scrollbars: Avoiding Adventures In Sorcery!

Last week saw the release of Sorcery 4 [official site], the final part of what's technically Inkle Studios' conversion of the hit-80s books, but in practice is easily the most crazily advanced, ambitious CYOA ever put to page or screen. I won't go into too much detail here, because you can read John's WIT of the series as a whole, or maybe my own interview…

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Sorcery! Part 4 is Out This September

It's been a long and winding road, but Sorcery!'s [official site] fourth and final chapter, The Crown of Kings, is out September 15 on both Windows and Mac, bringing the epic journey to a close. Developers Inkle (80 Days) promise that Sorcery! Part 4: The Crown of Kings is "the longest, most complex, and most devious installment of Inkle's acclaimed narrative series."

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Feature: RPG Scrollbars examines the year ahead

2016’s Most Promising RPGs

We're almost half-way through the year, and it's not been a bad one. The finale of The Witcher 3. Dark Souls III, for those players who consider it an RPG. A couple of late-arrivals, like Dragon's Dogma. But as the nights again start to draw darker, what's up next? Here's some of the big quests still promised for 2016. As ever, don't be too surprised…

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Feature: That's Fighting Fantasy Talk

Sorcery! Part 3 – The Seven Serpents review

Earlier this week I allowed myself to catch up on the Sorcery! series, learning wot I think of the first two games. And since then I’ve been mainlining the third, released just last week. Inkle’s latest, Steve Jackson's Sorcery! Part 3: The Seven Serpents [official site], makes some significant advances on what were already fantastic games – is it for the good? Here’s wot I…

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Feature: Turn to page 273

Sorcery! Parts 1 And 2 review

Three games into Inkle's four-part video game conversion of Steve Jackson’s legendary choose-your-own-adventure (CYOA) Sorcery! books, I decided I should catch up on the first two, and review them. Before noticing Richard already did. Oops. So, anyway, I’m covering the first two today, having chosen my own adventure through both. Then I’ll come on to the latest entry released last week. Of Sorcery! Parts 1…

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Sorcery! Part 3 Catching Up With PC In April

Sorcery! [official site] hasn't received quite as much attention as its Inkle Studios sibling 80 Days around these parts. It's mostly been Richard Cobbett praising this new and more open choose-your-own-adventure, which is based on Steve Jackson's gamebook from the '80s but has matured into its own thing. The first two parts have landed on our bigger screens in February, after starting on pocket telephones.…

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3 years ago

Feature: A real page-turner

Steve Jackson’s Sorcery! (Parts 1 and 2) review

Steve Jackson's Sorcery! [official site] has been showing the mobile world what modern gamebooks can be since 2013, and now they're following 80 Days onto the PC. The first two chapters come as a bundle, with two more on the way. If you've played them on iOS, they're exactly the same games, only you can finally click on things instead of using your filthy sausage-fingers.…

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Feature: Izzy wizzy, let's get XYZZY

The RPG Scrollbars: Inkle Studios On Sorcery!

Inkle Studios' Sorcery! [official site] has been one of the biggest surprises to hit the iPad in recent years, not simply converting the old Steve Jackson gamebooks like most companies working in the field would have done, but completely redesigning them for the modern era. Finally, they're on their way to PC - the first two very, very soon, the second two later this year.…

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Feature: Will the prophecies come true?

The RPG Scrollbars: The RPGs Of 2016

The holidays are now over, and it's time to get back to what matters - saving a million accident-prone fantasy realms from their own past mistakes, evil gods on the rampage, and all that pesky loot that they clearly don't have anything better to do with than stick it in barrels at the bottom of dungeons. This is why so many of them have no…

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